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level 10 was a masterpeice for my intelligence and logical deduction skills just placed dummys non movers in the spikes and they ran around.. then I got a runner to finish the whole game.. while I myself did the switches.. meh can't really say I didn't except it from first sight it was a simple puzzle maybe my IQ of 155 had something to do with it.. who knows but my rating goes up again to 2/5! lets see if the final 3 levels can get it back to 5/5.
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I'm sorry, no. It's an interesting level, but "margin of error" does not begin to describe what is required to overcome this frustration-fest.
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HAHAHAH I DID HAHAHAHA!
Friends with Benefits Badge (hard - 30 points)
You acquired this badge on Jun. 20, 2009.
this is madness.
THIS....IS....BOXMEN!!!!!!!!!!
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all the bad ratings because a few levels are difficult? cmon the invisible level i did without useing one boxman i just jumped everywhere and won but w/e 5/5 great game
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I can't play it at all. My keys randomly stick, causing my character to run off the edges. Somehow I managed to get to lvl 8, but there's no way i'll be able to beat it for the card...kongregate sucks for this
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Nevermind, it seems to have been fixed before it became a badged game...
This issue can be repro'd in the Shift series of games however.
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This is another game that falls prey to the random sticky buttons issue in Kongregate's new API that was rolled out a month or two ago. You can tell it's specifically a Kongregate issue by going to the original OP's site and playing it there and seeing your keys don't stick.
If you're wondering, I'm running this on a Q6600 Core 2 Quad machine so don't feel bad if you're having problems.
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for level 7 you have to duck and make a boxman at the edge and make another to jump on him and hit the swich, then run for the goal
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I'll be honest. I had to use a walkthrough for level 10 >.> Other than that it was a pretty awesome game. Although I think it needs to be a bit longer.
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on the invisibol level go to right jumping on maximon you do go to left jumping on maximun you do and de next time meke de same of de first time
and jump to teke de box
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pkedpker: What part of level 7 do you find illogical? The game is based on logic and timing, if you're too slow to get the box that's your problem, not the developers. Maybe the reason you don't have enough time is because you don't leapfrog. For someone claiming to be the reincarnation of Albert Einstein you don't seem as intelligent as you say you are.
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It's not half bad, but not entirely great. A little frustrating, and relies more on intelligence and logic than advice and statistics. Really, not a bad game, but fairly irritating and hard. 3/5
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Nice game idea, but the final levels on timing and coordination really sent sparks of frustration than joy of challenge.
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level 9 invsible floors and 15 boxman completely useless i tried to use them as flags but 15 is too little.. so back to 1/5 rating.
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let me guess if you hold the down button and make a sittable bowman then let 1 run.. it will jump higher wow the best 1/5 rating i've ever given.
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Level 13 is very hard but it definitely is possible. It took me a little while before I figured out how to escape at the beginning.
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Fingers aint fast enough for 11, I'm sure i'm doing, man ever pillar etc. Seems unless my fingers increase in speed that's as far as i'm getting
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Level seven seems too illogical for that my rating will be 1/5 but the other levels were fun... if the stupid boxman doesnt know how to stop on level 7.. then its the game developers fault.. he got a low rating.