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WoundedSalmon

Jul. 27, 2015

Under rating threshold (show) Great game! The buttons along the bottom (Save, Reset, Auto-Saving etc) are a similar light blue to highlighted text in a browser, so I always think i've selected something by mistake! Maybe pick a more trimpy color 8), Looking forward to my second reset today!

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(0)

deleteduser

Jul. 27, 2015

Under rating threshold (show) If gym seems useless, know that you get trainers later on that dramatically increase its effectiveness, so block becomes (gym * 6

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(-2)

kerdios

Jul. 27, 2015

Under rating threshold (show) Your scientists have finally concluded their report on the analysis of the size of the world. According to the report, they're pretty sure it's infinitely large, but you're pretty sure they just got bored of checking. XDXDXDXDXDXDXDXDXDXDXDXD

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(-1)

ecb88

Jul. 27, 2015

Under rating threshold (show) Definitely needs badges. Enjoyed this game way too much.

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(15)

Holy2334

Jul. 27, 2015

Under rating threshold (show) @thechunker40 We need medimps

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(3)

DefiantSmile

Jul. 27, 2015

Under rating threshold (show) I really like the direction this game is headed but i think that the upgrade cost/benefits need to be rescaled

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(1)

maxtri

Jul. 27, 2015

Under rating threshold (show) Gym is so useless it sure needs a way to upgrade

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(9)

dumbjock123

Jul. 27, 2015

Under rating threshold (show) Why does the attack speed perk also increase the enemies attack speed?

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(1)

thechunker40

Jul. 27, 2015

Under rating threshold (show) I would also like to suggest adding doctor trimps that will save some of the trimps that die in battles

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(17)

thechunker40

Jul. 27, 2015

Under rating threshold (show) I noticed that once you research efficiency enough times that trapping speed does not change and once you research coordination enough times trapping becomes insufficient due to the massive amounts of trimp spots that needs filling so you should just increase the amount of trimps that you have.

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(1)

deleteduser

Jul. 27, 2015

Under rating threshold (show) can we get a stats page? maybe with (at least) number of trimps killed? Those poor guys need some recognition!

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(17)

deleteduser

Jul. 27, 2015

Under rating threshold (show)

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(-3)

masonjar13

Jul. 27, 2015

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(-5)

M77boy

Jul. 27, 2015

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(-4)

undefined1337

Jul. 27, 2015

Under rating threshold (show) After you upgrade your shield so it does block not HP, gyms become pretty pointless.

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(4)

deleteduser

Jul. 27, 2015

Under rating threshold (show) One of the best idle games. Not as complex as Anti-Idle but still keeps me coming back. If only it had graphics like Adventure Capitalist or Clicker Heroes it would be the shizznit. 5/5 even tho gfx needs improvement. :D

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(-2)

atn72

Jul. 27, 2015

Under rating threshold (show) another little thing : when you click you can increase manually the production. when it is good for Building and science I think it is rather inefficient for wood, food and metal at high level. why not instead of having a value of what yourself can add, having a % boos to your current production? (the more your trimp are able to produce on their own the more efficient will be the effect of putting your focus on thir production)

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(0)

atn72

Jul. 27, 2015

Under rating threshold (show) maybe it could be a good idea to be able to build structures like : Farm, sawmill and mine to give bonus to the workers. so not only the number of trimps contribute to your production but the number of building you have.

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(1)

dgtdgt

Jul. 27, 2015

Under rating threshold (show) At first I was confused by the value for highest level, then realized that it is your zone times 100 plus the number of blocks you have gone in that zone, and each zone has 100 blocks, so it is the exact distance you have gone.

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(-1)

Mekolle

Jul. 26, 2015

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(-7)

takahmasak

Jul. 26, 2015

Under rating threshold (show) "decreasing time between attacks" along with the description makes it sound like only the trimps attack speed will increase. Might need a rewording to "Increases battle speed" or so.

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(3)

deleteduser

Jul. 26, 2015

Under rating threshold (show) is there a final level to this and an overall goal, or does it just keep going on and on?

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(-1)

Alagamer

Jul. 26, 2015

Under rating threshold (show) The game becomes exceptionally tedious around level 12 on the first playthrough, and seems to pretty much stay that way. It gets to be a lot like work.

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(1)

Frostbite117

Jul. 26, 2015

Under rating threshold (show) ok updated EI no more problems

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(-1)

coltno123

Jul. 26, 2015

Under rating threshold (show) You look behind and see your kingdom. You have gems, a colony, and territory. You wonder if enough Trimps have already fallen in battle. After contemplation, one word falls out of your mouth as you begin to move forward. 'Nah', famous last words

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(11)

ts30

Jul. 26, 2015

Under rating threshold (show) my flash crashed as i clicked to unlock trainer job and its gone... haha should be a fun 4th prestige

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(-1)

Developer response from GreenSatellite

That's a first, if you want to export your save, paste it to pastebin.com and private message me a link I'd be happy to manually unlock the trainer for you and send it back!

Cpcksbigdaddy

Jul. 26, 2015

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(-4)

glitch159

Jul. 26, 2015

Under rating threshold (show) I would like it if I knew how to actually start playing the game...

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(-1)

Rawrin

Jul. 26, 2015

Under rating threshold (show) since gyms become kind of a joke after the block upgrade, why not make it so they decrease the shield cost or something?

