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@festerblats you surely mean "Why DOES every single ..."? yeah, crticizing an incorrect numerus while making the same mistake, good work...
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"You have 1 bones"? >.< If you need to automate text, then do it properly. It is called "1 bone". Why do every single software developer make this mistake? It only takes a simple test for the number 1 to get it right.
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I like the new time frame for when you are lacking materials. I decided to pop in a really large number in the custom, and see what it would say. For my greatsword VI with 13.3m metal a sec. To get enough metal to go up 100k levels, it will take infinity years, and NaN days. I like the NaN days, cause it seems like it's saying "infinity years, and 9 days" but with attitude, maybe some finger snapping.
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The next challenge unlock feature mentions an event that I have no narrative knowledge of yet. It feels very spoilery.
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Send you poor Trimps to certain doom in the battlefield. You'll get cool stuff though, they'll understand.
Hmmmm... that's kinda dark. (●__●)
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Chister, you got into the section of the game where doing The Block is not a good idea anymore (Broken Planet). Keep shields to give HP until you reach Barrier formation (no spoiler, wiki if you want), or do the Block to make a faster run to 50'ish or so again for a Portal.
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Converting SuperShield from giving HP to block seems to become worthless once reaching about Lv50+. Gym is giving me like 99.9% of the block while SuperShield (12) gives me 0.1% when I'm at world 74. Maybe a new upgrade for shield would be nice
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Goou you can reset your perks if you havent done it once already that run...otherwise no you can only add to what you have already set with the new helium
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DIS GAME IS SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO FUN :D :D :D
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with the new exotc imp-orts, agility has become a lot more powerful: it allows the tiltimps bonus to be almost permanent on a map that normally takes 5-6hits on average, and the more jestimps/chronoimps you can kill the better. all of this boosted by our dear magnimps bonus
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Please people. Stop blaming games for your own faults. Almost all kongregate games save to your cache. Don’t clear it and disable programs like CCleaner as they will wipe your saves as well. Also look at your browser settings to make sure your cache is large enough and doesn’t get emptied periodically.
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My game keeps getting resetted. Very annoying, I liked this game, but not if I have to restart every time I close the tab.
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Woah. I just figured out that if I just reload the page when I wake from suspend and stop the unresponsive script, rather than stopping the script, *saving* and reloading, I get a crapton more resources.
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That, of course, Acacac51 would mean; having different types of enemies and having different formations would become utterly pointless. Basically you just suggested to make it a linear cash-for-time-spent idler like any other and told him he wasted time adding them in the first place.
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It would be nice if developer can add an upgrade for teaching Trimps auto-change formation when facing different enemy. Such as facing an "Always attack first" enemy can auto change to Heap but use Dominance if fighting normal enemy. By the way, this game is so nice:)
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This game is shockingly fun ( I never thought I could like an Idle game) and here I have seen by far the best Dev reactions to feedback, i.e. actually doing something about it: balancing, fixing issues, and adding new elements to the game experience! Please carry on GreenSatellite, you represent what Kong is meant to be.
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Darvous, not a problem I suppose, since after offline you get plenty of resources for several upgrades and that seriously quickens your battle progress