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It would be cool if all your beasts roam around your homeworld, and not just those in your party; that way your neighbors can heal/revive the ones that need them.
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Is there anyway to restart one's account? I didn't end up liking my starter and would prefer not to have to make a new account on kongregate for this game.
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You need to be able to change out a beast after you KO an enemy beast immediately (so you don't lose a turn) + if you agree
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It took my fuel and di dn't transport me to the planet because I hit escape. . .
Shouldn't it take fuel AFTER I get to the planet?
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If you are going to copy Pokemon, dont forget to copy the good things, like get exp after each KO, not at the end of the battle when only the still standing beasts get exp. Also, awful memory problems 500mb right now, without sound music and low quality. 1/5
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Why does the breeding take two hours? I've managed to cut mine down to 60 seconds lol http://public.madeinengland.co.nz
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Why not just move to your own site and make your own engine to run off of to kill the lagg flash creates I mean it has become unplayable with all the lagg :\
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i would love to be able to move the camera with the keyboard instead of the player. maybe split the controls so that arrow keys moves the player and QWAS moves the camera, instead of both moving the player
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I think it is a bit stupid that if all of your monsters are not faster than the enemy in a 2 vs 2 or 3 vs 3 battle that the enemy goes first and attacks your weakest monster all at once I have a level 29 27 and 10 and it was level 9 foes and all 3 of the level 9's ganged on my 10 and killed it and the 27 or 29 didn't go first?
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Great game, and it's not a money sink just to play either.
I only have three suggestions for this game:
1. The ability to trade items and beasts between friends, or a way to list beasts and put them up for trade in return for other beasts; give this ways to specify what exactly you're looking for, or the ability to randomize it for a beast of equal rarity.
Sort of like the Pokemon Global Trade Station.
I don't know if trading is already implemented, but if it is then I can't find it.
2. A way to adjust battle speed. I don't know if this is already implemented, but I can't find it.
3. A way to adjust graphics quality. Again, can't find it.
I'd very much appreciate if these three things could be added, or be made easier to find; i'm sure other players will appreciate these as well.
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I think if there wasn't so much emphasis on the crystals in game, I would probably enjoy it more. I've already fallen into a money sink on another game before and dislike when there is so much emphasis on spending actual money.
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Damn it, the game crashed right as I was getting out of a boss battle. I reload the browser and my KO'd creatures are still KO'd but I have to spend the money to heal them AND fight the boss again. Grrrrrr!
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$75 for a freaking pet!? Is that a typo or are you guys actually more delusional than EA? You can make money on FTP games without being absurd about it.
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@sirmustapha, I agree with 3kfd769. there are a lot of folks that have been able to create a good, solid, varied, versatile team by knowing when to bring in their weaker beasts and keeping them out of party when it's a fight you can't predict (i.e. trainers, pvp). You could also train your beasts on the times you're not playing. Tickets are pretty easy to come by. Like 3kfd769 said, the A.I. is similar to a lot of players that attack the guy you know you could kill quickly.
in lots of MMO's, the balancing at the start / middle isn't quite there... but in end game, it starts to pan out.
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@SirMustapha: I think the AI is actually quite good. I mean, I know for a fact that if I was battling manually, I would destroy the lowest level guy first. They act a lot like players, and I think it is a good challenge to level up your low-level guys.
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The lazy, awful AI infuriates me. It's obvious that the game developer didn't want to spend more than 2 minutes crafting a decent AI that puts up a good challenge and make you actually use your brains. Instead, the enemies simply gang up on your weakest creature, thus depriving them from the experience points so they won't evolve, and thus it's hard to create a good, solid, varied, versatile team. Pretty much ever battle is either an easy win or an easy lose, no need for tactics required. The game is, essentially, all about grinding. It doesn't reward skills, only patience and/or willingness to use your credit card. On the other hand, it's hilarious that you can just refresh the browser and quit any battle, at any point, without penalties. That's the only good feature of the game, so, please, don't remove it.
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Blackholed, the game is fine for F2P players =P
Oh, also, Insomniac, could you maybe separate gems in-game to offensive and defensive categories? I just hatched an Emerald Skoone, and have an Opal Shard, and would much rather have Opal to Emerald for the offensive bonuses to an offensive beast, but can't change my Gem.
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man there is nothing wrong with this game and even if copies pokemon so what at this person is making a good game. :3
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This game seemed innocent enough at first. A cute little flash game, obviously inspired by Pokémon, and made multiplayer! What else could you want?
But under the cute appearances, the actual goal of the game is revealed step by step as the player plays through the tutorial mission; making money. This game hasn't been built as a game; everything reeks of greed. Every resource, every element from the world is an excuse to spend money.
This game isn't a game, it's a giant engagement wheel, it's been built as a mathematical and psychological tool to suck more and more money out of player, one dollar at a time, one hour at a time. "The players will come for the cute characters, and stay for the cruel mathematics".
I don't know how you can sleep at night building games like that, and I sincerely hope it comes biting you in the ass some day. You're what's wrong with the videogame industry, preying on people with such despicable tactics covered in sugar to mask their true intent.
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OMG my internet connection reset when i was about to use a gold orb and i just picked it then was on my second creature's choice and when i get the page back i lost that gold orb how about making an undo button or back to change the previous monster's move and not using the item UNTIL it is used in battle not when first selected
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I hate it so much! Spend again star gems by incident (for useless things) because there are buttons everywhere and no conformation request. Destroys the good game..