Games Achievements My Kong Sign In

Comments for Trimps

« Back to Trimps

Bluewraith30

Jul. 20, 2015

Under rating threshold (show) When you upgrade your weapons/armor, make sure you at least have enough resources to level them up a point. When you upgrade, you lose all their previous help.

+ - !

(0)

Anti_HC

Jul. 20, 2015

Under rating threshold (show) Please give us a possibility to flag the interesting maps an recycle all overs at once.

+ - !

(2)

dgtdgt

Jul. 20, 2015

Under rating threshold (show) @GodlyJagex If this is a knock-off, mind telling us what game it is a knock-off of?

+ - !

(0)

dgtdgt

Jul. 20, 2015

Under rating threshold (show) Anything special from map 30? I know 10 and 20 have special stuff, but haven't gotten to 30 yet.

+ - !

(-1)

naimphee

Jul. 20, 2015

Under rating threshold (show) I keep checking back every day or so to upgrade and whatever... a suggestion, option box. That way we can hide those annoying tooltip boxes

+ - !

(0)

deleteduser

Jul. 19, 2015

Under rating threshold (show) Is it just me or is block basically useless in the later zones?

+ - !

(-1)

Mummys

Jul. 19, 2015

Under rating threshold (show) Something wrong with the game. I can't even start the game. The "food" panel is showing "0/ ". Is it a bug?

+ - !

(1)

dragondave17

Jul. 19, 2015

Under rating threshold (show) Suggestion: checkbox to build traps last (that way we can keep adding stuff on top of 15k traps without canceling them) OR auto-trap, build traps when not building anything else. Whichever is easier to code since they do pretty much the same thing.

+ - !

(6)

Chimerawizard

Jul. 19, 2015

Under rating threshold (show) Issues: Storage is too expensive, 1/4th max is too high. Tributes do not actually give a 0.05 compounded increase. IE 1.05^X. simple test, @ my current, 90 I get 40.4/sec 1.05^90 =80.73... half Ideas to consider, more customization of maps with an added cost for every locked value. IE: force wood type cost x2; shrink the max difficulty by 25%, cost x5; raise minimum reward 25%, cost x5. with those 3 stipulations each created map would cost 3x2x5x5, 150 fragments. lowering the max difficulty by another 25% would further increase that another 5x making it a whopping 750 fragments. Such an addition would give some relevance to 'explorers'.

+ - !

(1)

MrPeters

Jul. 19, 2015

Under rating threshold (show) How about making the trimps update their arsenal when they're done with a map or a zone? Makes it less of a pain ot update their arsenal when farming lower difficulty maps.

+ - !

(0)

GodlyJagex

Jul. 19, 2015

Under rating threshold (show)

+ - !

(-22)

del6905838

Jul. 19, 2015

Under rating threshold (show) The abundance of science points continues to be a problem. I am almost done with DoA and have over 4 million unused points with only 1 scientist. My suggestion would be a bank that would allow us to convert science points into materials we are needing.

+ - !

(7)

mystramisc

Jul. 19, 2015

Under rating threshold (show) the soft reset is the portal. as mentioned you can find it after level 20 on a special map.

+ - !

(10)

mystramisc

Jul. 19, 2015

Under rating threshold (show) you gain more helium once you reached level 20 and found the portal, by killing the last monster on each world.

+ - !

(6)

stereolab

Jul. 19, 2015

Under rating threshold (show) I don't understand the respec function at all. How do I get more "helium canisters"? This isn't clear to the player.

+ - !

(3)

RobynHoode

Jul. 19, 2015

Under rating threshold (show) I might be being totally dumb here but in your updates you mention a soft reset - which I can't find. the reset button warns of a hard reset only...

+ - !

(2)

wwooww2

Jul. 19, 2015

Under rating threshold (show) Why am I building a barn out of the food I'm putting into it? Isn't that called a mound of food?

+ - !

(13)

DaemonChilde

Jul. 19, 2015

Under rating threshold (show) Potency needs a lot of wood.....I see what you did there... ;-)

+ - !

(1)

grimofdoom

Jul. 19, 2015

Under rating threshold (show) yay....starting completely over... :<

+ - !

(0)

cornoth

Jul. 19, 2015

Under rating threshold (show) you need to fix the blocking skill i've got 11.2k block and they are hitting for max of 12.4k and i'm loosing from 1.5k-4k per hit... max damage i should take is 1.2k......

+ - !

(3)

nicolasso2012

Jul. 19, 2015

Under rating threshold (show) prestige..... where is the prestige???

+ - !

(0)

dgtdgt

Jul. 19, 2015

Under rating threshold (show) Also, while the explorer is great, until you implement the better map crafting using more fragments, there is not much point in having more than one. Pretty much just make one and you will never run out of fragments again.

+ - !

(-1)

TwiztidRoman

Jul. 19, 2015

Under rating threshold (show) Very fun game.

+ - !

(0)

dgtdgt

Jul. 19, 2015

Under rating threshold (show) @takahmasak While yes it scales more slowly, you can more easily get further than you could in the preview version.

+ - !

(1)

dgtdgt

Jul. 19, 2015

Under rating threshold (show) Maybe put more resources on the higher level maps? As it is, while I can idle on the created maps, I get so much more resources from the trimps simply doing their jobs that I may as well get the progress offline.

