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With the new endless psi upgrade; do i need 10k psi to make it a max potential or is 10k the amount of extra base stats it can get to. If the later is the case how much psi do i need to max it.
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Whatever the case may be on the toughness stat, the new upgrades sure do help in breaking that pesky 23rd ceiling. Also, the autosave isn't working anymore for me. Manual saves still do, thankfully.
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This new update appears to have nerfed toughness, which is the opposite of what everyone was asking for. Previously, each jump lasted under 2 seconds at QT4, but now they're under 1 second.
I didn't modify how much damage you take or how much toughness you have. Not intentionally anyways. I looked over toughness calculation but I don't see any problems with it. I'll check some other things too, but as far as I can tell toughness shouldn't be changed. (Except for the fact that there's some new upgrades that will boost it.)
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So you added 8 upgrades in the last update, but my highest floor reached is 23 and the only upgrade I've been able to find is "Enemy of my Enemy" which is, absolutely and utterly, useless for the only viable build right now (PSI crush)
Yikes, well, i'm sorry. I don't really agree that psi crushing is the only viable build (not at all in fact) but you should be able to unlock most of the upgrades (like 3 or 4 at least) right now, if you're all the way at 23. Most of them come at the 'have 50' or 'have 100' achievements. Getting muscularity, legs, regret and fury to 100 really shouldn't take long at all. I left my game running overnight and when I got back I had the money to buy all of them up to 100 and then buy all the upgrades they unlock.
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I tried to die(remove) the men I bought to throw me, the number goes down but the men remain and more importantly the time taken to throw stays high.
Hey - thanks for reporting this. I've just fixed it as of now. My mistake. I forgot to set that up in the latest patch. Hopefully you already found out reloading your game would fix it temporarily. If not, you can do so now and the game will update the number you have every jump, now.
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I dunno if somebody mentioned it before, but there is a bug with reducing upgrades. I had 7 man to throw me, reducing them to 0 didnt erase them at all.
Hey - thanks for reporting this. I've just fixed it as of now. My mistake. I forgot to set that up in the latest patch. Hopefully you already found out reloading your game would fix it temporarily. If not, you can do so now and the game will update the number you have every jump, now.
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The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings
This appears on every update and sometimes I can play it
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Even with several ranks in Indestructible, Toughness is too weak. The overpriced Spite ultimately can't really keep up with the Velocity from the EXP shop much less all the bonuses from the CASH shop. Smooth Legs quickly becomes worthless because Toughness runs down with Velocity at or near 100%.
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There's pretty much a hard lock past floor 20, I've been grinding for a long time to get past floor 22 and it's not getting any better, no new skill unlocks, every PSI upgrade costs over 200 points, and the most I can get a rebirth is 250 after a few hours, and these upgrades do nothing. This game needs to be rebalanced
Don't worry, I'm aware. A very large update with lots of content and a few balance changes is coming out in just a few hours, if all goes according to plan.
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Strangely enough I actually don't want toughness, only cause most my damage is on first tick of combat only, the other ticks do almost nothing.
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In response to that guy who was complaining about physics: Perhaps adding an achievement for breaking the light-speed barrier is in order?
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i like how men can throw tha boy in to 40 floors and not get burned by rockets lol. anyway good idle game i think its a idle game.
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I was just about to point out that the "D" in "TWENTY-SECONd FLOOR" wasn't capitalized only to learn that the name for the next floor addressed this. 10/10, always great to see developers with a sense of humor.
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pls implement special relativity or i'm going to just stop playing because i'm going faster than the speed of light and it doesn't make sense
That's pretty funny. Don't worry though. In the next update, which should be tomorrow or the next day, there will be plenty of new upgrades that increase your toughness, among other things.
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I must say that this game is awesome! Really, is kind slow, because of the toughness, which you already said that will fix, but the game is great!
Keep the good work!
Fox!
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Moving Toughness to level 10 is cute, but I still get this man killed while having 99.99% velocity. Need. More. Toughness. ;)
Cool game though.
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game didn't save (i believe other people are having similar issues after reading the comments). 1st time i used the auto save. 2nd time i tried manual saving. using firefox client if that helps
Unfortunately I'm still not having much luck figuring out what the core of the issue is. For now, if you'd like to give it another shot, you'll have to use the import/export feature to keep your progress. Sorry, I know it's not as convenient, but it's better than nothing.
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something don't feel right. how come my velocity is still really high after hitting a ceiling even if i'm not moving?
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Small thing but maybe make it so you can close the menus because I want to see all of my "men" even if they go off screen
P.S. As I was writing this i thought that you should make a scroll bar to see ALL of your men instead, or both.
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Once we start hitting faster than light speeds can we get a damage boost?
Since depending on how you measure things our man should be doing either infinite damage or something close to the damage that a super-volcano or large meteor would. Which speaks well of the engineering prowess of those that built this tower.