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DeathToAll88

Jul. 16, 2015

Under rating threshold (show) is the block supposed to be special or something

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(-1)

elegysix

Jul. 16, 2015

Under rating threshold (show) ... sorry im a little OCD about this but standard notation (for 150k for example) isn't 1.5e^5... it's 150,000 -- and in scientific notation it's 1.5x10^5, but if you wanna go the 'e' route, then it's just 1.5e5. But either way 1.5e^5 isn't standard notation or scientific notation, and it looks funny. Otherwise I like this game.

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(2)

deleteduser

Jul. 16, 2015

Under rating threshold (show)

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(-3)

lucario010

Jul. 16, 2015

Under rating threshold (show) Very impressed by this game. 10/10

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(1)

Anonymr

Jul. 16, 2015

Under rating threshold (show) Would it be difficult to implement a confirmation query before upgrading gear? Nothing like misclicking the wrong upgrade when you don't have the resource stockpiled to compensate

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(2)

Lordhamster

Jul. 16, 2015

Under rating threshold (show) On the other hand just as i typed this i mysteriously got a copy of a level 10 map. This is wierd. Its actually listed after my level 11 map.

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(0)

Lordhamster

Jul. 16, 2015

Under rating threshold (show) @ Sand and Sailor, I'm on map 11 after missing map 10 and i didn't get the upgrades for the previous map. The new upgrades were the map 11 upgrades so it skipped breastplate and greatsword 2

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(0)

Sailor420

Jul. 16, 2015

Under rating threshold (show)

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(-3)

billybob234

Jul. 16, 2015

Under rating threshold (show) I think a Log of all Story related items would be nice. I actually find the silly remarks refreshing and different, but I would hate to lose out on some few quirks que to idling through zone after zone.

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(22)

Faerei

Jul. 16, 2015

Under rating threshold (show) Are the zones randomly generated?

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(0)

runeknight

Jul. 16, 2015

Under rating threshold (show) so it seems whatever in your code comes out warped or missing in firefox but not in chrome as it works in chrome but not in firefox still

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(-2)

penguinoid

Jul. 16, 2015

Under rating threshold (show) Am I supposed to have more block than HP?

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(3)

inuyasha889

Jul. 16, 2015

Under rating threshold (show) i lost my save :(

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(-1)

Sandoumir

Jul. 16, 2015

Under rating threshold (show) Sailor, you will gain upgrades from Maps appropriate to the Zone you are in. So if your world is Zone 15, you need to complete a Map 15 to earn an upgrade. And you will always gain upgrades in order: Shield > Dagger > Boots > Mace etc. You will never "skip" an upgrade by missing a map.

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(4)

Sailor420

Jul. 16, 2015

Under rating threshold (show) If I miss a map level, does it matter? For instance I mapped 15, missed 16, and now have a map for 17. Do I just lose the stuff I would have gotten in 16 or do I catch it in 17? Thumb this up so people see the answer.

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(4)

Stoned_TUGA

Jul. 16, 2015

Under rating threshold (show) Excelent Idle game, one of my favorites.... Some tips, game needs graphics... nothing fancy so it wont lag, just some icons on the buttons... And Icons next to resources, Jobs...

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(-1)

Saiphae

Jul. 16, 2015

Under rating threshold (show) Can someone explain how to unlock the new block mechanism? I've gotten past zone 10 and do not see any new block-related unlocks.

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(-2)

efaulkner

Jul. 16, 2015

Under rating threshold (show) I have a few constructive criticisms of the new build - but these are all on the basis I think it is a really strong game, with lots of good ideas! 1. Block has gone from being (in the preview) completely irrelevant to being important to the point that health is irrelevant. 2. Progress has gone from being very fast to too slow (bit of a grind going through worlds). 3. Resource gathering is very slow, particularly in relation to upgrading weapons/armour. Think it's a good game, but possibly some elements have been over corrected in the new game. Keep up the good work!

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(11)

Sandoumir

Jul. 16, 2015

Under rating threshold (show) I forgot to add, if you ever find yourself fighting maps and seem to spend more time waiting for your trimps to repopulate and Traps are not doing it for you, fire a lot of workers until you get a map done and grind a lower difficulty one instead and rehire whatever you fired. If you want to keep the map, that is. Otherwise just recycle it.

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(1)

Sandoumir

Jul. 16, 2015

Under rating threshold (show) Quasipickle, your total population grows by 3, the jobs by half that. Same for other population buildings. The rest are breeding new imps you (may) lose in battle. Please read the tooltip for Hut: "Has room for 3 more lovely Trimps, and enough workspace for half of them".

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(1)

adrian45

Jul. 16, 2015

Under rating threshold (show)

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(-7)

Biteof1987

Jul. 16, 2015

Under rating threshold (show) Love it....Just love it! :3

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(2)

mistermoray

Jul. 16, 2015

Under rating threshold (show) I like how instead of food to feed the extra newborns, Trimps need wood for better breeding. Well played.

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(1)

GamerThing09876

Jul. 16, 2015

Under rating threshold (show) And that's when you realized you forgot to collect the water! Not that you need it, anyway.

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(-1)

LucidCrux

Jul. 16, 2015

Under rating threshold (show) Few quality of life suggestions: Give 1 map for each level automatically, or allow for crafting maps of specified level, so you don't "miss" a level to farm a little if needed. Second, allow an option to jump back to world automatically after clearing a map if repeat is off (maybe repeat off, repeat on, go to world). Third, simple color indication for gear upgrades; something like green when the cost/point surpasses current gear price. Also maybe a tiny rebalance for gear upgrades; noticed it is often better to wait quite a bit after you can actually upgrade to do so. because at only 3-5, lower tier can actually be better or very close to the expensive new upgrade.

