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In the new mapping system, its not clear to me why increasing the difficulty should also increase the number of map fragments needed? Is there any reason why one would want to increase the difficulty factor rating? (if anything I should think it should reduce the number of fragment needed).
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I keep losing my save. Two machines, two browsers, always my saves are gone when I reload the game, and it only happens with this one. Is it constant updates invalidating them? Is the moon in the wrong phase? Is the disk space precisely where this save is stored corrupted? Who knows. It's a mystery.
Nice to have the save string as a backup though.
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What would happen to the housing space if we respec trumps percs after conquering few squares with additional spaces? do we loose them or do we keep them?
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i think u just forget to implement the 'blockmaster'-upgrade more than once... that's why the gym becomes kinda useless after a while. beside that... i think it's balanced quiet interesting. thank u for that game!
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how about adding a "System" message filter button so the story line won't get flooded by "created map" and "game saved" messages?
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developer i feel like we need a little animation of a trimp fighting against animations of enimes thatd be so amazing and you can start out with just a trimp group in armor wield weapons i wana see what theyd look like
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How about the ability to toggle Foremen between Traps/Building Boost and Job Boost. But make the Job Boost something reasonable like 5% per Foreman so you wouldn't hit 100% until 20 Foremen. Then you can just Toggle between Traps/Build and Job for all them.
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It feels like resource production and ESPECIALLY dropped loot are just insignificant, from zone 15+, even with several resets and levels into the perks.
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id really like to see some faster combat maybe like a unique map that can come along every 1 in 1000 maps is one that will increase fight speed instead
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Time Portal. THIS SIDE UP! by any chance, is there a tape recorder hanging around, because I think Mars is about to blow up the earth.
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What are people spending helium on? At the moment I have a bit of everything but I don't know if that is a good strategy or not.
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@Pwese the tooltip tells you the cost and benefit of the upgrade. If you cannot afford to buy it after prestige, or if you need 2 or more, it is your fault for not saving up to afford it instead of buying the upgrade immediately.
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I wish when equipment is prestiged it wouldn't reset everything you put into it. All of a sudden you become too weak to be on the map you were just flying through.
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In zone 20 you get map called "The Dimension of Anger". After you beat that map you get "Portal". That mean soft-reset. If you click on "portal", you will get "Helium" for perks. Perks you get only after click o "Portal". You can choose from different Perks. Select perks associated with acquiring materials, because you can once per run change all perks! On higher Zones just change perks to perks associated with fighting ;)
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Great Game! Two possible things will make it in my opinion the best idler ever.
1.) Something to do with so many shards
2.) More buffs, like overall health upgrade or attack upgrade bya certain % (not just coordination)
Love the game keep up the great work on it
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Many people have complained about Food being useless and others toying with the idea of getting bonuses from killing stuff. Maybe make it soeach time you kill something you get X exp and for every guy after that you get %more. With the EXP you can use food to do small buffs to trimps HP or Block or Attack. This way people won't feel like there is nothing to do and might help with people feeling like Equipment is way to expensive. I personally think the numbers could be tweaked but are fine the way they are.
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The tooltips lied to me! I wanted to upgrade my greatsword because it said it was only 3M metal for the cost after upgrades but after I did it turned out to be 27M
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I love the story comments: "You're unstoppable as long as nothing stops you. Unfortunately, it seems like something really wants to stop you."
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Love the game, only one tiny thing I dislike. When I get a new Structure/Science etc. the window scrolls up and if I'm clicking at the same time I buy the wrong thing.
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this game needs a faster/easier way of recycling maps even when there is some of them u want to keep.
also. the scaling on resourses dont quiet add up with the equipment. im litteraly waiting for several hours just to reach 16M metal altho im autorunning a metal map and have changed all workers to miners.
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@mystramisc The 1.05 change to foremen allows them to construct traps when not busy, which is what I had been doing manually.
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How about adding new upgrade which aims at selecting more than 1 button at a time? (exemple: Gather food et chop wood at the same time).
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bit of a weird request (and i understand if it's ignored) but would it be possible to change "lumberjack" to "lumberer"? just a guy called jack f**ked my gf and it is having an impact on how i play the game...
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This might be an unusual suggestion/request, but it'd be pretty cool to have the option of seeing how many hours/minutes until a resource bar is full based on your current gathering speed (Obviously, your explorers/fighters resource finds can't be factored into this very easily).
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1.05 change: Added new upgrade that teaches foremen how to be less lazy when there's nothing to build.
What does this mean, or when do we get this upgrade ?
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It feels like there should be sinks for Science and Fragments. 10 Scientists produce more than enough science to see you through to ascension, and 5 Explorers produce far more Fragments than you could possibly need.
Maybe add a levelable "Tactics" thing to go in the last equip slot, which costs Science and grants a boost to both attack and health? Or a "Treasure Map" option that costs lots of Fragments, but produces loot-rich Maps?
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so for anyone who gets stuck if u completely quit out of the game you will gain more resources than if you stayed online by quite a considerable amount one suggestion i have for the developer is perhaps give us a way to activate offline mode without having to close out of the game just because some of us like to have our windows open constantly