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A lot of people seem to be concerned for whatever reason in regard to the buildings themselves. So I'll try to explain it. Since this game is one where you make "investments" per se, doesn't it make sense that as you progress things become more expensive, but give a higher yield? As an extension to that wouldn't it make even more sense if as you acquired more and more of a particular entity the return on investment (i.e. the increased cost/capita)? As the game exists, I believe the Lemonade Stand increases in cost 7% for every structure purchased, the Newspaper Stand increases 14% for every structure purchased, the Car Wash 13%, the Pizza Parlor 12%, the Doughnut Shop 11%, the Shrimp Boat 10%, the Hockey Team 9%, the Movie Studio 8%, the Bank 7% && finally the Oil Derricks 6% increase per structure.
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Also, if you're still debating wiping the boards, that's a pretty good idea. If the old top scores were due to exploits, that's not fair, and if they were due to skill, they can get back up there. Especially if you're giving long time players some kind of starting bonus.
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The game has been overall going brilliantly but its all going Positive maybe add some Negative things like maybe some of your managers commits a theft on your money vaults and takes some money and stuff like that or add some news system like we get bonus money for extra profit made and sometimes gain less money for some kind of loss make it a little more realistic you know what i mean this would increase the complicate-ed-ness(don't know where that came from) but its gonna make the game a little more fun
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I don't understand why when you get to near 300 upgrades the News Paper/Car Wash/pizza/donuts all cost more than anything on the right side to upgrade.
If it had to do with the speed the lemonade stand would be up there too but it is so low that I think this may be a mistake? It doesn't make much sense to me at all.
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I think the ability to use a mouse scroll in the upgrades / manager section would be really nice. It's not necessary , but it's a little bit of a hassle to scroll through to buy all the upgrades all at once :c
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I'd like an option in settings to choose between the current short scale (eg. billion) and the long scale (eg. milliard).
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As far as the question of having the x10 button only work when all 10 can be bought or not is concerned, perhaps have a toggle switch to alternate between those two options (and such functionality could also be used should additional purchase bundles be added)
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I earned over 5 million Angel Investors in 20 minutes with only Lemonade Stands && Oil running *CHILDHOOD DREAMS ACCOMPLISHED*
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Please keep the 'buy 10' button as it is. Even if you can't afford 10, I like that it buys as much as you can afford. Saves a lot of clicking!
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i just love the "Acceptable!" joke for the 500 Lemonade Stands achievement
(you can't get the joke if you don't watch Adventure Time)
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and to clarify i didn't do the hard reset my computer restarted due to a cat error (cat likes to step on the power strip off switch) and when i brought the game back up it was like i had done a hard reset except i hadn't
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Upon feeling the SOULS SHATTERING emptiness of the hearts of those managing my fund, I gave it all up!
But then...I had a thought. What if -- and bear with me here -- I bought a bunch of Lemonade Stands...and used them to afford Oil??
*Childhood Dreams. . .ACCOMPLISHED*
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Correction, everything but oil and banks are useless apart from activating the "X of all" achievements. 50/100 of Oil/everything seems to be the breaking point, since oil and bank profits start coming in fast enough to be usable for re-investment
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A fun feature would be to turn off investments if you choose, so that if you really want you can just see what one or two (like the hyperactive lemonade stand) are adding to the money pool. Silly and ultimately pointless, but could be amusing for a moment or two. Good to hear that balancing is coming, because everything apart from Oil and Banks is currently useless once you get some of each. Especially the profit upgrades, as those two account for about 95% of your income (achievement speed increases and profit multipliers otherwise being equal). The first round is useful and spot on, but the rest (starting at Lemonade 3x for $20Tr) are currently wastes of cash for a bleeding edge benefit unless it's for Oil, Banks, or AIs.
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My game is supposed to be making in the hundreds of quintillions every second and it simply isn't doing it. Instead it is making a fraction of a quadrillion every second - we're losing several earner zeros here.
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It might be a great idea if you could buy new worlds with your angel investors(i.e. for 5mil. AI you can buy a second world where you start over with extra available stats.) make people work for statistics.
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When you touch the bilion of AI the game starts to be really long. It takes days to get 500 of donut. Days to get 500 of pizza... And there's neither upgrades or achievement to helps you reach it.. :/
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@superrafal the devs have actually answered that question several times which is why the comments get downvoted. this was intentional on their part.
im not sure if they themselves have said this but the price needs to go up exponentially in order to keep your ability to purchase things from doing so and ruining the late-game earlier.
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for all those people complaining that their complaints regarding the price imbalance have been downvoted, hyperhippo has already responded to this. In the update field on June 24 they said "We’ve received a LOT of feedback regarding the inverted price balancing in the mid-game (newspaper become WAY more expensive than oil rigs). This is actually intentional! We’ve flagged this issue for better in-game communication and conveyance, and we’re also hoping to introduce some strategic elements that alter the prices of investments. We just want everyone to know for now that it’s not a bug, and we’ve got plans to clarify and make it a deeper part of the game." I hope that clears this up do that everyone can see it.
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My data was erased as well. starting from scratch gave me an idea for the future score boards : instead of favoring the oldest players who never reset, which hinders healthy competition among capitalists, why not set scores depending on the time used to reach each "global achievement" (25-50-100... of everything)?
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Shame. I cant seem to access the game now. Says I need to update unity player - have done thrice and it doesnt make a difference.
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How about a save button? I notice that leaving the game sometimes loses the last few purchases, as if I had left between autosaves.
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great game. good to play. the upgrade screen, over the weekend has become off center so I cannot click on al upgrades. anyone else have this minor glitch?
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I'd really like to know why comments about inbalance in prices later in the game get some many negative votes and why developers didn't respond to any of it. Ammount of such comments increase day by day and I don't think that developers even consider this an issue. Maybe there is some logic to this kind of handling prices however I really think it just make people frustrated. And to sum it up: billlions of angel investors and nonilions of dollars earned and it's day 7 since my last achievment gained!
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Should I buy a lemonade stand for 1 quadrillion? Am I greedy? Do I love money? What about exceptionally large numbers? This game questions my very morality.
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There seems to be a bug if you leave the unity player open too long, the upgrades menu bar tends to distort, it seems like it thinks it's growing, but it doesn't and then after many hours I can't make out the upgrades menu items anymore.
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why would you put the newspaper stand as the most expensive upgrades as you progress in the game?--it is very easy to upgrade the lemonade stand and much easier to get to level 500 on the oil well than the newspaper--just curious that the worse the property, the more they cost to upgrade laterin the game
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Thanks for creating this game. I don't know why, but it's Kongregate's best game and it never gets boring. I think because you are a great dev team and you put your heart into it.
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after ~1500 units bar freezes(when need unvigintillion) and after more upgrades the price also freezes(for my first time(no resets))
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we need to have more upgrades, paticularly upgrades that allows us to generate angel investors faster. For late gamers the slow rate in which angels are earned makes it really hard to progress at all.