Games Achievements My Kong Sign In

Comments for Cursed Treasure: Don't Touch My Gems!

« Back to Cursed Treasure: Don't Touch My Gems!

deleteduser

May. 13, 2010

Under rating threshold (show) Ninja's are evil, cant get brilliant on everything coz of them T_T

+ - !

(0)

deleteduser

May. 13, 2010

Under rating threshold (show) All I can say is that the orcish tower becomes rigged in the end, other than that, great game. Can't wait to play the sequel and hopefully give it another 5/5.

+ - !

(0)

jebelbryan

May. 13, 2010

Under rating threshold (show) Great game. A different approach to a TDS that requires a bit more thought and planning than many others.

+ - !

(0)

fecc

May. 13, 2010

Under rating threshold (show) I have already 14 brilliant ratings, only level14 left, but that ninja boss is irritating. A hot key for the spells would be great.

+ - !

(0)

deleteduser

May. 13, 2010

Under rating threshold (show) Good work Greg awesome badges.

+ - !

(-1)

CaptainCoolGuy

May. 13, 2010

Under rating threshold (show) If you hold shift while casting a spell or placing a tower, you don't have to select it again to cast/place again. This makes ninja bosses much easier to beat, particularly level 14's boss. Just hold shift and click like crazy.

+ - !

(3)

deleteduser

May. 13, 2010

Under rating threshold (show) Why don't they make a new badge: max up one skill like the orcs, undead or demon?

+ - !

(-1)

JDW13

May. 13, 2010

Under rating threshold (show) MMMMMM, this is a pretty good game! Standard TD with RPG/Gemcraft elements, always a nice one. Plus you get to be the badguy? Oh, oh, OH, I'm bein' SUCH a dirty badguy!!! Plus the graphics are pretty good, and the interface (despite the complaints) ain't that bad. Gotta dig this mess, man. 5/5, I'd give it more if I could.

+ - !

(-2)

deleteduser

May. 13, 2010

Under rating threshold (show) Awesome, badges.

+ - !

(-1)

Flooded

May. 12, 2010

Under rating threshold (show) Amazing badge graphics greg, and such good artwork from the game.

+ - !

(-1)

soltut

May. 12, 2010

Under rating threshold (show)

+ - !

(-7)

strikeoutsrus

May. 12, 2010

Under rating threshold (show) the fast ninja boss in later lvls is the hardest. make sure a full upgraded tower burninates him or a full upgraded sniper tower critical hits and poisons him or maybe a fear/freeze with large damage. Then you simply drop 4 or 5 fireballs at 100 gold cost / 500 mana. Sell lower towers that might hit him first.

+ - !

(1)

LidoViet

May. 12, 2010

Under rating threshold (show) When up against a ninja boss, dont forget to turn off 'speed up' button

+ - !

(0)

Kurt5

May. 12, 2010

Under rating threshold (show) Nothing to original in the game but at the same time it was done very well. I agree with most comments here, adding a endless level at the end would be a nice touch. Other than that the largest change i would like to see in a sequel is a reset skill button so i can easily try out the other skill chains and explore more of the games abilities. Anyways, great game, can't wait for the sequel, would be cool if it was longer.

+ - !

(2)

deleteduser

May. 12, 2010

Under rating threshold (show) Upgraded-fireball spam boss ninjas to kill them before they get to your base to earn your get Brilliant badges. Hold shift to click-cast multiple fireballs quickly.

+ - !

(3)

deleteduser

May. 12, 2010

Under rating threshold (show) To kill ninja champion, build crypts with freezing upgrade. Then use frenzy when it uncloaks. Hope this helps :)

+ - !

(1)

deleteduser

May. 12, 2010

Under rating threshold (show) great game in all ways except for mission 14. the hard badge is more frustrating than anything, since you have to hope your towers shoot at the same time to kill that last ninja boss.

+ - !

(-1)

Callanthae

May. 12, 2010

Under rating threshold (show) Great game. Surprisingly strategic with the use of spells and the different types of enemy. I really like it!

