Under rating threshold (hideshow)
Yeah, Quicker Ticker reduces the 'length' of your jumps, since you aren't held at the ceiling as long, so it reduces your XP gains... Maybe if time ticked faster during combat?
This is true, yes; but you aren't taking into account that as well as having shorter jumps, you are also jumping much more often. Your EXP gain might go down a teeny bit, but the returns on anger and ceiling damage are well worth it, i assure you. Having you gain the same amount of EXP as before would be unimaginably powerful.
Under rating threshold (hideshow)
There are more upgrades for Crit in particular, not going to spoil when you get them, however when i got them i got 250% chance for crit without using my sparks.
Under rating threshold (hideshow)
Possible bug, EXP is gained based on time spent in the air in seconds, rather than rounds of combat, which means that any investment in Quicker Ticker upgrade massively reduces your EXP gains.
I noticed this after a Rebirth and then had a 30 minute jump that netted me 60 million EXP, but then subsequent jumps (with Ticker) over the next 30 minutes got me only about 4 million EXP.
Under rating threshold (hideshow)
Protip; superdensity muscle routine in the DARK menu and Big Air in the Sparks menu make for a really potent and valuable combo that'll carry you into the lategame.
Under rating threshold (hideshow)
"Critical system has been greatly expanded. Chances above 100%..." when you can have maximum of 90 or is there some more secret upgrades for more sparks?
Under rating threshold (hideshow)
I may just not know where to find it but it would be really cool if we could see stats on the jumper. Such as base damage, velocity, crit chance, toughness, etc.
Under rating threshold (hideshow)
Also found a small glitch in the Dark Shop. If you 30k dark particles you can buy 3 different upgrades if you click fast enough. possibly even more if you click even faster
Under rating threshold (hideshow)
Travelling 1.70E+15m/s my velocity NEVER decreases but my toughness last all of half a second. Toughness really needs a boost beyond spite and indestructible
Under rating threshold (hideshow)
Im a little confused. The "indestructible" upgrade in the PSI store says that it gives you 65% more health. What is healt? Is it thoughness? Or is it just me not far enough into the game?
Under rating threshold (hideshow)
I think I'm done here. Your save system is buggy as hell and I shouldn't have to jump through hoops just to make sure my data is being recorded properly.
Under rating threshold (hideshow)
The "die" button in the bottom right can be used to undo any upgrade including DP, but DP net still feels a little...unfair? being unlocked a fair time after unlocking tier 1 we're forced to undo some DP upgrades to be able to afford it and the step back is a little disheartening.
Under rating threshold (hideshow)
*keeps saving whenever i'm done for today
*keeps loading having lost tons of progress (just lost around 4 hours of progress)
Under rating threshold (hideshow)
Does Big Angry update based on your current number of floors smashed, or does it snapshot on the number of floors you had smashed when you purchased the upgrade?
Under rating threshold (hideshow)
Nice simple game, but as mentioned by others the options for upgrading Toughness are seriously lacking. Jumps are ending when velocity is still over 95% due to lack of toughness
Under rating threshold (hideshow)
Will there be a way to reset/refund some DP upgrades in the near future? For those of us who splashed out early we are completely screwed out of buying DP net seeing as there is no warning, or does it always cost 12.5m? Regardelsss this is over a week of DP.
You can kill your upgrades with the 'die' feature, if you need to lower the cost. It's in the lower right below the shop. You unlock it at 2,000 jumps. This will not refund your dark, but it will set the price back down as if you didn't buy the upgrade in the first place. (The base cost of DPN is 100k)
Under rating threshold (hideshow)
Rage quit. That Unity error I mentioned wiped a day's worth of progress including a whole CLASS of upgrades. Very disappointing. Mozilla. The game start is way too labor intensive (for an idle) to try to do a bunch of rebirths. Maybe someday add a higher level automation to the processes involved in gaining Anger and XP upgrades. Bye.
Under rating threshold (hideshow)
Will there be a mechanic to get progress while the game is offline. For example, when you load the game after break you are getting exp anger etc. for the time you were offline. Alternatively, you can have a mechanic to earn special points while you offline, which you can spend to buy buffs which will compensate for inactive time. The best example is Press the Button or Idle roller game. They gave you Idle points for being offline which you could spend to multiply your progress 10x time in idle roller, or speed up your game literally 100x times.
I didn't think to start tracking that as a stat at the start of the game; so it was added more recently. It will keep track of what you've done from now on, but those first few were not counted, sorry.
Under rating threshold (hideshow)
a "dmg on first tick" stattribute would be incredibly helpful. It's hard to balance upgrades using the pop up dmg numbers.
Under rating threshold (hideshow)
I feel like speedruns are just way too powerful, even with the DARK upgrade for more PSI on longer runs. I did an 18 hour run where I pushed to a new highest floor but I literally could have gotten the same amount of PSI in roughly 25 one minute long runs which is insane!
Indeed, fast runs are currently very good. I don't want to nerf them, as people seem to be having fun, so later I will simply add more benefits for long runs instead. (You already need to do long runs to increase your maximum speed all time - to get dark faster.)