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when u start a stick thrower isn't even a enemy because he dosent do anything but when u get farther a sicky will hit you and u get hit a hundred times from a machine gun
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Ha-ha, I have tried all the tank. i love the Heavy tank compare with the other tank. i think the heavy tank is quite good in movement, except the last level of heavy tank. but its all great!
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For every one sufering from keys that stick, i would guess you are using IE? Don't. Always use other browsers (I find chrome is good) when playing flash games.
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Great Strategy: Since the enemies get tougher as you go farther out, what you should do is start from the middle and spiral outward as opposed to going in a straight line in one direction. DON'T LET THIS COMMENT VANISH!
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Ok not sure if I'm the only one surely im not but game is to jumpy and when I try moving sometimes it keeps going after I let go (think its calld sticky keys so I turned that off)and it keeps happenig,HELP.
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never forget secondary abilities, they become awesome when you hit the last tank level. Ghost sniper can disassemble and be invincible but unable to attack, final pure heavy has giant cannon (hard to aim, giant damage that can make the final boss a cake walk). Leecher tank sends out a leech, and last fighter missile shield I believe
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Anyways, besides that, It really is a good game. I recall beating the game with the sniper and the aforementioned issues arose from doing the heavy tiers, which is unbalanced in my opinion because you move slower and have a larger hit-box, even though you have lose bubbles just as fast as a lighter class whenever you are hit. Still giving the game a 5/5, just feel like the heavy classes are unloved without massive stores of bubbles.
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Replayed this game after beating it a few years ago and I don't know how the heck I did it, given that i enter a bubble just after getting the first advancement, and the entire freaking room is a large enemy with 2 machine guns and leech mobs. Lost all my bubbles in 5 seconds, because by the time I saw the enemy I had to rush to the side of the bubble, but you cannot outrun freaking leech mobs. Then after trying to rebuild my bubbles I kept entering rooms with either stupidly high-class enemies or lots of small enemies that do a crap ton of damage but drop absolutely no worth in bubbles at all. Rooms should be scaling with your current tier, not utterly random.
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game seems to work really well. Anyone saying it needs a save feature should be ignored when it's a 10 minute game. It's like whining there is no save feature on binding of issac but doesn't need one. Lots of variety in your own ship and enemies. well done ^^ 5/5
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Ok let me tell you what I think about this game.
First of all its great and adicting. BUT after 5 mins playing some thing get annoying: 1... No safe Button! 2... Losing all bubbles after accidently leaving the big bubble 3... Small lags when entering a full bubble
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i just spent an hour looking for the BFT and the destroyer, then tried to find them in area (couldn't) then came back and all my progress was gone :O why you no here, BFT?
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While I really enjoyed the fast pace and endless action of this game, the loose feeling of the controls and the game's tendency to mockingly steal hard won progress made this more frustration than I was willing to endure. Some variety in room size might help with the tendency to slide out of a room just as you're getting the upper hand, and make the truly insane map a bit more navigable. A few permanent powerups might make the whole thing feel much less like an exercise in futility, and ffs, stop it with the slow status effects! I can't think of anything more frustrating and needlessly cruel than when the game sits there and goes "Ha-ha! I'm going to steal the last five minutes of progress, and there's nothing you can do about it!"
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Wow.......there once was a time I was far in the game...my computer shut down.EVERYTHING WAS LOST.PLEASE...WE NEED TO BE ABLE TO SAVE OUR PROGRESS!