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@JackJuni read the achievement description, it's 1 hour from the start of the run, as in from when you activate your portal. Doing it twice doesn't mean anything for that achievement set.
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I've got the achievement "Wall Contender" within 1:07.
Then a few Zones later i did the wall again and got it in a few minutes, but the achievement "Wall Scaler" is still unachieved. Could you fix it pls? i will send you coockies, to the place where your house is living :>
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@Sunrider89 currently the eggs are a low-chance spawn, one per zone, and they don't show up on maps, on the zone, they only show up on cells that don't already have a loot drop of some sort.
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I like how I can't easily identify if i should be resting quick and stocking helium buffs or going to the next zone that unlocks a challenge and get that buff thing on my next go round. Perfect amount of complexity in a relaxing game.
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"Your scientists stare blankly at you for a moment, then slowly and quietly place the new book on the shelves." I laughed right out loud
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Hey - minor note. With the new heirloom for bones thing, it pushes the quick trimps box below the menu, so it juts out - on my 900p screen that is. On my 1440p it's fine, but on the 900 is looks a little off. Would be much appreciated if you could adjust it or something.
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Hmm.. At this point, I'm not sure if this issue is regarding a dynamic change not working or if it's something else, but I have noticed a bit of an issue where the Tauntimps (one of the Imp types purchased with bones) is a bit inconsistent with the space each one provides. I purchased it in V3 and it seems that the Tauntimps seem to provide a fixed amount of space based on what territory and housing total you have at the time the game is loaded and not dynamically updating, but rather updating the amount they provide upon refreshing the entire game. Has anyone else had this issue, and if it still persists, perhaps the dev can come up with a fix sometime soon, hopefully?
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I think that this game needs an option to send out more trimps to battle. But the maximum is how many times you have got the coordination upgrade for e.g.'Has 3 upgrades but wants to send out 2' Please take this suggestion into consideration and by the way awesome game!
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*That moment when you realized that your little fighters had taken out a high level map on their own; overnight!* great game
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Ha. you think 118 trimps is a lot. that's so little. when i send my loyal minions to their graves, i make sure to send at least 150k. I have just gotten collectors btw.
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i like the game, but i love that the window is automatically resizing due to resolution of monitor, changing font size...one big fact for a 5/5...usability effect ^^
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I like how years can be calculated for how long it can take for you to have enough resources, as well as just "long time"
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"You look behind and see your kingdom. You have gems, a colony, and territory. You wonder if enough Trimps have already fallen in battle. After contemplation, one word falls out of your mouth as you begin to move forward. 'Nah" - Zone 19
One of my favorite lines XD
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A minor annoyance, but could it show the heirloom I'm currently equipped with when viewing the stats on heirlooms I've just found? The side by side comparison is much more convenient.
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Please reserve small and ridiculous questions for the chat. @adventuruskid, you farm by running maps. Which you would have discovered had you played for a couple of hours.