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the new micromanage thing is cool, but its really hard to see the red under the green for me. Anyway we can make it a little more visible?
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I wouldn't mind micromanagement if you introduced a manager that did it for us. I feel that anti-idle features make idle games less appealing.
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so i was going to reset so i did at test and you can literally lock up the whole game with the new feature, a bit silly really...
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Why does everybody puts negative on my comment? I really don't know what is micromanagement .. Is it the red bar ? Can someone not stupid tell me ?
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common bug since the last update: upgrade shown with the green mark to show they were bought : but i bought the one above it (closing and opening the game is enough to solve this)
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Just a suggestion but you could add upgrades of some sort to maybe slow down the micromanagement time speed, I suppose the point of this game though is to idle your way through it so it could defeat the purpose of the game.
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I mean, I understand it might be accelerating, but it jumps, and by the control seems soft, I mean, I'm not sure it's stopping wear I let the button off, it seems to jump after I let the button off as well, which makes the controls seem soft. I could understand that it's soft and jumpy on purpose, but I doubt that's the case. It's okay, I guess, how it is. But, you asked.
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for the achievement tab, i think each stand has to get his own block, and the display all the achievement for the selected stand, i think it would be less laggy
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In the early game, I can see the micromanagement system being useful as it currently stands; however, for it to have a practical application in the mid and late game, it will need some kind of upgrades associated with it. All the upgrades that you have mentioned so far seem like a great addition, but my only concern is that you shouldn't allow this feature to become overpowered in response to the negative feedback from your community. By the way, on a little side-note, the rate at which that anger bar fills is quite inconsistent- it seems to like to suddenly jolt forward at seemingly random times. I'm uncertain if this is intended or a bug, but I would prefer if it were to fill at a constant rate. It's easier to get it up near the max that way. It also won't allow you to micromanage that business if it's currently cooling down, which is another minor annoyance at times.
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Could the micromanagement stop jumping when you hold down the mouse click on it, Im trying to time it just right so I dont have to rehire, but then it jumps to being overheated and I have to rehire. Otherwise one of my favorite all time games, no joke. Very few games get me hooked for more than a week maybe 2 weeks, this one I have been playing almost everyday for 3 months now. Great job guys!
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Just booted up and saw this update.
I like it so far. Although the red bar does increase extremely quick, which I am sure is the point. But made me think in future updates for new upgrades, have it so you can increase how long it takes to fill the red bar. Or the cooldown quicker./
One other thing once you let go you can't click again until it's refreshed completely. That again is probably one of the main points of it. But it'd be cool if you could...Maintain it by concentrating more. So I could hold it and get it near the end. Let go, have it drop a small amount and then hold it down again. So I can maintain that high speed for that one business while I am concentrating on it./ Could even turn that into a Toggle upgrade. Turn it off, and you can use it for how it is right now, where you can sorta max it out with all the businesses and keep rotating or when you Turn it On, you can only have one business going at once, but you are able to maintain the red bar but using extra clicks.
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Heads up: I just bought the new 50+ News paper stand upgrade.
It took away my 2 tredecillion angels and then un-bought itself so now im 2 tredecillion angels down..Please actually play-test your updates before release..
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Micromanagement seems both jumpy and imprecise on the click control. It may be Firefox, or perhaps something is lagging my PC which should be plenty powerful. I'm guess, though, that the graphic is jumpy leading to the control seeming soft.
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WOW, I hope this wasn't a glitch, just reset and found new, big, beautiful new upgrades. You dev's deserve a round of applause, this will make things much better. Party Time AdCap house!!!!
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@ThreeTwo767: It very well could be by design, and if so, alright. Not a huge fan of it. I think it may be better if it were not *as* jumpy, but moved at different speeds to compensate for it. Just my opinion though.
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I don't like the micromanagement system as it is in the current version (1.4.6). The manager gets angry too fast and it takes too long for them to cool down. All you do is hold down a button for 1 or 2 seconds, go on to another button, and repeat- I would much rather spend my time doing anything else. Besides, it's not all that effective. It speeds up production 10x for about 1.5 seconds on average (assuming you hold the button down for as long as you can), then it takes 25 seconds to cool down. So, assuming you're doing everything perfectly, that's still only 55% more cash per second than what you would get if you were completely idle. Also, if you happen to accidentally hold it down for too long, you get about 23% less cash per second, not including the cash spent to rehire the manager. So, to me, this feature is currently useless and needs to be buffed significantly.
Thanks very much for your feedback. I just tweaked the values a bit to see if it's more appealing. Let us know what you think - this feature will definitely require some fine tuning until it works / feels right.
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@MagicFubu I was assuming the jumpiness of the bar was by design, to keep it from being too easy. If it moved consistently, it would be pretty trivial to get almost full safely. This way, it's a much riskier and more difficult ability.
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I like the idea of the "click to speed up", but it is WAY too glitchy right now. Progress bar of it is majorly inconsistent, as others have noted. Although I like it overall, there needs to be more smoothness to the bar. The biggest thing to me is that the bar "jumps" randomly, causing me to freeze out numerous times, whereas had it been smooth, I could have released prior to it happening.
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I think there's a glitch with the upgrades. I spent 1 tredec. to buy the x5 profit then when i reopened AdCap, it was unchecked, my profits were back to pre-upgrade and my angels were back to normal. Thinking my game just wasn't saved I bought the upgrade again. The result = 2 tredec to buy a 1 tredec upgrade.. Luckily I had some AIs saved up so I'm essentially back to before the patch hits. However, I'm scared to close the game again just in case this is an ongoing glitch.
We just fixed this (and actually, thanks for your feedback. I logged in to check comments, and THIS was the first comment I saw. So I rushed to fix the bug). It should all work fine now, but let us know if you encounter any more issues.
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That speed up option sucks. How about losing the "manager quits" option and just slowing down the cooldown as a tradeoff or something?. Or just get rid of the whole thing altogether. It's really horribly done. Two seconds holding it and the manager quits.
We just tweaked the values, let us know what you think. We'll definitely be tweaking this feature a lot more - we actually wanted the community's feedback. If it winds up detracting from the game, we'll try something else.
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I sort of hate the "press and hold the progress button to make it go faster" feature, but because it seems the speed of the danger bar of your manager quitting is bit random because at times it's slow, but other times I blink and suddenly my manager has quit. Tho the problems are understandable because this is new feature so it's understandable, which is why said I "sort" of hate this new feature.
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I think there is a glitch when you buy an upgrade, and then the next upgrade is checked, but then when you refresh the upgrades, it becomes normal and unchecked.
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It would appear the cooldown bar still shows up on a soft reset. Not sure if that's intentional, or due to the nature of a soft reset.