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Comments for Trimps

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adrian45

Jul. 16, 2015

Under rating threshold (show)

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(-7)

Biteof1987

Jul. 16, 2015

Under rating threshold (show) Love it....Just love it! :3

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(2)

mistermoray

Jul. 16, 2015

Under rating threshold (show) I like how instead of food to feed the extra newborns, Trimps need wood for better breeding. Well played.

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(1)

GamerThing09876

Jul. 16, 2015

Under rating threshold (show) And that's when you realized you forgot to collect the water! Not that you need it, anyway.

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(-1)

LucidCrux

Jul. 16, 2015

Under rating threshold (show) Few quality of life suggestions: Give 1 map for each level automatically, or allow for crafting maps of specified level, so you don't "miss" a level to farm a little if needed. Second, allow an option to jump back to world automatically after clearing a map if repeat is off (maybe repeat off, repeat on, go to world). Third, simple color indication for gear upgrades; something like green when the cost/point surpasses current gear price. Also maybe a tiny rebalance for gear upgrades; noticed it is often better to wait quite a bit after you can actually upgrade to do so. because at only 3-5, lower tier can actually be better or very close to the expensive new upgrade.

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(38)

tidalostrich

Jul. 16, 2015

Under rating threshold (show) Dragimps give gems when killed. Grimps give wood. For those complaining about gem production, be patient.

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(6)

asdfw123

Jul. 16, 2015

Under rating threshold (show) Would it be possible to see a rate of how much each equipment changes per bar/wood? For example, if mace gives 3 attack per 855 metal, it will show 285 metal per 1 attack, If done to all the equipment, it will make it much easier to see if it's worth investing into one equipment rather than the other.

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(12)

quasipickle

Jul. 16, 2015

Under rating threshold (show)

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(-11)

thacannon

Jul. 16, 2015

Under rating threshold (show) So I have 31700 maps fragments from 8 explorers. I use 3 at a time. Very Occasionally. Whyyyyyyyyyyyyyyyyyyyyyyyy?!?! I would much rather have gem makers or something useful.

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(1)

falloutelite

Jul. 16, 2015

Under rating threshold (show) Speed up combat please

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(3)

R1pp1ngSp1r1t

Jul. 16, 2015

Under rating threshold (show) The gear upgrades seem to cost way more than they should for the amount of attack/block/health they give... t takes forever to be worth upgrading gear at this point (Zone 15)

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(217)

Kubixster

Jul. 16, 2015

Under rating threshold (show) gem drop rate is small :\

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(0)

TheArtOfRuin420

Jul. 16, 2015

Under rating threshold (show) Somehow on my 2nd run through, after using the portal, the map for gaining the new block mechanic isnt showing up..

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(3)

axeblade346

Jul. 16, 2015

Under rating threshold (show) BUG Version : 1.02 Factor: Small Issue: Autofight doesn`t trigger with 27 trimps (max not battle)

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(1)

WrongExperiment

Jul. 16, 2015

Under rating threshold (show) Love the update i liked the game a lot before, Now i loves it... Keep up the good work

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(3)

Airek

Jul. 16, 2015

Under rating threshold (show) Would it be possible to gain back 50-75% of the resources spent on a lower tier item when you prestige it to the next tier? So a tier III item when upgraded to tier IV might give you back some of the millions or a resource you invested in it.

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(104)

Arkshija

Jul. 16, 2015

Under rating threshold (show) after unlock autofight and repeat its set to "OFF" but animation is "ON" (green)

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(3)

JamesL118

Jul. 16, 2015

Under rating threshold (show) The next update needs to have an upgrade that dedicates a trimp that can assigns things to be built for you for instance -if you are running idle with the game up and you run out of space for wood after a bit a shed will be built for you and so on, the required resources still being used, you just do not have to worry about wasted resources when you sleep since at this point and even in later game I would max out in an hour and a half. With the way it is now it does not feel like an idle game because I have to sign in every hour or so to progress at all

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(4)

tumbsor

Jul. 16, 2015

Under rating threshold (show) is there a soft reset? Or where do you get more helium canisters for perks?

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(5)

Tristan379

Jul. 16, 2015

Under rating threshold (show) Didn't export because I assumed that saves were fixed but nope. I didn't even keep the old save code because I figured there was no need to have an old one around... RIP trimps, you will be missed.

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(2)

Hataru

Jul. 16, 2015

Under rating threshold (show) Anyway to make the text easier to read? It is painfully small.

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(-1)

loriccz

Jul. 16, 2015

Under rating threshold (show) suggestion: do not accumulate science points as resource, keep it only a flow (potential) value and then have unlocks researchable by it by assigning certain amount of science production a'la good old syndicate from bullfrog - like specialization on certain resources, customization of gear etc

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(-2)

lumbyar

Jul. 16, 2015

Under rating threshold (show) I got the dragimp and it says I get +0 gems per second I have 53 tributes, do you just need more or is this a bug?

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(0)

Kevlar_922

Jul. 16, 2015

Under rating threshold (show)

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(-3)

atn72

Jul. 16, 2015

Under rating threshold (show) A new idea regarding maps creation. as it is quite easy to generate map fragments and not many maps are required (personnaly I always create 1 of each type of ressource per level and try to find smallest size) so it leave me with plenty of map fragments. So instead of trying to create map at random for 3 fragments maybe you could consider to be able to invest more fragments to get good maps (like more ressources / square, less difficulty, less squares...)

