Under rating threshold (hideshow)
@Pivemaskine: Sharp Legs is unlocked with the "Have 100 Legs" Achievement. Also, it does not boost toughness. It doubles your damage with every upgrade, but in turn reduces your velocity with every combat tick. (End result is still more damage, from my experience)
Under rating threshold (hideshow)
Wait, nevermind, I was misinterpreting the damage numbers. (I still think something might be wrong with sharp legs tho, I feel like it isn't as good as it should be)
Under rating threshold (hideshow)
I think the formula for Sharp Legs might be wrong? I have 4 points into it, but the damage numbers only say *8, instead of the expected *16. Maybe instead of 2^X the code is accidentally using 2*X?
Under rating threshold (hideshow)
I see people mentioning "Sharp Legs" and it boosting toughness, been through the achivements but can't find what unlocks it. Been to like 24th floor i think and my toughness, even with 11 indestructable is shit.
Under rating threshold (hideshow)
Can there be a perma psi upgrade for like 20k so that endless psi is always considered at 10k or something, I hate having to buy around it (assuming I haven't unlocked it yet.)
Under rating threshold (hideshow)
toughness still lags massively until you get sharp legs. it seems weird. and there's upgrades based on time in the air but quicker ticker reduces time in the air? confusing as what you should do...
Under rating threshold (hideshow)
bug with darknet - the percentages are 200 and 100, not the stated 250 and 150 - i had 40 base income, which as i bought 3 other upgrades, should have given 100, 160, 220, and 280 dark income. actual income was 80, 120, 160, and 200.
Under rating threshold (hideshow)
The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings. using chrome
Under rating threshold (hideshow)
i think the psi ratio isnt good , i can do 1-2 min run for 210
and if i leave the game for 24 hours i get 2400% -> around 10k
so i can make that much just by being active for 1 hour
psi on higher lvl should be interesting so i prefer afk instead of rebirth every 1 min
Under rating threshold (hideshow)
Too many of the upgrades seem to defeat each other, and there's not enough feedback to understand how or why. For example, many of the upgrades are tied to airtime (big air, super-density muscle routine, etc.) yet other upgrades (quicker ticker) operate to eliminate airtime. Ideally, you'd be able to compare damage output to figure out which works better -- but there is zero way to track (often even see) damage output in any useful way. Take "sharp legs," for example. Is that ever worth it? At what point might it be worth it? There's no way to know. Just needs a lot more visibility to understand whether things actually work.
Under rating threshold (hideshow)
Imagine you're a normal guy but then you jump and go up like this so now you have a feud with the ceiling and smash your head repeatedly on it
Under rating threshold (hideshow)
Yeah, Quicker Ticker reduces the 'length' of your jumps, since you aren't held at the ceiling as long, so it reduces your XP gains... Maybe if time ticked faster during combat?
This is true, yes; but you aren't taking into account that as well as having shorter jumps, you are also jumping much more often. Your EXP gain might go down a teeny bit, but the returns on anger and ceiling damage are well worth it, i assure you. Having you gain the same amount of EXP as before would be unimaginably powerful.
Under rating threshold (hideshow)
There are more upgrades for Crit in particular, not going to spoil when you get them, however when i got them i got 250% chance for crit without using my sparks.
Under rating threshold (hideshow)
Possible bug, EXP is gained based on time spent in the air in seconds, rather than rounds of combat, which means that any investment in Quicker Ticker upgrade massively reduces your EXP gains.
I noticed this after a Rebirth and then had a 30 minute jump that netted me 60 million EXP, but then subsequent jumps (with Ticker) over the next 30 minutes got me only about 4 million EXP.
Under rating threshold (hideshow)
Protip; superdensity muscle routine in the DARK menu and Big Air in the Sparks menu make for a really potent and valuable combo that'll carry you into the lategame.
Under rating threshold (hideshow)
"Critical system has been greatly expanded. Chances above 100%..." when you can have maximum of 90 or is there some more secret upgrades for more sparks?