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I can't believe people play this, it's only circles going rou.... 5 seconds later, finds himself deeply immersed and hypnotized by the game and rates it 5/5. Seriously, good, simple idle game. :-)
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I did one of the promotions (finally unlocked them) and it feels like I may as well should have never played. I see no benefit to the promo I picked and ALL my progress got wiped - back to the point of $1 per revolution.
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The improvements caused by Rebirth in this game are almost unnoticeable. Things progress extremely slowly. Also, there's a huge lack of in-game explanation of what stuff actually do, leaving the players completely doubtful of what does what. Having tons of users in this comment section asking the same questions over and over again is proof of that.
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After every ascend the attack level raises twice. Raising MAPA I am postponing the ascends. So, I am lowering the rebirth points production - the main longtime result. What do you think, should we raise MAPA only at the last promote, before rebirth? Or you have invented another strategy for MAPA raising?
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Spend your rebirth points wisely. Although more expensive, red gives much more Atk due to higher Lap speed in comparison to other colours. After choosing red, consider upgrading Atk Mult for next because of it scales with every ascension. If you would simply upgrade red Atk, your multiplier is just x2. If you use Atk Mult then you get at 5th ascension a total improvement of x7.6. Only if you go from Atk Mult from x8 to x7, your total improvement at 5th ascension drops below x2, but will be above x2 if you ascend 6 times. You may only consider upgrading red Atk x2, if costs of red Atk Mult have increased too far. I would provide more details, but this would require a 3D array and here is rather no space for that ;)
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@rapmitchell: The game is free to play with no ads (beyond the opening ad) and no in-app purchases. It's a fun idea that the developers had and decided to try out. Anything but a money-making grab. Also, two days was just for version 1.0; they've built on the game significantly since then.
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How does this autobuy thing work then? I have it, and it's turned on (strange deformed tick think in the box). Yet nothing seems to happen. What does it mean by "if < 1% inc"?
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I found a bug... it changes my computer's time... I played it 12:02 then by the time I looked at the my computers time it's 8:05
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I found a bug. I was boosting and the new ring would come for a dollar then change to $undefined http://imgur.com/a/zP4tB
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As it stands, the MAPA promotion upgrade seems to decrease damage done to the boss after rebirth, since you end up with fewer ascensions with no change to the ascension multiplier. Any chance this could be addressed somehow?
Great game; I like how the different types of restarts work together.
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Any chance to include a save-time in im-/export so those of us who have to rely on that for continuing to play can get offline time-bonuses as well?
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A nice document for everyone who needs stuff explained and everyone who doesn't wanna explain it: https://docs.google.com/document/d/1yRlu4xhAVQjAAgMiOH1n9QnENFIgn96GFyH2zLTLBX4/edit?usp=sharing
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If there is any time to use the time you get after closing the game, it is just before you rebirth so you can get more levels when you attack, that is the important stat, not how much rebirth points you get.
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Could you add a feature//option to disable or tone down spinning when you feel nauseous? That would really help, thanks!
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One thing I'd be curious to know is whether the "Power after prestige" exponent in particular is rounded or exact. Since it changes so slowly, if it really increases in discrete steps of 0.1 only 2 or 3 times a day, that obviously becomes pretty important in deciding when to prestige.
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mine has gone weird all my lap/sec's are .1 price for more lap sec is 1 mil as well as price for ascend and more importantly I can click on anything to get it to reset
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Next step could be to climb a ladder that resets rebirth counter and yields exponential bonuses to attack, mpl, ls, pmgm, and mapa!