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hmmm the game still bugs out when I click on battle. the fight screen shows up but the battle in upgrades doesn't go away. I click on fight but the trimp and enemy hp stays at zero. if I try to refresh page the whole game bugs out. I don't understand how others are not having this problem but I am. I came from the beta game and that worked perfectly fine and I tried to do the import and I tried to do a completely new game. I hope they figure out how to fix this bug.
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Resource costs for equipment upgrades are just way too high. And the resource rewards for maps are pretty much insignificant. Love the game, still.
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Stuck on v1.03??? not sure whats going on game is on 1.05 according to change log.... help? multiple restarts of browser and system
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Really nice game, till you find out that you wont get gems in offline mode... Only Food, wood and metal and you got a cap on this shit... 1 rating and im off
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I have a map that is highlighted in red. I don't recall anything being said about this being something special, only that it's a level 10 map and I can't get rid of it, just run it through repeatedly. Otherwise, loving it so far!
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Compare to the preview, everything is so much more expensive now (in relation to the resources gain) and progress is much slower. I'm at zone 27 now and usually have to spent almost half a day to buy just one piece of equipment which doesn't even give that much of bonus stats for my trimps thanks to the nerf to coordination. Weapons are especially weak in this version. Currently my damage is 255-383M while the monster in the beginning of zone 27 has over 3B health. I used to spent quite a lot of time farming maps in the preview but it is not even worth the time in this version.
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Another suggestion: Trimp Veteran. Someone who survived a fight and makes a group he is ordered to stronger. This mechanism can be used for a requirement for world ascention (see my previous comment)
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I broke the game not knowing that upgrades get pricier when ascending to next world. Maybe build in requirements in population at the end of each world/ in the number of trimps that are allowed to die in a single fight P.S.(I suicided 60 trimps in EVERY level to ascend faster (built 1000 traps beforehand) - suddenly upgrades were unaffordable.
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"You found a book about Speedfarming,it looks delicious!" How would in any form or fashion, would eating a book be delicious? xD
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Because of how low its value is compared to the block from the shield, maybe make it so the upgrade to gyms is provided every zone? Early on it would be a little strong, but so is the ability to buy 5 or 10 of every trimp battle upgrade until they get to enhanced versions. With the way it is currently, once shield block is gained, there is no point at all in having gyms because of how greatly overshadowed they are by the strength of the shield.
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I also forgot to add to my previous comment. How about a way to convert food to wood/wood to food/ect...ect? This would help out HEAPS.
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I got a few ideas this game could have to make a big improvement towards the game.
1: Custom map maker where us the users can make our own maps and share them on Kongregate as custom user made stuff but put certain rules into this maker as in certain amount of stuff we can drop into the maker.
2: Player vs. Player. I know this could be a little bit hard to do because it would require money to run a server to make this happen but this could be a great feature to test how strong we really are towards other players.
3: Mini-games. Yes that's right MINI-GAMES! Where we can maybe double our food/wood/metal onto mini-games to make the game A LOT easier to play.
Whoever down votes this idea doesn't know much about Idle games.
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hey I played the preview and it would be nice getting all my data back for the preview because I got a lot done there but if you can't help in that then I guess its ok to start over.
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One thing I would like to see is some indicator as to what the current equipment bonuses are without going into battle. Just a thought, since I love to over prepare for battles. Nothing beats no selling a boss' attack.
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I'm on my 2nd run, am on zone 17, but haven't been able to get the upgraded shield that adds block instead of hp, making progress super super slow. Starting to give up on the game.
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Would like to see the building speed reflect my 410175%+ increase instead of just being down to 0 seconds, especially for things like traps.
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I feel like the Snimps are slightly overpowered to the other enemies, since they attack first, have decent HP, and sometimes OHKO my Trimps. Also is there any other way to get helium, other than after zone 20? Because gradual soft resets are not worth it. The cost of perks only keep increasing, but the amount of helium earned per game stays the same...
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Bump to whoever mentioned speeding up combat.. It does tend to hang up sometimes, but that's a hangover from the Beta, I'm guessing.
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I can imagine myself with a couple of trimps. Take out some white paint, slap them and yell "WHO DO YOU SERVE?!" and only let the ones that say "Sarumon!" live.
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All of a sudden, I cannot hire Trimps to do jobs, even if I have empty slots and some buildings' creation cost and equipment upgrade costs went up to a ridiculously high amount.
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@Thepsicho You use the portal, not the reset button. As it states the reset is just a reset that makes you lose everything. It is like the hard reset of other games.
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Soooooooooo I can't remember how far I was, but I was really into the game but now my progress got reset because I didn't come back for a while?
Well, not replaying. The reset made me drop it from 5* to a 1*. Any game that random resets is an instant 0 to me.
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Improve UI e.g. :the buttons say how high the buffs are and show the Name of the buff when you scroll over the button.
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Maybe could add a attk/per spend metal to the equipment shop menue. I end up always counting through calculator for most effectivness; would shorten the way and prevent missinvestments
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I dont know exactly which map gives it, but I ran a lvl 25 map and got a better housing than the hotel, and am VERY thankful for it. The hotel and mansion were getting too expensive.