+ - !

(1)

Rotflolmao

Jul. 19, 2015

Under rating threshold (show) Gems are used for building mansions and researching equipment upgrades, Atomfrosch :)

+ - !

(1)

JenovaSYNTHESE

Jul. 19, 2015

Under rating threshold (show)

+ - !

(-3)

takahmasak

Jul. 19, 2015

Under rating threshold (show) Liked the game better before. At least I felt like I was doing something. Now it scales much too slowly.

+ - !

(2)

JCHENRY

Jul. 19, 2015

Under rating threshold (show) Great game, but whenever I leave the site, it deletes my progress!

+ - !

(0)

deleteduser

Jul. 19, 2015

Under rating threshold (show) You need to fix the auto-sizing of the texts. Seriously annoying when I'm assigning jobs.

+ - !

(-1)

Satyr

Jul. 19, 2015

Under rating threshold (show)

+ - !

(-7)

WAR93

Jul. 19, 2015

Under rating threshold (show) A really fun Idle game, I do feel like I am being teased with no cap on the science, thats really the only reason I couldn't give this 5 stars. Personally I think the game would be funner without the limits on the resources, mostly because when you leave it running overnight you come back in the morning and find that several hours were wasted just sitting at max.

+ - !

(0)

doodoobutt

Jul. 19, 2015

Under rating threshold (show) note to dev on one balance issue: gyms become irrelevant by shortly after the block upgrade becomes available to the shield. compared to Shield IV and Shield V, it's barely a drop in the bucket, yet still costs a significant amount of wood to build one (for practically no effect) in comparison to the cost of a shield upgrade. "fun" game, though. and by fun, i mean i can't stop playing, even though i should. thanks? :)

+ - !

(8)

belegonfax

Jul. 19, 2015

Under rating threshold (show) It would be nice if we could find an upgrade that lets us toggle building traps when nothing else is in queue

+ - !

(4)

braddok91

Jul. 19, 2015

Under rating threshold (show) oh look my progress is gone. . . .

+ - !

(0)

D_lichu

Jul. 19, 2015

Under rating threshold (show) I got a bug... I am at Zone 3 and sometimes things cost 1000, and sometime it raises up to T or Qa :o after reload prices get back to 1000.

+ - !

(-1)

Leuse

Jul. 19, 2015

Under rating threshold (show) Efficiency not working at high level (seems like there is a maximum speed like 10 000% that you can't go further)

+ - !

(2)

SirJon

Jul. 19, 2015

Under rating threshold (show) Finding map fragments after i'm able produce them seems really redundant...

+ - !

(4)

deleteduser

Jul. 19, 2015

Under rating threshold (show) it would add some depth to the game if we could define the balance between trimps breeding and trimps working

+ - !

(2)

nanofarad

Jul. 19, 2015

Under rating threshold (show) fragments and gems should have offline production do you expect us to never close this game?

+ - !

(0)

Satyr

Jul. 19, 2015

Under rating threshold (show) it would be nice if you added some gfx but its not gonna happen right ?

+ - !

(-1)

deleteduser

Jul. 19, 2015

Under rating threshold (show) Maybe you could implement a feature that let you use more then 3 Fragments to build a map and with a higher amount of fragments theres a higher chance of getting better stats on the map (lower diff. higher loot and stuff) maybe there could be affixes and suffixes for maps which give special traits to the map. for example: affix map name suffix: weak boulder ally of super block -> weak = enemies are % weaker, super block = enemies have a higher chance of blocking?? stuff like this

+ - !

(5)

Tenzhi

Jul. 19, 2015

Under rating threshold (show) @JaPhBi: You're leaving out the math. If you have 100 miners and you're getting 1200/s that's about 12/s each. I'm getting around 20/s each - or around 1600/s for 80 workers.

+ - !

(2)

FallenCake

Jul. 19, 2015

Under rating threshold (show) yesterday I asked if it is possible to create a map at a specific level, today it is possible. 6/5 ! very nice! One more thing ;) Is there anything to increase attack speed? maybe a weapon or a upgrade for trainers? Would be very nice for low level of a map where you dont die anyway

+ - !

(4)

Biggerbunny314

Jul. 19, 2015

Under rating threshold (show) so just an idea for perks maybe something that reduces cost for equipment seeing as at later level u can only buy one until it is pointless to buy another

+ - !

(3)

aloe111

Jul. 19, 2015

Under rating threshold (show) shield is more useful now and gym becomes useless as the increasing cost becomes too expensive

+ - !

(3)

blobathor

Jul. 19, 2015

Under rating threshold (show) We need something to boost Gym a bit, it's expensive and useless later on atm

+ - !

(6)

Atomfrosch

Jul. 19, 2015

Under rating threshold (show) What do I do with the gems?

+ - !

(1)

Sleepingpill

Jul. 19, 2015

Under rating threshold (show) It would be nice if you could manage maps while your Imps are beating up the world or any particular map, just so you can look around and compare without halting progress.

+ - !

(8)

JaPhBi

Jul. 19, 2015

Under rating threshold (show) @tenzhi im at level 14 with 100 miners gathering 1219/s you are doing this game wrong. buy huts and mansions to increase workers and then click on job tab and click miner

+ - !

(-1)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate