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Idle games: super serious stuff. But seriously, when Cancer Notation came out I didn't think anything of it; but now I can't bring myself to go back to any of the other notations.
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Ack. Having the "dimensional sacrifice" button always visible was a great change to avoid stuff moving around. Unfortunately, you need to do the same with the confirmation checkbox next to it. Otherwise it doesn't really help.
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Found a bug. On a pc where I had not yet purchased an antimatter galaxy, I loaded a cloud save where I had purchased an antimatter galaxy and was only up to 6th dimensions and the 7th and 8th dimensions I had before the cloud load still showed but didn't affect anything.
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To people concerning about Zero Deaths achievement, while you are doing challenges, you wont have the galaxy even if you bought the IP upgrade (the right most column of IP upgrade doesnt work in challenges)
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there are 2 things i hope to see later on:
1. cloud save disable. "your local save has 29 infinities and your cloud has 27 would you like to load cloud?' this popup is annoying and since cloud saving doesnt happen as often as normal saving, it always sets you back.
2. "nighttime" color pallet. the white background is hard on the eyes, but inverting the colours ruins the aesthetics of the achievement menu among other things.
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If I bought the last upgrade already (start with 8th dimension and a galaxy), can I still complete the Zero Deaths achievement? If not, can I disable this upgrade temporarily?
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Personally I'm finding that once you break infinity and get to the upgrades that cost 1e7 infinity points and up, the game becomes painfully tedious. It just feels like either I'm missing something or there should be more intermediary upgrades.
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I managed to keep the game running full tilt while using the browser:
I have Opera and open a new window for surfing, the game is technically in the background but "visible" in its own window.
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him1988-I haven't tried it yet, but from the description- you buy dim1 units with anti-matter, and they produce more anti-matter. you buy dim2 units with anti-matter, and they produce more dim 1 units. (as normal). but dim 3 units are purchased with dim 1 units, dim 4 units are purchased with dim 2 units, etc- just like you buy galaxies with dim 8 units, only without the reset.
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I tried to test what the best way was to maximize your IP/min after breaking infinity. As of now my best results are with turning of DimBoosts and Big Crunch autobuyers and then make a run. After checking when the IP with a crunch start to slow down (after a few seconds), I use that number in my Big Crunch autobuyer, which I turn on again. Of course you should make sure that your max Galaxies is set high enough, else that might be a bottleneck.
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I know my English sucks, but can anyone explain what challenge 6 means? Really don't understand how the mechanics works in this challenge...
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so.... how the hell are you supposed to get zero deaths achievement for the 25% boost to dimensions 1-4? even trying to do that would take about a year since no galaxies, no boosts, and no shifts means you never get to even a 4th dimension.
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The automatic dimboosts seem to be the most important auto buy in the game and i dont understand it. can someone explain it and how it connects to auto glaxies?
First value is maximum amount of 8ths used to dimensional boost. so if it's 20 you only do the boost at 11 8ths (with the upgrade to reduce them by 9). The second option is, after X galaxies always dimensional boost. That means if you set it to 1, you always do a dimensional boost if you have 1 or more galaxies.
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It would be cool if we had the option to see our IP on the dimension screen as well, rather than having to flip back and forth
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When in scientific or engineering notation, I would rather see Tickspeed in that same notation rather than as a fraction. Example: 1.47e-1 instead of 147 / 10.00
Don't know if enough people disagree that I should be advocating for a total change or just an option....
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Because of length posted a 9th dimension walkthrough here
http://www.kongregate.com/forums/2-off-topic/topics/915036-antimatter-dimensions
Hope it helps! Vote up so that as many people possible will see!
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qorter it does not. You have two choices: you either wait for your first infinity dimension which makes it trivial, or you do it in c3 early and spend a day on it. I suggest the first option, as the other is a waste of time.
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This game can be easily broken. I accidentally ruined the leaderboards. Sorry for any trouble I caused. DEV, you may wish to rewrite your code to prevent this (some games use complicated ways to get data around, and if you don't want to figure out how, at least compress your code.)
Just so you know, this was the first thing I did on JS, without any prior knowledge with it. My first priority isn't exactly to make it cheatproof, because it's too easy to cheat without an external server which I cannot afford.
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So, after buying the upgrade "you start with 8th dimension and a galaxy" It appears to be impossible to get the achievement "zero deaths". Right?
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bulk dimension boost should be set by a time interval instead of by the number of boosts so that it works when the useful interval changes between galaxies. Also can we have an automatic dimesion sacrifice at a set time after each reset. Activating once about 2 sec after the last dimboost would be optimal for me
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to dev: In regards to cloud loading popup, just load the most recent save and add options to load local and cloud save (and let us know save time or infinities count so we won't load too old save).
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well, all times I press the cloudload, I get a bit more antimatter than before... so maybe a button that cloudsave gets automatically loaded would be fine, I think.
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bulk buying dim boost is kinda awkward right now. could you make it an option to by as many as available? the same way dime bulk buying works? and for those that like it the current way just keep both options with a checkbox.
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Offline progress doesn't seem to work with autobuyers.
I'm at the point where I break infinity and big crunch every few seconds for around 500 or 1000 infinity points. So everything relies on all my autobuyers, especially the big crunch one.
I tried several options to idle, and none of them worked:
1) Close the game, and come back later. The game hadn't infinitied a single time while offline.
2) Leave the game open in a background tab: it slows down to a crawl, presumably from the browser not ticking while the tab is not displayed.
3) Leave the game open in a separate window: works for a little while, but even if I prevent my computer from sleeping, the browser itself does the same as for 2) after a little while.
So what's the proper way to idle? This is an idle game, I should be able to rack infinities while idling.
It does work just fine in a separate window, and after breaking infinity there's an IP generator that works offline. The problem with autobuyers is if I try to simulate the production of them when opening the game, it freezes for like 5 minutes. Tried it.
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Nice Game!
But in late game the Infinity Progress Bar collapse and expand rapidly because Dimenson 5 through 8 aren't unlocked. It isn't a Bug per se but it is rather headache-inducing.
Apart from that it is really a nice Idle Game with lots of Unlockable Content which is very much likeable.
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In regards to _achievement_ No Deaths being "impossible" with the "you start with tier 5,6,7,8" upgrades: These upgrades will let you start with soft resets, so already with tier 5 you can't get the achievement on normal play.
However, since the achievement requires you to start and end with tier 4 only, if you start the challenge for third dimension auto buyer, and turn off all the dimension boost (and for good measure also auto galaxy) you can still do it. It is actually the only way to do it because without the boost to dimension one you will not be able to reach infinity. It will still take a very long time (not sure how long, but about 24 hours from what I read). I am running it now and after 13 hours I am at e203 but it is still outputting about 1% to 10% of max which gives me 15 magnitudes per hour. 15 magnitudes per hours give 309 after about 20 hours.
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Can we have an option to disable cloud autosaves? Or at least an option to
remove the popup at the beginning that always want you to set back your progress?
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How well does the recalculation of the state of the game work when reloading a save game? Does it just take the old matter-per-second value or does it factor in autobuyers? Do I need to keep the game open to make use of autobuyers? And what about when the game pauses because it is out of focus? I am not sure if this is an idle game or a game with limited idle support.