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Comments for AdVenture Capitalist

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XdaywalkerX

Aug. 30, 2014

Under rating threshold (show) I love the random factor to the micromanagement. The way it prevents you from learning to time it perfectly keeps you on your toes. It could do with some balancing though. I'm at about 1 septillion angel investors and burning out the micromanagement usually gives me plenty of $ to afford the fine and still turn a profit. A harsher fine would make it more risky for the reward you can get.

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(-2)

Tyger1107

Aug. 30, 2014

Under rating threshold (show) I enjoy micromanaging, bu it seems a bit jumpy sometimes, like it could overdo itself by accident because I didn't let off really far back.

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(1)

Gaamoon

Aug. 30, 2014

Under rating threshold (show) (Now, once you’ve purchased a manager for your business, you can press and hold the progress button to make it go faster!) ..... in my opinion meh.... could be better yes ?

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(-1)

thinkthelink

Aug. 30, 2014

Under rating threshold (show) @mnjiman what are you talking about? you only have to wait a few seconds to rehire if you over micromanage

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(-1)

Dusty8807

Aug. 30, 2014

Under rating threshold (show) At first I thought the jumpiness of the micromanagement progress bar was a bug. Now I'm thinking that the Devs designed it that way intentionally, to create a risk factor for more aggressive micromanagement strategies. I also like that when you release the mouse button you have to wait for the cooldown before reclicking. This stops people from going click-happy in an attempt to "bounce" the bar at a constant level.

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(8)

ElectricMatt

Aug. 30, 2014

Under rating threshold (show) snoop dogg

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(-1)

mnjiman

Aug. 30, 2014

Under rating threshold (show) 1) Red indicator is hard to see. 2) Players are punished badly if they are late in the game, waiting several days to buy a single building. These people are more likly to use the micromanage button yet if they mess up, they have to wait several days more just to rehire? Suggestion add option to wait 6 hours to rehire and a lower price.

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(8)

Maccos1

Aug. 30, 2014

Under rating threshold (show) Loving this game, been playing for 2 months or something crazy like that, amazing.. just amazing.

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(5)

johnhenry323

Aug. 30, 2014

Under rating threshold (show) I like the idea of the micromanaging, but I'm not sure I like the growth rate of the red bar. It's very jumpy. Is it possible to get it moving at a smoother rate?

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(17)

layt99

Aug. 30, 2014

Under rating threshold (show) Everything says "Time Remaining: 09:05:14, and no matter how many times I reload the game or import my saves, it still doesn't work for me. Can you help a fellow capitalist out?

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(1)

Traian_Basescu

Aug. 30, 2014

Under rating threshold (show) Bun joc. 5/5

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(1)

tommy9512

Aug. 30, 2014

Under rating threshold (show) Micromanagement bug: When you reset when there is still the red bar going down (i haven't tested it when it's full just when it's partially full) then the bar stays and locks up that manager. Not a big deal as the red bar goes down fast, but it is "wrong".

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(2)

Amalo

Aug. 30, 2014

Under rating threshold (show) How about not completely screwing my profits when a manager quits? It shouldn't take hours to rectify one second of damage.

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(3)

zeruel132

Aug. 30, 2014

Under rating threshold (show) You need two things now: 1) Overtime/Micromanagement upgrades (Red bar fills up slower) 2) Less jiggering on the red bar. Sometimes the bar teleports to the max. and it's very frustrating.

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(5)

adrienjcg

Aug. 30, 2014

Under rating threshold (show) I love the "micromanagement" idea, but I think it wasn't very helpfull. The increase are very important, but for a very short time.... Maybe you could make them stay a few sec after we stop clicking...Or some progressive decrease. And, can the "micromanagement" bar became full with a constante speed ? I didn't like the microsteps they do, you'r always afraid to go too far. Thanks for this splendid game !

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(1)

bobertsmithson

Aug. 30, 2014

Under rating threshold (show) neat

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(-2)

Parasites101

Aug. 30, 2014

Under rating threshold (show) I'm loving this latest update!

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(0)

Athang

Aug. 30, 2014

Under rating threshold (show) Just a suggestion that may be way over powered, but what if you made the bonus from the anti-idle permanent? In the process, also make it MUCH much smaller (maybe 10% increase with a full bar) and a longer cooldown. Maybe there's a reason you decided on doing it this way, but this seems to make it less overpowered, and since the bonus would disappear at resets, it wouldn't be too massive a help.

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(-2)

j33us

Aug. 30, 2014

Under rating threshold (show) The micromanagement bar doesn't increase smoothly, and it probably should.

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(0)

chipgeek_jr

Aug. 30, 2014

Under rating threshold (show) I just realized the oil refinery will take 8 seconds when you have 400 of everything. (It starts at about 10 hours)

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(-1)

brunoscotto

Aug. 30, 2014

Under rating threshold (show)

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(-7)

Athang

Aug. 30, 2014

Under rating threshold (show) Right before it maxed out, I took a screenshot. Based on that, the anti-idle feature boosts the rate you earn money by about 170x (I went from 2.17 novemvigintillion to 361 novemvigintillion per second.) Some people complain that this makes the early game too easy, but I think it's exactly what the late game needed.

