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Nothing that you haven't played before, but very well executed. The card challenge is just that - actually fairly challenging. Which was a bit disappointing, as I already had the card.
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I was doing the last level of one of the maps and couldn't kill the ninja boss before he touched my gems because there are not hotkeys!
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i'm not sure if its been said yet, so great game! those ninja's get really annoying when you're going for brilliants, though. its my suggestion that each tower type have a creep type that it is strong and weak against, i.e. one can see through invisibility, another armor penetration, and yet another have higher accuracy. excellent game, still plenty of room for improvement, especially in the balance.
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Tower and Spell Hotkeys PLEASE.
It's damned frustrating how I try to meteor a LAST-WAVE Champion Ninja and have to keep going back and forth to the button. There goes the Brilliant rating.
I'm sure a lot of other people feel the same way.
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I noticed another VERY BAD IMPORTANT BUG: When one of the crypts (fires the 2-3 balls) fires its balls, and the target is killed before-hand, then the balls simply disappear, whether or not it's supposed to, i think the balls should either be returned to its tower, or attack another unit, this 'bug' could be the difference between getting a excellent and a brilliant, between 20 minutes of your life wasted, or valued.
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I really wish Kong saved games server side. I mean, they track accomplishments server side... Ah well. Not your fault. Best TD I've played. Has both personality and creativity, and although it's annoying in places, it quickly makes sense. Meteor is your friend, gotcha. Really, there's not much to say, this game wins on almost every level possible.
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The game suffers from serious balancing issues. The Temple is next to useless, because it gains exp so slowly, and does so little damage given its pitiful range. The Crypt gains exp too quickly -- even if you don't upgrade one, it can still easily rack up 4000+ exp by the end of a game; its three shots extra shots, range, high damage and the fact that it doesn't shoot so slowly means that early on it takes all the kills and so upgrades so far that other towers become pointless.
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"If you have the 'return gem after 5mins' upgrade, and a bugger takes your gem, but it returns, and they're all in the cave, will you still get a brilliant? "
No, you don't. :-(
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I really like the idea of upgrading values of towers and etc. and I really like the fact that there are different races, really makes it more interesting, 5/5 for me fav for sure.
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best way to level up: farm level 4. 526xp per time done (brilliance). so easy to level up, there ain't no need for a reset skill button cause this way you can get almost all the skills. (max level, I is)
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that really sucks sineporfa, i've never experianced that, i got a question, but i think i know the answer,
If you have the 'return gem after 5mins' upgrade, and a bugger takes your gem, but it returns, and they're all in the cave, will you still get a brilliant? i dont thinks so but idk
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Is it even posible to get perfect score on the last 2 lvls???? I hit them with meteors a lot but, the ninja bos is just to fast....I bet its only posible when jou have a slow PC
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Oh why, why did it erase my save file? I had nearly gotten 15 brilliants, and now? Now I've got to spend another couple of hours just to get the badge I nearly had.
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Also, I agree that hotkeys are desperatly needed. Ninja champions are so fast and can cloak so long that they can cross the entire map and touch the gems without becoming visible once, so towers are absolutely useless against them - so chain casting meteor is your only chance; a hotkey would help immensely with that.
Oh, and while we're at it: I thought making sounds and music mutable seperatly was standard by now (no matter how good your BGM is, after having it loop for a couple of dozen times it just becomes ANNOYING - but having to play in total silence as the only alternative is no fun either) - how often does the wheel have to be re-invented?
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this is a good game, but it cannot be the 1 of kongregate...it cannot be bettere of gemcraft and sonny.... 1/5 for underating it
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i found a bug. i don't know how it happened, but a champion wanted to pick up a gem in the moment it was warped back to the cave. he ran in the direction he moved in the last moment and went off the screen. it was the last wave and the game now never stops.
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TO GET BRILLIANT ON LVL 14 you need to have a maxed out ghost crypt (snow) on each the high ground squares next to the entrances... before you call the last wave on, make sure these are the FIRST towers to shoot the lvl 50 ninja boss (sell other competing towers). If the crypt freezes or disables skill, you will be able to kill the boss easily... if not, it will sneak past and you'll need to try again! Rate comment up to stop people complaining about lvl 14 being impossible to get "brilliant"!
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Hardest Card I've yet seen. I'm probably a noob, but it took me quite a while to get that last "Brilliant". Great game! Quite balanced. I love the 'simplicity' that there are three towers with two paths each. 5/5
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Something I noticed (very annoying): Crypt projectiles that are tracking a ninja simply vanish when the targetted ninja cloaks, instead of just picking a new target (as they would if the target had died).
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Powerslave: What does the tower stat ¨FEAR¨ mean?
It means that the tower have a chance to scare. If it scare a enemy it will run back (if it carries a gem it wil run back to the nest).
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Only two complaints. 1. Ninja bosses are used as a crutch and force a single strategy. Beating them isn't the issue, it's the fact that it forces everyone to use the exact same strategy. Second being that "returned" gems don't count towards Brilliant victory. If all gems are in their starting spot, it should count.
Otherwise, excellent game. Towers are balanced and upgrades are "worth it", and the thing I hate most in TD games is thankfully absent, which is flying creatures or anything that requires a special tower and makes everything else useless. Well done.
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awesome TD, even better than bloons TD and gemcraft TD, although the bosses should have more hp, as it is now they die one second after they enter the screen. 5/5
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I've always had a ninja as the final champion on 15. Today I had a mage...did it get changed for the weak or have I just gotten lucky? I don't think the hints on the badges are fair. Everyone should need to figure out the difference between Excellent and Brilliant on their own. The same for how to hit stealth ninjas.
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Two most important changes/fixes:
1) Add hotkeys for the 3 buildings and 3 spells... if not for all 6 then DEFINITELY for meteor. Hotkeys for 'upgrade this tower' and 'upgrade this tower to specialty tower x' & 'upgrade this tower to specialty tower y' would not hurt either.
2) Add a reset skills button.
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great game.... although im sorry i dont really fell like going 40 waves for the next 6 battles.... 5/5 still though :D has great potential