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thanks for the releas. I enjoy the game, but with the latest version equipment upgrade cost is too much and the resource gathering rate can't keep up. I end up with 10+ equipment unlocks that I can't get because the upgrade cost is too much.
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Could you add a log filter like "Info" that controls the red and green messages? I'd like to see all the story messages only, but they're kinda cluttered :) Or maybe set a 30 sec timer on the red ones, or perhaps update the latest, like the green save message.
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I was wondering if there might eventually be an upgrade that makes your traps work automatically like with the foremen?
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what about resetting and actually getting some advantage ?
also I had played the 0.7 version and imported into the new game and eventhough I had been able to pick some cool bonus it didn't seem to bring any advantage
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I played the preview of the game and was a bit dissapointed of the Auto Fight function. Now it is really great and works nearly the same way I would do it manually! Thanks a lot for this great release!
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the fight button does nothing, and the battle button under upgrades does nothing but take ten science pionts away from me while still readin zero.
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I'm played this game for a while now but its still new to me and i don''t have the slightest of clue what the gems are used for i have 35.6k but no use????
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Making it a bit clearer how one gets prestige points would nice, I mean I blame me being dumb here but is it just for doing well in "Classic" or can you get them by doing soft resets and how
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i love this game. may i ask you ? add a hide unuseable button below the BUILD button of( All, Structures,Jobs,Upgrades,Equipment) , thanks.
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My favorite part about this game is when the page loads and I hit the gather button and absolutely nothing happens......
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This game is so addicting. I've been playing 10 hours straight, and it's still interesting when you get so far. Great Game GreenSatellite, a pretty good idle game.
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Just spawned 12 maps looking for a good wood map. Got 10 metal and 2 food. Could use better balance in the map resource area.
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Manm metal was so much easier to get from maps in the last version. Now I'm getting 8K metal a drop when it takes 1M to upgrade my prestiged weapon past lvl 1
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found a bug, setting the custom amount to something as high as 10k seems to eliminate the cost of many structures, allowing you to build everything with no cost whatsoever
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i think you should have to confirm purchases for things like shield upgrades so you don't accidentally do them and destroy your game.
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any idea why playing this game disables sound for everything else on my computer? if i open this game then open say a media player, i have no sound. but if i do it the other way around its fine...
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xagir. the same thing happened to me. then i got a major glitch and my damage went up to a billion per second. i have since reset after beating the unique map after lv 20.
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Would be great if we could spend more fragments at once to shift the odds into our favor for maps.. I sit on 10k fragments and its a bit silly to sit around and recycle for couple of minutes while my trimps are chilling
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It is a rare game indeed. I accidentally upgraded my shield and am now soo much weaker that I can only farm maps 10 levels behind me. Boy, am I glad that I didn't recycle any of my previous maps.
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Thoroughly enjoying the full release after hitting the wall in the preview. I like the way the game is going. Is there a way you could include some sort of non idle process in the game if only to make small gains. I play in burst of an hour or so at a time rather than multiple times through the day. Would be interesting to accommodate both play styles?
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problem the equipment you get from MAP if you dont do the maps on a normal base and you jump to a higher level map without working on the lower level ones you miss out on the Equipment upgrades. So you might even miss out on the housing upgrades as well.
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hey i was just thinking maybe when you kill a enemy, there is a chance for loot like a part of it that can be used for other items like a shell that can be used for upgrades and not just using food,wood,metal,or science just a thought
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loved the preview, and am enjoying the full build. However (and this may not be a bug but idk there's no explanation of it in game) there is a map called 'the block' which stays red and won't let me recycle it/remove it even though there's nothing left to be gained from it
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I think you should add filters to maps and option to recycle all currently visible maps. The filters should be: lvl of map, lenght, resource gathered on the map
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Left the game running overnight, got to level 16 from level 11 on world, couldn't do maps at a decent speed to prestige weapons...
Please add a level selector for maps. I don't want to have to wait 10 mins per fight just to prestige a weapon I should have 4 levels ago and would be able to unlock in under a minute if I could run old maps.
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Noob here: i need help on how to progress in this game. I'm always waiting about 10seconds between each attack for trimps to regen. But my soldiers die in 2 hits so i end up waiting again for trimps to regen. My resources arent generating fast enough, cant upgrade equipment or build gyms. Dont have low level maps so it's the same situation whether im in maps or world. Need a way to generate lower level maps.
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Great game, 5 stars!
One suggestion though: once you've progressed to very high levels of the research "efficiency" you build at an incredible rate (10K% +) but you are unable to translate that build rate into an increased amount of traps built per second. This presents a problem because as you get higher levels of coordination, you need more and more trimps/sec to fight challenging areas, but can't appreciably increase the rate at which you build traps and then catch them.
One solution to this would be to build a block of units (like x100) all at once, but it takes 100 times as long, so that players can leverage their higher build speed into more traps built/sec. Currently a x100 block of traps builds them one by one and has a lag time in between each build, resulting in building traps ~5x more slowly than they should be built at 25,975% build speed.
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It seems that online save and offline bonus doesn't work for me. When I reopen my browser, it resets the game completely, and when I import a file it just starts me off where I exported from with no offline bonus
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I think the Trainer mechanic is not working correctly with Block; when I add a trainer, my Block goes up only slightly, not even close to 30%.
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Getting Sheild IV COMPLETELY messed up my groove, I lost all my block and am a day away from being able to afford the first level. My poor trimps are being slaughtered by the handful
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Hmmm never mind, it seems after I got the map lvl 11 items, it then gave me the lvl 9/10 items...just weird then that it goes in that order.
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It seems now if you miss a map level you can't got back and get the research you would have. For example I did lvl 8, then did several levels of the world, then the next map I made was lvl 11...I jumped to getting shield III and never got Battleaxe II through Breastplate II, and whatever else I might have gotten on levels 9 and 10.