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Lv 10...(AKA, the race) you don't need timing...
Spoiler***
create blockers bottom left and on the unactivated spikes in the middle. have a guy run between them. Then go back up and activate that unactive spikes and then deactivate it. wait for your guy to run past and run over your switch again
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The game design is a twist of Karoshi Factory and Chronotron. Good concept, and excellent execution until the race level. There, the timings are just too tight. The 11th level is even more ridiculous. The point is, puzzle games are supposed to make you think, "How am I going to solve this puzzle?", and not, "Dammit! Why can't I time it right even though I have the right strategy?!". Frustrating. 4/5.
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Ugh, I give up on 11. For some reason the game's lagging on me, and the sloppy controls and slippery platform corners just make this game frustrating.
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Don't listen to the walkthrough on 10. Walk down to the bottom, put one standing boxman on the shadow spikes, one standing at the far left, and put a runner between them. It's easy from there.
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Congratulations! You just won the Friends with Benefits Badge and 30 points!
Level 13 completed – These are the benefits.
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i agree with sConed and out of five i'll give this game a 5 i love this game i hope there are others similar this game
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Level progression works as such:
Easy-easy-easy-easy-easy-insanelydifficult
...
Making something so difficult to do that you NEED to use the walkthrough makes it lose a LOT of its appeal... This 5-pillar level is ridiculous.
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mmm..........but i didnt get my friends with benifets badge even though i finished the whole thing its probally a bug i read about this problem in other peoples comments.
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Undeniably, this was a fun game. It is both a unique and hard game. To those who unrelentlessy flame this game, this is a game that requires a bit of patience and the intelligence of a 10-year-old. This game mostly requires you to experiment and preform your basic trial and error. This game was overall fun, but I do agree with some of the comments of people like damienroc. The timing constraints were very short and required you to repeat actions over and over again just to get lucky on a random trial. I give this game a 4/5.
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i beat the whole game and to be honest there were some hard parts and some easy ones.On the last level you just have to wait probally three or two times to go through the moving block head things
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Puzzel games are supposed to be callenging. This does do that until level ten. I looked at the walk through. You could have GUESSED and NEVER gotten the right RANDOM almost placement. One level ruins an entire game. 3/5 becase of a dificulty curve like a brick wall.
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This game is frikkin retarded. I'm not even gonna say why, because anyone who plays this should see it almost from the get-go. -1/5
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The timing constraints on the race level are way too tight. I'm always amazed by the massive failure of game designers to realize that once a puzzle is mentally solved, punishing the player to actually get through it is counter-productive.
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ppl tht saying level has glitchs ... its not the level its ur comp...this happens to me on this game and shift..its wen ur keys lock and ur person does random things and doesnt stop doing it wen u didnt press anything..its awfully hard to beat challenge but try countering the key lock by pressing the button it messing up on rapidly..if i did it u can do it
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lol the game is SO EASY i did all the levels in 5 min cept for last one took some time for that but the invis lv u just use ur clones 2 die for u see where they fall of live.