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(38)

tidalostrich

Jul. 16, 2015

Under rating threshold (show) Dragimps give gems when killed. Grimps give wood. For those complaining about gem production, be patient.

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(6)

asdfw123

Jul. 16, 2015

Under rating threshold (show) Would it be possible to see a rate of how much each equipment changes per bar/wood? For example, if mace gives 3 attack per 855 metal, it will show 285 metal per 1 attack, If done to all the equipment, it will make it much easier to see if it's worth investing into one equipment rather than the other.

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(12)

quasipickle

Jul. 16, 2015

Under rating threshold (show)

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(-11)

thacannon

Jul. 16, 2015

Under rating threshold (show) So I have 31700 maps fragments from 8 explorers. I use 3 at a time. Very Occasionally. Whyyyyyyyyyyyyyyyyyyyyyyyy?!?! I would much rather have gem makers or something useful.

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(1)

falloutelite

Jul. 16, 2015

Under rating threshold (show) Speed up combat please

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(3)

R1pp1ngSp1r1t

Jul. 16, 2015

Under rating threshold (show) The gear upgrades seem to cost way more than they should for the amount of attack/block/health they give... t takes forever to be worth upgrading gear at this point (Zone 15)

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(217)

Kubixster

Jul. 16, 2015

Under rating threshold (show) gem drop rate is small :\

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(0)

TheArtOfRuin420

Jul. 16, 2015

Under rating threshold (show) Somehow on my 2nd run through, after using the portal, the map for gaining the new block mechanic isnt showing up..

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(3)

axeblade346

Jul. 16, 2015

Under rating threshold (show) BUG Version : 1.02 Factor: Small Issue: Autofight doesn`t trigger with 27 trimps (max not battle)

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(1)

WrongExperiment

Jul. 16, 2015

Under rating threshold (show) Love the update i liked the game a lot before, Now i loves it... Keep up the good work

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(3)

Airek

Jul. 16, 2015

Under rating threshold (show) Would it be possible to gain back 50-75% of the resources spent on a lower tier item when you prestige it to the next tier? So a tier III item when upgraded to tier IV might give you back some of the millions or a resource you invested in it.

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(104)

Arkshija

Jul. 16, 2015

Under rating threshold (show) after unlock autofight and repeat its set to "OFF" but animation is "ON" (green)

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(3)

JamesL118

Jul. 16, 2015

Under rating threshold (show) The next update needs to have an upgrade that dedicates a trimp that can assigns things to be built for you for instance -if you are running idle with the game up and you run out of space for wood after a bit a shed will be built for you and so on, the required resources still being used, you just do not have to worry about wasted resources when you sleep since at this point and even in later game I would max out in an hour and a half. With the way it is now it does not feel like an idle game because I have to sign in every hour or so to progress at all

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(4)

tumbsor

Jul. 16, 2015

Under rating threshold (show) is there a soft reset? Or where do you get more helium canisters for perks?

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(5)

Tristan379

Jul. 16, 2015

Under rating threshold (show) Didn't export because I assumed that saves were fixed but nope. I didn't even keep the old save code because I figured there was no need to have an old one around... RIP trimps, you will be missed.

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(2)

Hataru

Jul. 16, 2015

Under rating threshold (show) Anyway to make the text easier to read? It is painfully small.

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(-1)

deleteduser

Jul. 16, 2015

Under rating threshold (show) suggestion: do not accumulate science points as resource, keep it only a flow (potential) value and then have unlocks researchable by it by assigning certain amount of science production a'la good old syndicate from bullfrog - like specialization on certain resources, customization of gear etc

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lumbyar

Jul. 16, 2015

Under rating threshold (show) I got the dragimp and it says I get +0 gems per second I have 53 tributes, do you just need more or is this a bug?

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(0)

Kevlar_922

Jul. 16, 2015

Under rating threshold (show)

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(-3)

atn72

Jul. 16, 2015

Under rating threshold (show) A new idea regarding maps creation. as it is quite easy to generate map fragments and not many maps are required (personnaly I always create 1 of each type of ressource per level and try to find smallest size) so it leave me with plenty of map fragments. So instead of trying to create map at random for 3 fragments maybe you could consider to be able to invest more fragments to get good maps (like more ressources / square, less difficulty, less squares...)

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(7)

atn72

Jul. 16, 2015

Under rating threshold (show) hello I think there is a soft reset but how to access it. when I click the reset button there is a warning message that say we will loose all and get nothing. I don't want to reset and find out the "soft" reset is elsewhere

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(2)

AcetheGolden

Jul. 15, 2015

Under rating threshold (show) Wish you could resize the screen!Or scroll without moving the entire page down.

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(0)

ereadan

Jul. 15, 2015

Under rating threshold (show) Beta game was unbalanced, but quick paced and really fun - this current version is very slow and becomes boring too fast. I hope future updates will make Trimps really interesting, 'cause game have all the potential for that!

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(10)

TheLaw118

Jul. 15, 2015

Under rating threshold (show) I love this game even more now with repeat on maps. Question for all of you that enetered the portal, what did you spend your 30 helium on? Or did you wait, like I am atm? The bait one looks pretty handy, since that last boss in that one map took me nearly 2 hours of constnatly making/using traps :(

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(1)

Stovilla

Jul. 15, 2015

Under rating threshold (show) Need to be able to recycle more than 1 map at a time please.

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(-1)

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