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Good game 4/5. A couple balance issues would be nice. Crypts are by far the most powerful. They kill everything easily except ninjas easily. Temples are generally weak, and gain xp too slowly. I couldn't ever max a temple with full upgrades even on the last level, even using haste. Ninjas are far too powerful compared to everything else. I would boost all other critters, and drop ninjas to a 3-4 second invis.
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Could you make it so that meteor makes thieves visible for a bit? That way it'd be possible to get a 'brilliant' finish on most maps without focusing your entire strategy on ninjas.
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This game gave me a migraine headache. All of the blowing up and constantly moving my eyes all over the map created this crazy aura thing in my eyes and I couldn't even see my hand in front of me. Then I had a nasty migraine headache followed by a 4 hour nap. Don't play this game for too long!
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Anyone achieved "Brilliant" in the last level ? Even with mana mawed out, I simply can't shoot the second Ninja Champion to death with fireballs, even if he's dazed by HellFire Temple... Spend 8 hours on this game today, achieved all levels "Brilliant" except the last, arg ! Great game !
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Excellent TD! A few critique points though. Ninja Champions are really annoying, especially since the preview of the waves is relatively short and you don't know what endboss to exprect. Brilliant is hard, I like that. Keyboard shortcuts would be nice. W = upgrade, Q and E for upgrade decisions. ASD for spells. More fun and polished than Gemcraft but could use more levels and some more differentiated strategies of the former game.
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what the heck the skeleton makes bird sounds... demon makes deep laughter seems reasonable.. but the skeleton with bird sound?... and idr if orcs make sound...
interesting game.. but is there a way to mute those shouting
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This game is one of the top TD, it needs a stat reset button, achievements and maybe a tower that produces workers to find gems or build other equipment(like passive effect towers).
5/5
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really cool game, though i feel it is abusable that towers get xp per hit and not per damage done. that way you can just spam towers for the first 10 - 20 waves and upgrade them all later so you get massive amounts of maxed out towers.
also i feel the crypt is by far the strongest tower, it gets fear - the only disable - and it deals shitloads of damage. would like to see more upgrades and maybe some balance improvements :) still super nice game, one of the best td i know of
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Possibly the best Tower Defense game I have EVER played!!! I plan on getting Lv40 (Level in which all skillz are maxed =P)
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nice game. would like a tower that can see thiefs... esp the boss thiefs, sometimes you cant throw meteors fast enough to kill them for a brilliant finish =(