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any idea why playing this game disables sound for everything else on my computer? if i open this game then open say a media player, i have no sound. but if i do it the other way around its fine...
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xagir. the same thing happened to me. then i got a major glitch and my damage went up to a billion per second. i have since reset after beating the unique map after lv 20.
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Would be great if we could spend more fragments at once to shift the odds into our favor for maps.. I sit on 10k fragments and its a bit silly to sit around and recycle for couple of minutes while my trimps are chilling
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It is a rare game indeed. I accidentally upgraded my shield and am now soo much weaker that I can only farm maps 10 levels behind me. Boy, am I glad that I didn't recycle any of my previous maps.
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Thoroughly enjoying the full release after hitting the wall in the preview. I like the way the game is going. Is there a way you could include some sort of non idle process in the game if only to make small gains. I play in burst of an hour or so at a time rather than multiple times through the day. Would be interesting to accommodate both play styles?
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problem the equipment you get from MAP if you dont do the maps on a normal base and you jump to a higher level map without working on the lower level ones you miss out on the Equipment upgrades. So you might even miss out on the housing upgrades as well.
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hey i was just thinking maybe when you kill a enemy, there is a chance for loot like a part of it that can be used for other items like a shell that can be used for upgrades and not just using food,wood,metal,or science just a thought
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loved the preview, and am enjoying the full build. However (and this may not be a bug but idk there's no explanation of it in game) there is a map called 'the block' which stays red and won't let me recycle it/remove it even though there's nothing left to be gained from it
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I think you should add filters to maps and option to recycle all currently visible maps. The filters should be: lvl of map, lenght, resource gathered on the map
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Left the game running overnight, got to level 16 from level 11 on world, couldn't do maps at a decent speed to prestige weapons...
Please add a level selector for maps. I don't want to have to wait 10 mins per fight just to prestige a weapon I should have 4 levels ago and would be able to unlock in under a minute if I could run old maps.
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Noob here: i need help on how to progress in this game. I'm always waiting about 10seconds between each attack for trimps to regen. But my soldiers die in 2 hits so i end up waiting again for trimps to regen. My resources arent generating fast enough, cant upgrade equipment or build gyms. Dont have low level maps so it's the same situation whether im in maps or world. Need a way to generate lower level maps.
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Great game, 5 stars!
One suggestion though: once you've progressed to very high levels of the research "efficiency" you build at an incredible rate (10K% +) but you are unable to translate that build rate into an increased amount of traps built per second. This presents a problem because as you get higher levels of coordination, you need more and more trimps/sec to fight challenging areas, but can't appreciably increase the rate at which you build traps and then catch them.
One solution to this would be to build a block of units (like x100) all at once, but it takes 100 times as long, so that players can leverage their higher build speed into more traps built/sec. Currently a x100 block of traps builds them one by one and has a lag time in between each build, resulting in building traps ~5x more slowly than they should be built at 25,975% build speed.
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It seems that online save and offline bonus doesn't work for me. When I reopen my browser, it resets the game completely, and when I import a file it just starts me off where I exported from with no offline bonus
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I think the Trainer mechanic is not working correctly with Block; when I add a trainer, my Block goes up only slightly, not even close to 30%.
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Getting Sheild IV COMPLETELY messed up my groove, I lost all my block and am a day away from being able to afford the first level. My poor trimps are being slaughtered by the handful
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Hmmm never mind, it seems after I got the map lvl 11 items, it then gave me the lvl 9/10 items...just weird then that it goes in that order.
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It seems now if you miss a map level you can't got back and get the research you would have. For example I did lvl 8, then did several levels of the world, then the next map I made was lvl 11...I jumped to getting shield III and never got Battleaxe II through Breastplate II, and whatever else I might have gotten on levels 9 and 10.
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I think there's a few things that needs to be fixed about the whole equipment-cost and/or accessibility. I got a Shield III, but i haven't got a snowballs chance in hell, of using it, because it costs 1.47e85 wood and i only have room for 1.02e6 wood.
You can abandon the unique maps without recycling. The button that normally says "Recycle Map" should say "Abandon Map" instead. You will lose your current progress on the map but you won't lose the map.
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In the jobs section, when assigning workers it shows you the total number you have to assign, and as you click the individual jobs that number decreases, but the font jumps around so the boxes that contain the available jobs also jump around. It's not really a big deal, but I've accidentally assigned workers to jobs because of it. Maybe reduce the size of the font, that way it always stays on the same line. And is there a way you could speed up the battle process? Once you are able to block the opponent's attack and/or have high enough damage to one hit kill them it just seems to take too long to load the new enemy. Thanks mate.
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i think the att/hp/blk need to be on separate lines. getting annoyed with the HP bar shifting up and down as text needs to wrap around when HP is full and zero.
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@pickleshiv, equipment upgrades and coordination are only applied to soldiers if they were purchased before you sent the soldiers out. They do not apply to soldiers already in battle.
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things are turning out great IMHO. I would like to see some way to earn perk points in this version so that I do not feel like I should play the old version just to try and gain more, then have to start all over on this version again. thank you for sticking with updates and community feedback. It is refreshing to see devs who listen and do their best to comply with bug fixing bugs and making more interesting content. Keep up the good work.
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I am completely unable to play. Gathering is set to +0. The gather button seems to work. using Firefox. I have made sure that javascript is fully enabled. All browser components are up to date. Please look into this bug; I'm a huge idle game fan and I really want to play this!
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could be useful a "recycle all" button on the map menu. And anyway the full menu of "maps" could be improved, nice part of the game btw.