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i think it was a very good game. the timing was a little annoying though. also, there should be more of a clue in level 7 that indicates the new type of boxman you need to use.
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what the hell there are so many glitches when i play my guy keeps running when im not pushing the keys when i reset it keeps resetting over and over again and sometimes he won't go certain directions
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Quit at level 12, I figured out how to do it but the timing has to be so perfect it made me write this game off as a POS 0 Stars
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lvl 6 is easy. place a standing freind to the right of the generator and another running one in between the wall and the freind then jump on the lift!
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for lvl 7 put a guy above the right hand corner of the G Crouching down then go to the face jump up and make anoither guy then go to the end
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The answers to these puzzles are too specific. I like the concept, but a better learning curve would be much appreciated.
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It's a good game. The problem lies in the fact, that even if the solution is clear, you have to have placed the clones perfectly and also, that any timing required must be spot on.
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on lvl 7 do duck and create the first boxclone on the end of the platform you start on and go to the other end of it run make the second boxclone then go in front of the wall of spikes wait for him to open it then rush in!
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i think it needs to be less dependant on getting timing and placement 100% correct. otherwise it was a good game. 4/5