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Michael3710 - It's a matter of math. say I'm making 100 units/ sec. Each angel gives me 2% increase (base), so every 50 equals a 100% increase. So with 10,000 angels, my 100 units/sec would become 20,000/s. Trading those 10,000 would make me give up the 200x bonus for having the angels, for a 3x increase of my base... so I would then be making 300/s. Either not a good switch, or like you said, I don't understand how it works. Please use my example to explain where I am wrong.
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I have an interesting problem here. The game is reporting that my lemonade stands make $1.007 quindecillion per second, meaning that my total profits should be certainly more than $1 quindecillion per second. The overall cash counter takes nearly 2 seconds to register $1 quindecillion. Anybody have any thoughts?
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Love how you can jump off for a week come back and have 354356734645968457684956754764567458076485675496054607075656845685476546745677834766578903 dollars ahh if only thats how it worked irl
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@phayd, it depends on how many angels you have. If you have 20,000 angels and you spend half of them (10,000), you would have half as many angels (therefore profit), but then you get a 3x profit upgrade, so it's like 1.5x as you had originally with 20,000 angels.
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Have gold bars been removed from the gifts? I received a bunch of them early on, but haven't seen one after the first week.
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I just realized something... What if you are secretly Putin... This actually is a communist game and not a capitalist game... You are the state and you try to own every single business, in the start it's easy and people still sell things easily to you because they are not scared of you, but at the end they know you are very rich and try to sell it to you more expensive! The Angel investors are of course just communist investors that help you! You Are All Supporting the Russian government!
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This is, by far, one of the finest idle games to grace the internet. To the developers of this game - All those ungrateful fans with a sense of self-entitlement excreting negative comments out of their every orifice? Ignore them. They make up only a tiny portion of those of us who love this game for what it is. The majority of us are willing to be patient as you work and polish this fine game, and we all look forward to the next update. Stay awesome, and keep up the good work!
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how do i export the game ( im playing on mac but to move to windows)
the export button doesnt bright out and when i click it nothing happened. I can only import
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Really liking this so far. Noticed that the profit>cost dichotomy expands incredibly rapidly after only a few hours of play time, interested to see if this evolves into a "deal with the oversaturation you caused, dingus" simulator.
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There is an irritating and ,for some , a mildly gamebreaking glitch affecting those with less-speedy computers. Sometimes when you are logging in, the screen showing how much you earned during absence does not appear, and niether money nor AI are given. One of the causes seems to be clicking anywhere on the page after the initial loading screen, before the bars have appeared, yet there is another cause, or several more, as it can happen without clicking a thing.
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game did not count any money after i logged off for about 6 hours and came back on a thing that was suppose to pop up is that i made X amount of money in 6 hrs basically. it did not do that this time.
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I am still noticing a discrepancy in expected total cps to what I am actually receiving. Certainly not as bad as before however still a noticeable gap.
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Where is that update... progress has slowed down to a halt. And we are STILL waiting to see what happens with all that coal.
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When you buy the angel managers, can you make it so it shows CPS as well as the base amount it gives? The CPS isnt all that helpful in the first place.
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So... donut shops are incredibly profitable and the newspaper business fluctuates. The rest are just there, I guess. I'll keep that in mind when I become a capitalist.