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hello May. 5, 2013
Under rating threshold (hideshow) can you please separate the quests accordingly to each planet? i find it annoying scrolling through to find the quest for each planet.
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I would like to say great job! i have been looking for a good game like this for a while now. I'm glad to have actually found it!
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I believe there is a glitch in pandora 40 (Final Lesson). What occured is that I finished the quest but didnt collect my rewards. The allowed time expired after my monsters gained experience. I was teleported back to the outside of pandora and clicked on my daily. The screen turned black and I might have lost my daily. Thanks.
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@DracosBlackwing Agreed....We should even see players in dungeon moving as they command their character and there should be a dungeon chat while fullscreen
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I'd like to see in game chat. Playing this on Kingregate, you can either have the screen open so you can see the chat there, or you can have full screen and play basically alone. This, as one other player once put it, is "a very lonely game" for one you can get invited to dungeons in and so on. It needs a more social aspect to make things more enjoyable. Maybe you can do a version that lets Kong and Facebook players integrate chat into the full screen mode somehow?
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The one thing that has to be changed is the out of game chasm challenge time running out, so your beast can heal between fights
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Massive connection problems... not so bad normally but I'm working on the Pandora's temple challenge. The lag is so bad that I'm not getting credit for battles, each action takes longer than a minute to complete and then challenge times out.
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I would like if there was something to offset the wandering monster's habit of focusing weaker monsters. Maybe a formation thing where you can place your stronger monsters more forward of the weaker ones to reduce damage by having them in the "back rank" or something. As it is, if you bring your starter and any other lower level monster to the field, your opponent instantly kills the weaker monster. This very effectively prevents them from leveling at all, keeping them your weakest monster. Putting the weak ones in the front two positions also seems to backfire, as for some reason they seem to be almost TOO weak, dying to even low level monsters for an inordinate amount of time before they improve any. I'd like to use my new monsters, but would prefer not having to hang out battling random lvl 1s on the first board in order to level them up.
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Adobe Flash is loading into RAM without stopping until it is full and I have to reload the site again to return the counter to zero and to play well again ..