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Majorly weird glitch. I'm playing with about 42 million AIs, 500 Lemonade Stands, 400 Oil Rigs, and 300 everything else. Most upgrades purchased, only an upgrade for Donuts and Shrimp was left unpurchased. I had about 2 septillion dollars when I closed out the game. I can back less than five minutes later and I have over 20 octillion! I've been playing for about a week now, and this is the first time it's happened. My total earnings are about 21.348 octillion and my earnings this game are about 21.268 octillion. It's really strange.
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Soooooo sorry for my input on noticing something that seemed messed up, Don't just continually down comments noticing the inverted prices, Let the people know that it is intentional, + someone a lot that says its intentional. NOT EVERYONE READS UPDATES! I just read through what seemed like a book of updates to confirm that it is actually intentional. When it could have been much easier to see a top comment that said it.
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I think it would be nice to raise the price of the upgrades but make them worth more. I have 9 billion angel investors but still can't hit 500 on all businesses in less than a day.
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The Prices Of The Newspaper stand And Such Are Intentional. Hopefully The Devs Will Add Something In-Game So People Will Stop Saying "omg newspaper more then oil after 300"
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I absolutely love this game. as an idle it offers so much more than others. The angel investors gives you a more thought out mode of gameplay (do i reset now or wait for more). The developers are really on the ball and listen and integrate most of the comments made. I would like to see a $/min on each shop and how much money needs to be earnt for the next angel. currently I've rated 4/5 but integrate those two things and it will be upgraded to a 5. I would also like a conclusion once getting all the achievements (provided there isn't one already, i haven't got there yet!) but this won't affect my rating of the game. Keep up the stellar work guys.
p.s. i really don't understand how i get addicted to idles but there are a few i simply cant stop playing. it's very strange
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So I thought I saw a comment addressing this issue before, But I can't seem to find it now
It seems that your price rates get a little funky around 300+ businesses..
I noticed that the oil rigs were cheaper to buy than most other things around the 240 range, them being somewhere like 600 quadrillion but the Pizza delivery costing 1.7 sixtillion around the same number of businesses owned. I don't know if it was a misplaced decimal during development making lower level buildings more expensive or the oil rig needed to be more expensive
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Currently at 17 billion angel investors, resetting every time I get more than 1/100 of whatever my current quantity is, and it seems to be progressing nicely. I will reach 500 everything!
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Had a thought. Maybe have all the upgrades on one screen to stop all the scrolling and make level. So when I buy a bank upgrade it changes to lvl 2
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@Williams, side-scroller is copied from all 3 tabs to upgrades one. This is due to unity engine and their inner problems with big numbers :).
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Noticed a small bug I believe. If you click Settings, then click Upgrades, the scroll bar is messed up. You have to click the bottom of it to get it to reset so it looks right and will let you actually scroll.
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Thanks for being receptive to suggestions! Another thought--would be interesting to see the total sum that you've spent on each type of business.
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Just a tiny suggestion for hard pumpers. 600/700/800/900 and 1000 of everything should have an achievement of their own, that don't increase speed, but give additional x3 profit and +1% angel invest value :3.
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I was playing the game, and suddenly the browser crashed, and I lost my data (800m angel investors). This is very frustrating. I cannot use the import data feature either. Is there anything you can do for me?
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I don't know if you've received this suggestion, but I'd like to know what percentage of my income each item is generating.
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From the June 25th update “We are now working on new End Game stuff, permanent achievements, Anti-idle features, and an upgrade system we’re calling “Synergy” that will make those ultra expensive Newspapers and Car Washes worthwhile.”
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It's nice that the items light up when they can be purchased singly. How about a ring that grows around them as they become available for purchasing ten until it glows?
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So far, i have 300 of every business. But at that point, an upgrade for the OIL COMPANY costs 16.855 quintillion per 1 unit, the BANK costs 22.884 quintillion per 1 unit and the NEWSPAPER costs 97.163 quintillion per 1 unit.. In my opinion, it would be more logical if the newspaper is cheaper than the others at any point (except for the lemonade stand)
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Also I'm at 279 shrimp boats and it says it costs around 2.7 quadrillion and before that around 2 quadrillion and I had a few hundred trillion but it said I could afford more shrimp boats... when you start to deal with big numbers I think the game bugs out?? still a great game..
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I have 50 donut shops that make about 8 million dollars every 5 seconds, if you do the math each shop makes about 160K every 5 seconds or 32,000 dollars per second which is quite nice, at least where doing better than Krispy Kreme!
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Chemiisan, those comments keep getting hidden by downvotes because the devs have already said (many times) that the pricing behavior is working as intended. Feature, not bug. They plan to do more with it in future updates.
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caiocbatista and chemiisan, that's not a bug, it's by design. Your posts have been downvoted because this is something that gets posted a lot.
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ok there might be some sort of bug in the buying code, since it is more expensive for me to buy 10 shrimp boat to reach 300 shrimp boats total then it is to buy 10 oil companies to get to 310 oily companies total
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For some reason, all posts like this keep getting hidden by downvotes, but I'll mention it anyhow for the developers. Your current formula is built so that with each successive buy of ANY object, some variable is increased. Then, that variable is multiplied to the price. This produces some odd results, where 10 of object a with 200 units is more expensive than 10 of object y of 200 units, despite y having a better value. This is off-putting, and should probably be resolved by using an array and not a single value.
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The thing I'd improve would be to get rid of the flickering of the "Almost done!" some frames it erases it and then redraws it on the next frame. It should show something useful (like $/s) once you speed it up enough so that it always shows "Almost done!".
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First of all a lot respect for listen to the comments !! I wish EA, Ubisoft etc. would handle this like you guys !!
To the game now, I think it's a really good base. But maybe you could also add active parts (a lottery, advertising, R&D to get new pizzas and stuff, or a stockmarket). I like it if I can get some advantages by playing an idle-game active. But maybe it's only me.
P.S. I love the Angel Investor system!
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that's good advice dimwit.. lol. i reset the first time after about a week and in less than 24 hours made just as much as i did that first week then i reset again about a day later and in less than 12 hours i'd made about double or more what i made with my 2nd play thru. just keep resetting when you've hit the wall.