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(0)

Alakbar234

Aug. 30, 2014

Under rating threshold (show) I'm stating to think some of the names for numbers may be made up

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(-1)

wolfymaster1

Aug. 30, 2014

Under rating threshold (show) this game is awesome!

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(-1)

pitagora16

Aug. 30, 2014

Under rating threshold (show) it would be nice if the micromanagement would get some upgrades, like faster cooldown, auto rehire and cheaper rehire

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(2)

Gamerboy98

Aug. 30, 2014

Under rating threshold (show) Idea: Micromanagement speed increases would stay until it fully cooled down, but then increase would simply decrease to base value when held for too long.

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(-1)

Mithrandir47

Aug. 30, 2014

Under rating threshold (show) Micromanagemet = How to put adrenaline in an idle game. Yeah, used "adrenaline" and "idle" in the same sentence...

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(3)

feeenz

Aug. 30, 2014

Under rating threshold (show) I kinda hate that the anti-idle part is _that_ powerful. Over a course of 2 2 minute test periods with and without micromanaging, the micromanaging was 6 times as strong with messing up the topearner twice. For me this update killed the game.

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(1)

Darkantos

Aug. 30, 2014

Under rating threshold (show) I would like it if when we stopped holding down it slowly reduced the CPS rather than just stone-cold dropping down. It seems a little silly to wait at the original when it still increases and does so in an anti-idle way.

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(0)

Marihseru

Aug. 30, 2014

Under rating threshold (show) hey i lost my 3x multiplier

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(1)

RocketZX

Aug. 30, 2014

Under rating threshold (show)

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(-11)

KatM13

Aug. 30, 2014

Under rating threshold (show) +1 if you think this game needs kongregate acheivements

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(30)

extreme408

Aug. 30, 2014

Under rating threshold (show) Like the upgrades, he game was getting a bit long in the tooth for me. :)

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(2)

manguydude2

Aug. 30, 2014

Under rating threshold (show) make the red bar slower on over time

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(2)

deleteduser

Aug. 30, 2014

Under rating threshold (show) I wish we could have two save files. I don't want to reset my main game, but it would be nice to start from the begining again as well.

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(20)

ChoirBoy101

Aug. 30, 2014

Under rating threshold (show)

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(-7)

nothingmattered

Aug. 30, 2014

Under rating threshold (show) MICROMANAGING rocks! first at the higher levels (I only need to move car wash and newspapers to 2000 at this point) it GIVES YOU SOMETHING TO DO -- advice: dont run your company drunk, many managers quit =P

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(6)

reeljd

Aug. 30, 2014

Under rating threshold (show) I saw it said before but just wanted to reiterate that I think if you want to keep the micromanagement idea, have it lock up for a time if you hold it too long, but don't penalize us for it. Especially when the bar can sneak up on you

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(3)

Waddleman

Aug. 30, 2014

Under rating threshold (show) Oh, nm, its the ROW you click and not the purchase button. Should probably make that a bit more clear =p

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(2)

aegisomega

Aug. 30, 2014

Under rating threshold (show)

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(-3)

Waddleman

Aug. 30, 2014

Under rating threshold (show) Looks like the micromanagement feature does not work on a touch screen. Holding down a progress button just either opens the right-click menu or merely makes a purchase when you let go.

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(-1)

Poedelz

Aug. 30, 2014

Under rating threshold (show) Next goal : 1 Googolplex God help me.

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(0)

n8parks

Aug. 30, 2014

Under rating threshold (show) I like the micro concept but I would much prefer that it just maxes out and has that slow reset than a penalty for doing it too long. or how about a daily visit to one of your investments where you can indefinitely click the button to gather its income for a 24 hour period until you change the location for the next day.

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(1)

BudLobster

Aug. 30, 2014

Under rating threshold (show) Disregard my last comment, the newspaper multiplier doesn't work if you haven't purchased the managers.

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(0)

BudLobster

Aug. 30, 2014

Under rating threshold (show) Has anyone else noticed, since the update, that the newspaper isn't adding the extra multipliers?

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(0)

Blowarium

Aug. 30, 2014

Under rating threshold (show) This game is awesome. Nice dev team, listening well, upgraded frequently, best idler ive played. And i played a lot of them.

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(1)

WinniebernaT

Aug. 30, 2014

Under rating threshold (show) Im sure theres so many peoples addicted to this game,theyre so addicted they didnt even see this coment :P

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(0)

Maartne

Aug. 30, 2014

Under rating threshold (show) i'd like to have an overal money/second meter

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(3)

MarkkuTuovinen

Aug. 30, 2014

Under rating threshold (show) Finally! At least 2000 of everything. Even Newpaper Stands. Phase 1 complete.

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(0)

DarkRaines

Aug. 30, 2014

Under rating threshold (show) Spent silly amount of time just sitting here looking at my money go up. Now i have a reason to. Nice one. Brilliant game

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(2)

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