+ - !

(-1)

deleteduser

May. 12, 2010

Under rating threshold (show) im a bit more happier that they added a most recent box, but i still think they should have the old 'next page, previous page'.

+ - !

(1)

cupz

May. 12, 2010

Under rating threshold (show) I'm sick to death of tower defence games, but this one is actually pretty good. 4/5

+ - !

(1)

Templar3000

May. 12, 2010

Under rating threshold (show) Good, the badges are here!

+ - !

(1)

deleteduser

May. 12, 2010

Under rating threshold (show) Badges, Finally ^^

+ - !

(0)

deleteduser

May. 12, 2010

Under rating threshold (show) Lol i killd a mob when he was cariening a gem just before the end of the level and the gem just lied there the hole time no one pickt him up :P

+ - !

(0)

deleteduser

May. 12, 2010

Under rating threshold (show) 5/5. nuff said.

+ - !

(1)

gmsp123

May. 12, 2010

Under rating threshold (show) yes a recent comments section!!!!!

+ - !

(2)

deleteduser

May. 12, 2010

Under rating threshold (show) Hard badge should be Impossible. Either that or I suck at TD games.

+ - !

(2)

deleteduser

May. 12, 2010

Under rating threshold (show) So hard to kill the boss ninja on level 14... 5 meteor's doesn't do it and he's hidden so nobody else can attack him.

+ - !

(0)

Tartare

May. 12, 2010

Under rating threshold (show) Not true... dens have the highest straight DPS of the three tower types. This becomes important when you're trying to brilliant later stages and typically end up having 0.5 seconds to kill some ninja boss between the time he destealths and the time he touches your gem.

+ - !

(0)

kmann100500

May. 12, 2010

Under rating threshold (show) well done kongregate

+ - !

(0)

deleteduser

May. 12, 2010

Under rating threshold (show) Champion Ninjas >:C

+ - !

(2)

Jpwrestler49

May. 12, 2010

Under rating threshold (show) Great game although i would like to see a more detailed Tutorial I might have just missed something but i would like to know about the effects of radiance more. Something about making them more vulnerable to other towers was it had in the tutorial.

+ - !

(0)

brandonbmab

May. 12, 2010

Under rating threshold (show) they should really have achievments for this and MORE TOWERS but still a great game 1000\1000

+ - !

(-2)

lkjmnbgg

May. 12, 2010

Under rating threshold (show) deniska: I'd like to point out that you're wrong. There are so many strategies for choosing towers. When I first started out, I used to think that high level AOE temples were the bomb. Then when I found out the the crypt's missiles home, I thought those were definitely the best. But as I played on, I soon found out that the crit den are the best towers in the game. Almost every time, I would put a crit den on a high land. Why? Coz a high level crit den can take out ninjas in 1 hit (before they even go stealth). Besides that, they rock at taking out creeps that are almost at your jewels coz their damage is almost instant.

+ - !

(0)

deleteduser

May. 12, 2010

Under rating threshold (show) Ninjas and Ninja bosses ARENOT IMPOSSIBLE Lots of fully upgraded crypts at the entrance. Ninjas do not stealth until hit once. If that first hit is a freeze, then they get hammered. Why won't you guys believe me? The badge was freaking easy. I didn't use 1 meteor for any stage that I got a brilliant on.

+ - !

(1)

deleteduser

May. 12, 2010

Under rating threshold (show) @Lozai: Add temples at the start when ever possible or crypts. These will make the ninjas throw the smoke bombs early.. then find the timing for when they pop out and blast them.. they have low HP so easy as long as you hit them early. Option B: Save all your mana for fireballs!! BURN suckaz! ;)

+ - !

(0)

deleteduser

May. 12, 2010

Under rating threshold (show) Lol.. WOW.. Nice response on adding badges!

+ - !

(0)

ellephoants

May. 12, 2010

Under rating threshold (show) Agh! Getting 'brilliant' on level 3 is impossible. -.-

+ - !