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(7)

atn72

Jul. 16, 2015

Under rating threshold (show) hello I think there is a soft reset but how to access it. when I click the reset button there is a warning message that say we will loose all and get nothing. I don't want to reset and find out the "soft" reset is elsewhere

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(2)

AcetheGolden

Jul. 15, 2015

Under rating threshold (show) Wish you could resize the screen!Or scroll without moving the entire page down.

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(0)

ereadan

Jul. 15, 2015

Under rating threshold (show) Beta game was unbalanced, but quick paced and really fun - this current version is very slow and becomes boring too fast. I hope future updates will make Trimps really interesting, 'cause game have all the potential for that!

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(10)

TheLaw118

Jul. 15, 2015

Under rating threshold (show) I love this game even more now with repeat on maps. Question for all of you that enetered the portal, what did you spend your 30 helium on? Or did you wait, like I am atm? The bait one looks pretty handy, since that last boss in that one map took me nearly 2 hours of constnatly making/using traps :(

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(1)

Stovilla

Jul. 15, 2015

Under rating threshold (show) Need to be able to recycle more than 1 map at a time please.

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(-1)

phoenix246888642

Jul. 15, 2015

Under rating threshold (show) Not sure why, but the last twenty maps I have made only gave metal, perhaps it is just a string of terrible luck

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(-2)

ghgjohnson

Jul. 15, 2015

Under rating threshold (show) eventually the text box forces all my other menus off the screen because it gets so big. and i can't find a way to minimize it, any help? and this is with story, upgrades, loot, and combat turned off.

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(3)

Developer response from GreenSatellite

What browser are you using? If your message log is getting too big, it sounds like your browser is getting confused. I'd recommend using the latest versions of chrome or firefox, and it should even work in the latest IE most of the time.

Fasalrod

Jul. 15, 2015

Under rating threshold (show) "You found a book called Speedlumber! It looks long." -Whoa, dude, that was more than I wanted to know

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(0)

marcokillerim_am

Jul. 15, 2015

Under rating threshold (show)

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(-5)

MrPeters

Jul. 15, 2015

Under rating threshold (show) The cost increase of weapons increases faster than the damage increase does. In short, we lack damage in relation to the cost.

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(7)

Sailor420

Jul. 15, 2015

Under rating threshold (show) If I miss a map level, does it matter? For instance I mapped 15, missed 16, and now have a map for 17. Do I just lose the stuff I would have gotten in 16 or do I catch it in 17?

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(7)

AwesomeBryson

Jul. 15, 2015

Under rating threshold (show) I love how the book potency (The one that makes the trimps reproduce faster) costs wood. This dev knows that more wood = More babies.

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(28)

nixisanalien

Jul. 15, 2015

Under rating threshold (show) Hey! Great game, but one thing I'd like to see is more storyline. Like, at first there was some story to the game, not it's just progression without a story. Also, a suggestion is that trimps have to grow up from babies, before they can work, and nurseries speed the growth of trimps. I'd love to see that. Great work on the game though, very smooth with a nice layout.

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(4)

Liquid_Glass

Jul. 15, 2015

Under rating threshold (show) wooo dmg so slow to increase this time.

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(3)

renato10203

Jul. 15, 2015

Under rating threshold (show) cool

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(1)

supergamer26

Jul. 15, 2015

Under rating threshold (show) is there a point to explorers? i dont find much use for maps other then making 3 and having 1 of each resource and making 1 so often to get upgrades

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(4)

anthony12321

Jul. 15, 2015

Under rating threshold (show) best thing about this update: Repeat on maps :D Now I can truly play two games at one :D

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(1)

k8said

Jul. 15, 2015

Under rating threshold (show) ... Is it just my imagination, or are the created maps only metal and food? Because I've created... What, 20-30 maps, and about 90% of them have been metal, the remaining 10% being food.

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(1)

kmccord

Jul. 15, 2015

Under rating threshold (show) please make enemy resource gains higher, i get 24.8 metal/sec and when i killed something i got 238 metal. every 10 sec i get that amount! btw im on zone 3.

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(1)

Vindor

Jul. 15, 2015

Under rating threshold (show) Resource gathering is so slow now. Particularly the drop rate. It's embarrassing to have 3 M metal and kill a monster only to get 3 K. This new resource gathering makes logging out the only option.

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(16)

moehawkmanv3

Jul. 15, 2015

Under rating threshold (show) Is there a way to sort maps? Like by most loot % or difficulty %? If not, is it possible to add that feature in a future update?

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(1)

MeatyTofu

Jul. 15, 2015

Under rating threshold (show) I just wanted to say that after playing a million idle games, I really like this one! That's all.... :)

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(1)

Plutarck

Jul. 15, 2015

Under rating threshold (show) I love the improvement to block, but attack has fallen so far behind is slows down the game rather unnecessarily. At prestige 3 with about 10x more metal invested than wood into equipment, my block is more than twice my own damage. At level 14 hardly anything can kill my trimps, yet it takes me 10+ hits to kill even at the beginning of a level - by the end it's 20+. Perhaps a toggle-able way to make Berzerking Chimps - reduce block by % and increase attack based upon reduced block? That'd be fun :) My trimps wouldn't thank you, of course, but I would!

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(26)

dgtdgt

Jul. 15, 2015

Under rating threshold (show) @keli The game can't be made almost entirely idle, or there would be no point in even checking back on the game. You can, however, set it to auto repeat the maps to continue gathering resources which I recommend you do on the maps that provide metal.

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(-1)

relaxie

Jul. 15, 2015

Under rating threshold (show) In fact, just make the buttons +1, +10, +100, +1k, and buy all. That would be neater.

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(3)

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