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game is absolutely amazing especially with the unlimited energy and finally a game that requires energy but you can practically play forever
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Training lower level monsters you want to use in your party is pants-on-head retardedly annoying. Unlike in Pokemon where you have slots that aren't forced into fights to sit your babies in and let them leech, the limited number of free slots means that level ten you're trying to buff up gets dragged into fights with level 40s on a pretty consistent basis. And when it dies it doesn't get exp, which simply prolongs the problem.
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if u added something likemaybe a way to get eggs for free and not have to use the incu would give this game 5/5 but i can only give it a 4/5 now
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Is it possible for me to use my facebook login to access my save over there, through this location? And is there cross locational compatability? (Will people pointedly not using facebook, ie, here, be able to interact with people who are?)
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Hi, i know that i said this already, but im gonna say it again.
I have an old computer, but i really enjoy this game, so could you make an option to turn off special animations or make the background simplier so i and maybe some others who have an old computer would enjoy this game with less lag.
Even with Low graphics im kinda lagging, so, thanks if you see this and do something about it. <3
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Please make capturing beasts with the regular capture device a bit easier for most critters? right now, even some uncommon ones i get down to less than 5% hps, and the capture rate is still less than 10%! I think it should always be directly inversely proportional to damage done, period, for EVERY critter. If you do 90% damage, you have a 90% chance of capture. Can cap the capture rates for rares at 60%, elites at 30%, epic at 10%, and make legendaries the only things that can't be caught with a regular trap.
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im no hardcore pokemon fan but i must say that THIS is by far one ofthe best turnbased strategy games i have played in my entier life. you made it easy to understand but complex to master. thank you cincerly from me and keep up the good work :)
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I really enjoy this game, but since i have an old computer, this game lags for me.
Could you like, put options to turn off some animations or something?
That would really help me, and MAYBE some other players out.
Thanks.
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There is a bug in which the metal type of a captured beast is not reflected in its stats; meaning two captured beasts that are identical in every aspect (species, level, gem) except metal type will have the same exact stats even if one is iron and the other is titanium. Please fix this.
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you could to mabye make a free spin a day and in spin u have 50%chance for 1 star gem 40% for 2 star gems 20 for 5 star gems and 5 % for 10 star gems if u like r°this idea hit + so the dev can see this and add this thx for reading :)
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I like tyrchon's idea about no one move penalty when switching beasts but i think knowing what your opponent is sending out would make the game too easy
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You could give a few star gems in the game, it won't bother you guys in cash, it will only help 'cause players will want gems faster, so comes te buy
And sorry about the bad english :P
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ey game dev, I've noticed that the enemies always strikes your lowest leveled pet/beast, is it fine? thought it must be randomed. ?
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I think it would be very helpful, when playing against another person/npc, if when you knock out their beast and they are about to bring in their next if you were allowed to change beasts without the one move penalty that results in automatic damage. That way if you know they are bringing in a Flame type you don't have to be stuck with you Flame type out you can bring in a Water type. Also, announcing what type is about to be brought in would be helpful.