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@Kailen4: They put those things in there because people were demanding a way to support the developers (hence the expensive option which does nothing for your game). It's not desperation to win that inspires people to pay Kreds but a desire to say "Thanks and keep going!" to the developers.
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May be just me, or something with Unity, but if you have the game open in s browser and set the computer to sleep mode it seems like progress is stopped. (as opposed to shutting the browser down)
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So, this game has an option to buy boosts with real money. In an exponential number game. Where the only "goal" is to make bigger numbers.
I am dying to know, are you really making any money with that option? Are there really people so desperate to 'win' any type of game at any cost that they will pay to get bigger numbers faster in an idle game?!
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1980 Newspaper stands and counting. Then it's just a matter of getting the final upgrades and then...the next update will probably be out.
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Another thought might be to make micromanaging a user selectable setting at each business. You have only so much "time" to spend micromanaging and you can split that time up between each business giving a boost to each. Think of it as a percent setting by each biz, they all total to 100% (maybe you spend 10% on lemonade, 20% on newspaper, 30% on oil, 5% on all the rest... or something). User can adjust them all up/down as long as total is 100 (or less if user chooses). At same time the rehire bar fills up in accordance to the amount of micromanaging you do of that business if past some tolerance point. Perhaps each business can have an upgradable tolerance point (say less than 5% micromanaging of a biz is fine but over that and the rehire bar starts filling... you can upgrade the tolerance level).
Regardless, excellent work so far and I look forward to seeing what you do next! (now if i can just get to and past pesky 1900 newspapers)
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Game = awesome
New micromanagement = needs work.
Been playing this game since it came out and I love it. Don't like the jumpiness of the new micro management bar. The idea in premise is good, the application not ideal. Bar shouldn't slowly speed up and then jump the last 1/8th of the distance without warning. Positioning it beside/above the green would be better to avoid visual conflicts (i imagine colorblind folks have a hard time also).
I dunno that a timing/reflex test should be something included in an idle game. If there was a setting, or a box for clicking (to micro manage through clicks not holding), or perhaps some offset making it effective to micro manage one biz while the others took a slight decline (lack of attention) or something... not something reflex based when it's not quite smooth enough to accurately gauge the timing.
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Hey, where is this Phase 2 sneak peek image? I can't find it. All upgrades done now, nothing to do but wait for Phase 2. :D
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Why should I need a Towel (1 quinvigintilion)? Am I going to leave my home planet and hitch a ride for another solar sistem? i don't think so, I just sacrified 1 sextilion Angel to buy my own planet...
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Just when I'm about to give up because progress is moving too slow, you pop in with an update and more upgrades. Kudos and thanks!
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I would like to see how long ive been playing since my last reset, so i can calculate how long i have to go on until i have *x the amount of new angels
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I like the new speed up feature with the progress bars. You could add manager upgrades to shorten cool-down time and prevent over-heating as well...
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Such a pointless game.. Yet so addictive! I love it so much haha its got no achievement to it what so ever yet i play it for days!!
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I HAVE FINALLY GOTTEN THE "2000 OF EVERYTHING" ACHIEVEMENT! MY LIFE IS COMPLETE! I will now drink myself into a stupor.
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leaving the game online and using micromanagement is less profitable than leaving it offline!!! at home i had 200 duodecillion angels and exported the game to keep playing while at work. at work i imported the game and left it online the whole morning, from time to time i played with micromanagement: i reached 1.3 tredecillion angels. when i returned home 10 minutes later i had 1.7 tredecillion angels doing nothing!
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@DemoKoPong Wow man of the millions of players you are the first to bring this up! Or maybe it was done on purpose to make the game harder. IDK though that would be crazy.
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@Alexnder, if you have 1M angel investors then losing 10k angel investors will only decline your profits by 1% before tripling it.
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as a play through a long time i realize why the heck newspaper stand is much more expensive than oil comapany wanna know the price well if you will buy your 100 newspaper stand so you can have 400 newstands well it cost 760 septillion while if youre gonna buy 100 oil company for your 500th oil company it will cost just 173 septillion would you look at that you will spend 587 sep just for that cmon no way this is unfair btw realy asap playerhippo games because this is unfair click the "+" button so everyone can see this