(-2)

deleteduser

May. 12, 2010

Under rating threshold (show) Excellent game. 5/5. Elegant, fun, polished. Agreed with others... Most bosses are too easy. Some enemies are too easy (only good for getting gold an experience). Would be nice to have more "progressive" difficulty (after level 25 or so it gets too easy). Crypts are disproportionately more useful than temples, which are disproportionately more useful than dens -- strategy too simple for selecting towers. More levels/maps would be great.

+ - !

(1)

deleteduser

May. 12, 2010

Under rating threshold (show) A "gem" in the sea of Tower Defense mania. I loved the tower's levels, and how their upgraded aspects could change the way the mission played out. You did very well here with the map design as well. 1.) As mentioned before a Spell Hot-Key would benefit the player with the ability to react quickly if a planned set-up doesn't go so well, 2.) also I would like to see more towers, and a greater variety of enemies. The Ninja's were defiantly a pain at first, but you can find simple work-arounds for them in no time. But this was excellent; with marvelous execution. 5/5 ☆'s no doubt about it. I'm in anticipation for a spin-off; or even a sequel. +a Fav & We need a watch button; while I'm on that subject. Thanks man. - James

+ - !

(3)

deleteduser

May. 12, 2010

Under rating threshold (show) I love it, I had all 15 levels already Brilliantly completed, so a simple level 10 map, since i was unsure of the 200 enemy, and bam, 4 badges and 65 points, :D.

+ - !

(0)

deleteduser

May. 12, 2010

Under rating threshold (show) Very interesting and well balanced TD. Probably one of the more well polished best I've seen produced since the Skibi series of WC3. I'd love to see the list of soundbytes for this because the demon upgrade I swear is Aku from Samurai Jack, one of the deaths is #21 from The Venture Brothers and one of the pickup laughs is Dr.Drew. - I'm not a big fan of the Assassins due to the pure RNG Factor, i've had one just miraculously stroll through and it made me frustrated. I'd REALLY love to see some hotkeys put in (123 buildings and qwe for spells) but that's a personal gripe. Nice job on this game. Definite 5/5 on this one.

+ - !

(0)

deleteduser

May. 12, 2010

Under rating threshold (show) Great concept, I enjoyed it a lot. I agree with Klamp that the ninjas are a bit unbalanced, but it's definitly one of my top 5 tower d's. (prolly 3rd - PS gemcraft may be my first, but please... please don't EVER make something that long)

+ - !

(-1)

deleteduser

May. 12, 2010

Under rating threshold (show) The ninja bosses are stupid. They break the mechanics of the game. Little ninjas are great, but ninja bosses have no place in this game. Towers don't matter vs ninja bosses. Ninja bosses turn this game from a great tower defense into "can my meteors manage to kill him before he reaches the gems?" Remove ninja bosses. Beef up the other bosses, because none of the other bosses are any threat, and ninja bosses are entirely outside the mechanics of the game.

+ - !

(2)

deleteduser

May. 12, 2010

Under rating threshold (show)

+ - !

(-3)

truebeliever320

May. 12, 2010

Under rating threshold (show) trying to brilliant the last two levels even with the meteor spell at max is almost impossible

+ - !

(-2)

deleteduser

May. 12, 2010

Under rating threshold (show)

+ - !

(-7)

butterflysigh

May. 12, 2010

Under rating threshold (show)

+ - !

(-8)

Biggums425

May. 12, 2010

Under rating threshold (show) wow badges added today!

+ - !

(1)

deleteduser

May. 12, 2010

Under rating threshold (show) Any enemies that make it out alive should come back in the next round for extra difficulty

+ - !

(0)

Cymes

May. 12, 2010

Under rating threshold (show) @ axemurderer: just place some evileye towers at the entrance , and while the SuperNinja is radiated blast him with meteor. You can also count on dumb luck - if he gets his first hit from a crypt tower , he might get frozen , giving you some precious time.

+ - !

(0)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate