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Please make the button for the ai upgrades more clear. if you have no idea that this is a button, you will search forever.
just found it because of the comments.
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it still oozes tons of charm; love that the phone's back in hand; nice to see the oil bar fill up quicker finally!; achievement popup is better, but still would like to not have it hide the total, esp during a reset when you're upping back to previous levels and don't know where you're at w/o counting in your head; love to see micro come back maybe by pushing the icons and perhaps watch them animate as you get more cash if it's possible w/o lag; and still hoping there'll be a stock market watch someday and a buy/sell button depending on market fluctuations. cheers and veneers for labor of love you guys have poured into it all so far.
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Did people hate the micro- managing or have you not just added it to this new version. I really like the idea of taking risks to speed up the process.I hope that you guys are able to add it into the game again
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Thank you for changing/ fixing some things so soon. That first phase 2 update took away from the playability a lot and it's good to see some remedial activity. The achievements still block how many doughnuts you have and I'm still not keen on the tabs openining over the main screen and then closing them. I preferred the constantly on screen/ swapping between tabs idea. The new graphics design isn't to my taste, but that's superficial - it doesn't affect the playability.
I hope you bring back micromanagement soon but well done and thanks for listening to the feedback.
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Scroll wheel support turned out to be too sensitive with windows default settings you skip rows on the achievement window
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Okay, I'm sorry but as someone that has been playing this on and off during the 'first phase' of the game, Phase Two takes things and screws it all up. Angel Investors were pretty much my main form of income thanks to their upgrades, but since a chunk of those are gone - save for being upped to around six percent bonus instead of the twenty in the first version - and that the style is something that I feel I will probably NOT get used to as opposed to the UI it was previously at, I feel that this gem of an idle game will go down the route of tablet games; Going from great at the start to boring, forgettable, and littered with microtransactions.
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I really appreciated the update, and I completely understand the desire the change the design and make it look more stylish -- in fact, I think most people complaining that the new one is "confusing" are just used to the old interface and are resistant to change. To me, the *only* issue I have, after the recent changes, is the loading time of the menus. The achievements and the upgrades take one full second to load; it may not seem a lot, but considering that before the load time was virtually zero, that's a huge change. And a little nitpick about the achievement popup is that it's still covering the number of donut shops. It's not terrible, but I thought, would it look too clumsy if it was tilted downwards, instead of upwards? That way you could use up that vacant corner area without having to make the popup too small. Just a thought. Other than that, I think the game looks more appealing now, which for new players is probably nice.
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I know this is not good news for you guys, but this version just took most of what was fun from AdCap... the simplicity. But please don't get us wrong, we are just upset that you guys probably are taking the game in a different direction from what we were expecting. The new interface is FINE... ... FOR MOBILES ONLY. For computers, it feels as slow as a dumb port from a mobile game. Please, just look at our comments and read them carefully. I bet most of the comments here just speak the truth for us all. For now all I can leave is a check list that I bet many others will agree that will put the game back on the right track: [ ] Remove the lag completely (like any idle game should be) [ ]Interface for computer different from the mobile interface [ ]More stuff to actually do (at some point the prestige system will get boring) [ ]Less focus on the prettiness and more focus on the usefulness. We love you, please come back down here and [ ] answer our comments!
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Update 2.0.1 makes the switch between the Cash and AI upgrade screens seem like it's merely some kind of icon in the top-left. This needs to be improved, otherwise newer players may not discover this
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A little bug with the mouse wheel scrolling, you seem to scroll the length of the screen each "notch" on the mouse wheel, which is a problem since you can't actually see the full screen. Basically, scrolling skips things on the lists.
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just want to say special thanks to all the fix and all the devs work so hard for this. keep up the good works. and thanks for listening to many of us
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Since the UI is kinda confusing and hard to understand at first (I assume this is the root of the scrolling buy buttons) what if you made a help button that covered the screen with an overlay (ex. show buy near the buy buttons and explain all the tabs and stuff) This might help not only now but also if there are any UI changes in the future. Just a thought.
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I don't know if my oil revenue either isn't displaying correctly (I hope!) or isn't calculating correctly (probably), but it's an apparent issue. With the speed ugrades it completes twice per second, but the cash per second display shows roughly 60% of my per completion income instead of double per completion.
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so i've tried all the "fixes" in the forums but i still am unable to play. i only get the backgrounds (which are pretty). i asked for help out here a little while ago and got a negative one for my trouble. does anyone out here have any ideas on how to get it working correctly for me? thanks for your time...
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Well, wish I could weigh in on the UI debate but I've tried two browsers and it won't load for me. Too bad, really like this game.
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I think I'm out... I have "23.142 quattour decil'n" angles... but the new upgrade does not allow me to see any thing I can buy. I restarted thinking I bought everything, but it still shows nothing I can buy or upgrade.
I have had a great time playing it, and maybe I will get my life back now, But the new change makes it impossible for me to play.
Thanks for for the great play while it lasted.
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Why can't we see the current number of Angel Investors when we're doing Angel Upgrades? Would be very useful / helpful so we don't have to go back and forth to decide if we want to spend that many...
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Why fix what wasn't broken? The old interface was just right for the feel of the game. This new one seems like it's trying too hard. The old one was clever, because the game was never trying to really itself seriously, at the beginning, at least.
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oh yeah, and what's up with all these different final achievements for each business ? normalize everything, make them all get achievements up to the same number. change the prices and create new achievements for all business up to the same number. before Phase 2 we could at least use the "have X of all business" as some sort of progress check, now we can't even do that.
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well, this update was frankly quite underwhelming. the new art style, while pretty, is hugely unpractical. the rotating "buy !" on the prices is a distraction and slows production. the new UI incredibly BAD for PC players, who are the majority. there is too much empty space and too much screens and lateral scrolling. no scroll bars, unacceptable on a PC game, which this is. no indication of where the import/export buttons are
no real improvements have been made. if this is all you're gonna do in Phase 2.0, at least give the old UI. it looks better, is optimized for PC players, and isn't full of useless scrolling and unnecessary screens.
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The new interface is just awful... just awful ((( blinky, overexpanded and totally kills the feeling of the original game (
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maybe i'm stoopid but, seriously, i can't find my stands. i seem to be making money but i don't see my stuff. where is it? please help...