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the biggest problem for me was that the balancing act uses the right hand on the left side of the screen and the green boxes bit uses the left hand on the right side of the screen... too much confusion when youre already trying to multitask. 3/5
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If you change the left part of the screen with the right part of the screen, this will become the skill-based "try to multitask each game" game it's supposed to be. Now it's "damn! I keep misusing right for left and the other way around!" game, which is annoying at best. Change that, and you've got a fantastic game.
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wow, the fact that i use the right hand for the left part of the screen and vice versa screws me over bigtime. Other than that. gg
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the only thing I would say is it would be better if it started with a different game everytime. The beginning really is monotonous.
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I think the difficulty isn't so much in the coordination, but in the fact that you can't focus on 4 different things with your eyes at the same time. This is fun for about 10 minutes, but the simplicity and frustration really only nets you a 2/5.
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Having the square on the right and the balance berm on the left messed me up. It's like trying to make you're left hand and right foot tap one beat and you're right hand a left food tap another.
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Wow that is tough. Kinda makes me think that its sorta like playing a drum set where each body part is doing something else.
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85,whenever i started wondering whether wasd or arrows move 3rd game it was getting tough. But when space bar came i couldnt handle 3 critical situations at once ^^