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(5)

deleteduser

Jul. 26, 2015

Under rating threshold (show) 'Onoudidimp' ftw!

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(2)

Schmendarkside

Jul. 26, 2015

Under rating threshold (show) maybe consider making gyms increase damage by a percentage the way that trainers do? make it one of the hidden maps or something? that way they dont become useless so fast?

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(6)

deleteduser

Jul. 26, 2015

Under rating threshold (show) It might be nice if prestige upgrades included the first level (both cost & benefit). That way they wouldn't appear as 'available' until you could actually use them.

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(2)

JackVermicelli

Jul. 26, 2015

Under rating threshold (show) "Foraging and wood-collecting? 5 food. Mining? That's heavier labor, so 20 food should do it. Trainers? Ehh... 13000 sounds about right."

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(33)

deleteduser

Jul. 26, 2015

Under rating threshold (show) Nice for a few mindless hours when you really don't want to think, but ultimately very unsatisfying and will leave you wondering why you wasted those hours.

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(2)

Hunta11

Jul. 26, 2015

Under rating threshold (show) Gets laggy...

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(0)

losingthegame

Jul. 26, 2015

Under rating threshold (show) I think the information in red, such as "waiting for your soldier to finish..." or "Map created", should disappear after a time; as it is, the only way to get rid of them is to reload, getting rid of all the story and unlock messages in the process (which I'd rather be able to see later :) )

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(3)

Sanmei

Jul. 26, 2015

Under rating threshold (show) Fight speed should not be governed by perks. You should not have to use an expendable resource for something which doesn't make the game easier or harder, only more playable -- what you are doing is requiring that someone spend resources to make the game more enjoyable.

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(1)

Developer response from GreenSatellite

I think it makes sense as a perk to help reduce the amount of time it takes to get you back to where you were after using the portal. The perks are intended to all be little bonuses that make the game more enjoyable or faster.

Frostbite117

Jul. 26, 2015

Under rating threshold (show)

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(-7)

Developer response from GreenSatellite

It's working perfectly on IE on my computer, running 11.0.9600.17905. What isn't working correctly for you on IE?

xXfaceman12Xx

Jul. 26, 2015

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(-10)

LucV3

Jul. 26, 2015

Under rating threshold (show) Small detail concerning higher level block. I now have 79 gyms providing a total of 474 block. The next one costs 266M. A level V shield gives 1877 block each. And that quite cheap. My 12th costs 410M. You might want to add a few more upgrades to gyms to make them more effective in comparison.

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(13)

Ruby_J

Jul. 26, 2015

Under rating threshold (show) It's nice to see some good updates! Agility is a really good perk, but now I think some of the other perks (Trumps, Packrat, Looting) could use a boost. It would also be nice if Toughness could give both health and block.

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(-1)

SirTrombon

Jul. 26, 2015

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(-4)

Ruby_J

Jul. 26, 2015

Under rating threshold (show) I found out that you get Helium from Blimps AFTER zone 20. I thought I could get some from Blimps before zone 20 once I went through the portal!

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(1)

suitepee3

Jul. 26, 2015

Under rating threshold (show) Agility sounds like it makes your trimps attack faster, but instead seems like it reduces the overall battle times -- as in the enemy will attack faster as well. Whereas it should be that your trimps are attacking faster than the enemy -- is this a bug or intentional?

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(1)

Bill_Flare

Jul. 26, 2015

Under rating threshold (show) Could someone explain how traps work?

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(0)

deleteduser

Jul. 26, 2015

Under rating threshold (show) While the blocking ability is quite strong in the beginning, I think it's quite balanced in the later levels. From lvl18 onwards, i'm always struggling to keep the shield at a high enough lvl to not die constantly, while keeping it as low as possible to avoid wasting too many ressources on the next shield lvl. But compared to that the other weapon and armor upgrades are too expensive in my opinion. I only update very few each lvl and only invest 1 or 2 levels, because more would be a waste on the next upgrade. Especially health is kept just high enough to avoid being one shotted to damage the enemy at least a little bit each round. Updating the attack to be able to one shot enemies is completely out of the question, even to get the attack to similar levels as the enemy needs days of ressource gathering.

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(1)

deleteduser

Jul. 26, 2015

Under rating threshold (show) @Uexkull I got the same glitch but people were only downvoting me. Apparently you need to add an exception for offsite storage for the game to start - Firxen wrote about it below. Quote: "You need to add an exception for 'trimps.github.io', which is where the game code lives. In Chrome, you can do this in the "Content Settings" box which lives in the "Privacy" section of the settings page."

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(0)

Uexkull

Jul. 26, 2015

Under rating threshold (show) I start the game and it says I'm hungry. I click gather and it says I'm gathering 0 food a second. I'm now unable to to anything else. Is this a bad glitch or am I just missing something?

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(1)

Riolu5566

Jul. 26, 2015

Under rating threshold (show) @cdharper2k: it means Per level of shoulderguards and per person, not per zone.

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(3)

cdharper2k

Jul. 26, 2015

Under rating threshold (show) When it says, for example, Shoulderguards 316 hp per level, does that mean if i was at zone 12, it would be 3729 hp or does it mean per person?

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(-1)

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