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What a nice game I love training innocent animals to fight for their life untl they die to satisfy my own well being. Also, I love the idea of turning little animals into slaves.
No really I do like this game.
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Mazaroth, you don't need to touch traps after zone 2. Breeding takes over. Although I think there should be a way to open/build more than 10 traps per second (new perk perhaps?) to make traps worthwhile late-game as a breed-boost.
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Really good game! Loving it still...
Got a dump question though: Obviously all the beasts are some animal/creature with a play on the word "trimp" infused in it ...
But I can't for the life of me figure out what "Blimps" are supposed to be. Anyone have any clue? .... All I picture is a guy with an army of little creatures attacking an inflatable aircraft lol. Or maybe it just is supposed to be a Blimp but one description said it had 3 heads @_@ .
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This game painfully needs the ability to build multiple traps at the same time, i do not mean that you need to have a queue for multiple, since it already is intergrated, i mean that you could build in example five traps at the same time, with the build time of one.
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Great game, simple yet complex in the amount of choices you have. And when you think you understood everything and have it running the challenges plop in, turning everything over.... lots of fun.
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Great game. Love idle games and such and at first glance ill have to admit that I didn't think it would be very exciting but its very simple, yet fun and immersive. Great job! A little music wouldnt be bad but otherwise great.
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MrTMan, gems are for equipment prestige upgrades and later-game buildings (Mansions and beyond). You start seeing them in maps at zone 6, and you can start gathering them every second (like other resources) at zone 17. They aren't in the tutorial because they are later-game.
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This is a great game! It would be wonderful if the upgrades for the soldiers were categorized by what they buff (e.g. attack, health, etc.). That way it would be far easier to compare what one to get next. If you wanted to go one step further, it would be wonderful if you could put in the calculation of [# points given]/[cost of upgrade]. Would be wonderful! Thanks again.
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There should be a setting to only assign workers by the increment selected, and not assign any remaining number of Trimps below that number.
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@DRSE best thing is to send as much information that you think it important to the developer. To protect yourself in the future utilize the export feature to have saved copy of the game on your computer to import should it reset and you lose progress again.
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i purchased upgrades using creds but the game did a reset and i have lost them how do i either a refund so i can repurchase them or save with my purchases
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@asbelix - That had not occurred to me at all! Thanks for the advice. Now I kind of wish I wasn't in the middle of an Electricity run so I could portal and try it out! :-)
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great work! giving it full score! been playing for months and are not planing to stop. i would make a request if i may though. a buy max button would be awesome so i dont have to ex. buy 25 house + 4 ;) keep ut the awesome work (Y)
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Thought I might just squeek by pulling off an under 4hr prison run. Finished it in 3hrs 2minutes. Guess I have a new goal for tomorrow.
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Now I'm pretty sure I can hit the prison in less than 8 hours, but I really don't have the real world time to do it, so I guess those achieves will have to wait till I can do it in far less. IE due to work and sleep my time for it will probably be either 4 hours or 15 lol
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Can you please make a special map for the great sword so that if you upgrade it, it will increase the attack speed of the trimps while still giving the damage
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could away to buff explorers be made? I feel that .37/sec per is low for zone 40 when you have gateways that need several million.
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I wonder if it'd be a good idea to add the option of "resource density" to map creation? This would influence the number of "blank" spots on a map.
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Could we perhaps get a skill book or upgrade that allows a resource to auto-buy a storage upgrade if it fills to capacity? preferably toggle-able? I think it would be really useful and cool :)
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I love what you did with the new achievements, but it would be handy if you could see how for you are with a achiement. For example the Clear 400 zones challenge, it would show that you have cleared 256/400 zones.
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instead of just showing the new value, how about showing more? example: just killed a vaniimp (increases breeding %).
The ground up veniuimp increases your breeding speed of [4.83%] by [0.03%] to [4.86%]. just an example. and could incorporate for other values too.
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I like the achievements, but it could use an indicator. For example: Complete Zone 30 (27/30) or Use the Portal 10 Times (8/10).
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Suggestion: A buy max option. That way you don't have to mega click on things or round to the nearest whole unit. Just lets you buy as many as you can afford.
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I just used the portal and now my game is wacky, it was fine before i used it. I have things like the matarial i gather per sec aren't the same when i click on it and the gem count showed after i had been using gemes for a while, bloodlust appeard twice etc.