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equipment gets way too expensive. 400 fights with metal loot for a level 1 Boots IV. That's around 8k fights to get to level 5.
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I love how the balance is going now~ I think my only criticisms right now are: 1) Starting when you get the new method of adding Block, Block becomes really high, to the point that nothing is taking damage. Maybe having Trainers bonus only apply to Gyms or just halving what's gained from the new method would work? 2.) The costs of equipment is waaaaaay too high now; at this point it's taking five or six hits to kill things but it takes maybe five to eight minutes to save for a single upgrade that isn't outdated to the point that it wouldn't be helpful. But then maybe it's because I kinda commit myself to stacking each equipment up to ten before moving past the world I'm on :P 3.) Speaking of which, it seems like the resources take a LONG time to grow to a point where you can buy any useful upgrades. I dunno if it was to balance out being able to gain resources offline now, but I really think it's going a touch too slow.
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i am not sure how to import my save from the beta correctly onto this one. i saved it onto notepad and when i placed it in the import slot on this version nothing happened. am i doing something wrong or missing a step?
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Addendum: I now have Mace III lv2; Helmet III lv2; Polearm III lv2; Pants III lv1; Battleaxe III lv0; Shoulderguards III lv1; And it doesn't look like I'll be able to significantly upgrade them anytime soon. I'll probably replace them all while they're still around level 1-3.
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The balance of Metals on Maps/Equipment prices seems off. I got the Polearm III now from a Map of zone 14, and can hardly afford to level Polearm higher than level 1, Mace & Helmet to level 2. I calculated and I need to clear that map ~8 times to afford a single level up to one piece of equipment. I guess map drops have been reduced too much around that power level.
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Tip: When you killed your first boss and your troopers die faster than they're breed, start spaming traps and produce them yourself.
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copy pasted from chat
"
if you buy .01 of a building with scaling price, it takes away all your materials but you can build them infinitley."
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what is the point of the explorer job. I hate maps they are a time sink beyond measure. now i have endless numbers of them. you never did give us a do all maps option.
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I wish there was some upgrade that used food, we have things that just use wood and metal but nothing for food so there ends up being a surplus.
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I wish you could rename your Trimps with another name. I'd like to call them "Martians" or "Pokémon", but game automatically did that, so I just sit there and watch the colossal evolution of my Trimps.
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I reached world 50 on the preview version, and I must say I am very impressed by the work you did on this new update, it makes me want to start again and reach world 50 a new time !
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Thanks for the update, seems very stable and progression is a bit slower and smoother. The only issue I am having is metal production at the moment, I can get the equipment without a problem but im not getting enough metal to upgrade the equipment to appropriate levels. Maybe its just me, trying to increase the mining profession more to see if that helps or hinders me. Im only at lvl 14 so far and it seems the difficulty has increased a bit more then it should around this level. I would like to see the requirement for food removed for buildings, maybe increase the cost for trimp profession or set it up so the rate at which you reproduce could be tied into food production.
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Lacking prettiness or even a color scheme. An in game tutorial would be nice and some kind of filler sfx. Seems like a rather boring rip off of the Kittens game http://bloodrizer.ru/games/kittens/#
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Please allow us to filter Notifications like "You just made this map" (red ones) i really like to have my story organised and this notifications are everywhere.
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GREAT NEWS! Now only food affects barns, wood affects shed and metal affects forges.. meaning you don't need an overproduction constantly of wood in the beginning and food later on.. now you can balance your enconomy alot better =)
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So I am at zone 13 now, and only ever found 1 map (first drop), after that only fragments (not counting unique maps). Is that intentional? I liked it more in pre-version.
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I do wish we could choose the size of our screens for our self instead of having to deal with this big this i have to zoom out so much for it to fit in my screen! Small, Medium and large! please if possible, makes other games i have open so small and hard to read.
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If you have trouble starting, and you use NoScript (or something similar,) you need to allow scripts from trimps.github.io
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there should be an option to put like letter values instead of a bunch of 0's like for example. 1k = 1,000. 10k = 100,000 and so on and so forth
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This is better than the older one! It has a story and the troops are evenly balanced against the enemys but i do have to many trips now in the beginning