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okay I love all the updates and such...awesome game..been playing it for like 8 months or something.However with this newer update... I do not like how Helium is now in the loot category. I am sure some people may prefer it there but I turn off everything but the "story" most of the time but still like to see my helium I get... can we add an option to switch this back to being logged in 'story' ... or ...can it mention it in both? ..or some other way to see it in both (besides the area where its added up?). I preferred it the other way before.
But again thanks for all your updates and care for the game :)
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Game is back to being fully operational. If your game still doesn't work, right click on it -> This frame -> Reload frame, or right click -> Reload frame will bring it back.
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Github is bugged currently. https://www.reddit.com/r/Trimps/comments/4shwgs/any_idea_how_to_solve_this_firefox_and_chrome/
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I just got a magnificent shield at 0.8% drop rate from a lvl 127 void map. This is the very first map at this tier of reward that I've done. I feel like I should go buy some lottery tickets now.
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I kind of wish the Upgrades space in All view had like a blank dummy, the size of one upgrade so it wasn't constantly resizing itself. It makes it a little annoying when trying to add a point into an upgrade and the whole slide shifts and you click the wrong upgrade.
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Hmm, I thought researchers would also work while you were offline, but it seems like they're lazy little bastards who'll slack off the second you look away.
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Since V3.4 I am having trouble pausing the game. When I come back to the game I get the "while you were away..." message and the timer has advanced.
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I just love this game! But one thing I do wish for, is a base production that goes up with your Barn, Shed, Forges. It should be so a percentage of your max capacity is produced at all times.
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i love this game, BUT i always seem to have a surplus of food because theres not much to use it for, i always have over 100k food and i feel like i and all other players should be able to trade food, wood, etc. for other materials.