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Lemonade Stand calculations are a bit wonky. Cash/sec is currently $354 duodec/second, Oil Rig gains are $52 duodec/sec. Cash boost when oil rig profits pop is 0.5 tredec, which shows a visible boost. The entire ten second window of that loading however, with all other businesses giving money, is ~2 tredec.
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I really wish the income-per-second managers were available to someone just starting out. Spending 10 billion angels just to get basic information seems like a ridiculously large investment for anyone who hasn't been playing for several weeks already. One of my favorite things about idle games is seeing how my income per second increases when I buy new structure or upgrades, and the new managers won't let me do that until I'm making so much money that I've stopped caring.
It remains relevant in the end game! Your comment though is why I made some of them relatively inevpensive (oil rigs @ 10 angels). The new managers are valuable from the early mid to the late end game. Thanks for your comment though - we appreciate hearing ways we can improve the game.
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I will give you $1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 (One septedecillion dollars) if you implement a buy all upgrades feature. I spend more time buying upgrades than idling. Great game tho!
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I've been loving this game for a little while now, really excited to see that it's getting updated so much with new content! One thing that has me confused is that some of the upgrades cost "X quinquadecillion", which is apparently another way of saying quindecillion. I thinking switching quinquad- to quin- makes a lot more sense (who decided to throw in the extra -quad- anyway?). There's also an upgrade costing a sedillion, which is better known as sexdecillions. Anyway, this isn't a huge issue, just something that made me go do some unnecessary googling because I got confused by those prefixes.
You can thank C# I think - these are the default names for large numbers in that code base. We'll probably implement different naming standards that players can toggle. Our dear Capitalists in Europe have likewise expressed similar confusion!
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I just love the pithy snarkiness of our devs comments, and yes i said OUR devs! They may be making a game, but it has become so much more than that and I really feel listened to as a fan base! You are building this into the most expansive and diverse game of its kind and what you have now could stay interesting for months! And the best part, which i'm almost terrified of, is that all this is merely "phase 1" I have never bought Kreds but you guys have made a game where i might just buy some and not for the cool bonuses, but because I as a fan want to support devs that put the feedback of their players as their top priority!
Thanks so much for your comment. It remains our honour and privilege to have such an amazing community of players supporting our little endeavour here. It's no exaggeration to say that half the game is coming from you guys at this point. Your comments, bug reports, ideas, rants and dedication is shaping the way our studio makes games. We don't know how to thank you enough, but thank you.
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why not add more types of companies to buy like a game design developers and some computer company like microsoft or car factories
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The new Cash Per Sec stat is only the theoretical cash as it assumes all of the speed doublings happened properly, which they still are not, and I assume you are still working on this. Separate Suggestion: Have the Cash Per Sec stat display every other cycle with the time remaining. For those who haven't reach the max speed, they probably still want to see this.
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Wow I literally asked for the percentage of buildings being cheaper just this morning and bam! I got my wish, awesome~
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I just started playing the game 1 day ago and I must say it's super awesome. Really one of or maybe the BEST idle game here on Kongregate. The new update is superB aswell. 5/5
I salute you!
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BUG REPORT: There's a bug that f-ups the upgrades menu if it's left open fo too much time. It starts with the bottom item appearing over the bottom line, and after a while the scroll bar gets all screwed up. Only fixed by page reload.
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Just had this crazy idea how about adding new businesses like weapon making, jewellery making, mop making(no idea where that came from)
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Just want to thank HyperHippoGames for the great game they made and for the constant attention and new features being added to the game.
Thanks a lot guys :D
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HyperHippoGames, you guys are awesome. It's really amazing to see developers be this involved with a game after it's initial release.
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I love the new update! One small issue however...it claims that my lemonade stand makes about 7.5 tredecillion per second, when I my total cash per second isn't even that fast...I feel like the lemonade isn't putting out as much as it should, or the displayed number is incorrect.
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Maybe it's just me, but please keep the angel and cash upgrades divided, with cash on top and angels below, since the angle upgrades aren't gotten throughout a game, just at the beginning, that makes more sense. Also, 1 sextillion angel upgrade? You're planning well ahead, aren't you.
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/whistles. Nice update. Also, holy crap! Just hit 30 quintillion AIs. Bruuuutal. Seems like every time I'm about to hit the cap for achievements you guys come in with another update to keep me addicted. Nice work, Dudes.
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I thought you were done after the last time and I was considering closing this for the first time in several weeks and then nooooooooope, I am not even close.
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When i close a secondary tab to show the Capitalist, he is actually drawn without his suit for an instant... I wonder, what is he doing behind the status screen without his clothes while we are not seeing him?
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@mribeiro I know exactly what you are talking about!!! My Lemonade Stand shows 10.077 quattuordecillion per second and I'm not actually making that per second, if anything I'm making the .077 from it lol
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Thanks awesome developers! It'll be awesome of the Angel Investor upgrades were permanent, right now it feels like all the updates have been for people in the end game only. Things feel less fun with angel investor disappearing.
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I wonder... Should it be possible/useful to have a ''Total'' Per minutes or Per hours ? What do you think fellow capitalits ? I understand per seconds let you know which pay more but... i kinda can't plan when i'll need to come back to buy X of Y's. I'm a deep capitalist with over a quintillion AI's and a enjoy this game more than i should AND i plan to play this game a lot more ! ''Make it rai... No, invest it well !''. See ya !
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Maybe a nice small achievement for buying all the managers, the bonus would be a total cash per second display somewhere on top - plus, it would help people know if they've bought all the managers (although we need it more for the upgrades menu :p)
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@dev: It seems that I'm earning more when I'm offline, hope this helps with the lemonade problem! Thank you for this game!