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Best tower defence game out there among a heavily overcrowded market. Packed full of features, easy to complete but hard to master.
But the final wave giant invisible ninja? That's a dick move. X(
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i really hate the orcs upgrades they are just bad there is some few god things like height advantage and gold vault NOTHING ELSE IS GOOD. upgrade DEMONS AND UNDEAD. upgraade all of them full upgrade soul vault that is really good
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fiiiiiinaally got the girl pirate person...ill probably eventually come back to this again but not for a while. its a good game but i cant be bothered with it
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Speaking from the perspective of one who loathes Tower Defense games, I must say this works really well. It would be nice to have two mute buttons; one for the music and one for the Sound Effects. The upgrade system is innovative but a little docile for my liking. Overall I give it a 4/5
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Not a bad game at all. The challenge is mainly in grinding up the XP for the upgrades. Unlike the Bloons TD this is not frustratingly niggly about absolutely perfect tactics and that is a good thing. It needs hotkeys, the ability to re-assign all the upgrade points at any time and a unique final boss. The final boss of the last level is ridiculously easy compared to the Ninjas that come before him. One frenzy spell and he's gone.
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Got brillient on all levels now except 14. Ninja boss stays invisible too long to get damaged by anything other than meteor spell (and the one or two lucky hits right at the bigining. Even 5 maxed out meteor spells dont seem to kill him.
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^^ i´m stuck
all enemies are defeated, but the level does not end
i wasn´t able to click "attack" to run the next wave, from the 3rd last wave on
i still get mana, just as if there is another wave to come
shitty bug :D gg tho
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Under rating threshold (hideshow) 1. Add spell hotkeys. I cannot emphasis this suggestion enough. You might call it a demand. 2. Toggle sound should be split into Music/SFX. 3. Add a level after the completion of the main 15 level, an extra 16th endless attack level. It will satisfy many people's request for difficulty, plus it adds another API category to track. Can't wait for the sequel, honestly! You got my 5/5, although I see great potential for even more features and improvement! Keep up the great work!
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Re Ziltoid82: BTW, no 5 meteors do NOT outright kill a ninja boss. Not on mission 14 anyway. Heres to hoping it gets frozen or feared on the first hit.
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last ninja boss on lvl14 has 2.5k hp, with all upgrades its only possible to dish out 2k damage in meteor spells, meaning the ONLY way to get brilliant is to get disarm or freeze on it. which is pretty dumb dont you think. each time you play, you have a 25% chance of getting it. no skill, just pure luck.
other than that level's poor design, the game overall was great and fun to play
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Here is a list of what to do with skill points : Buy nearly everything for Undead first because then you can spam meteors at the enemys (Ninjas mostly :P), then do Orcs because they have good things which can upgrade all of your towers like High ground increased damage and range, make sure you have them upgraded then upgrade Demons (the only good thing about them is the meteors) Hope this helped !
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Very nice game. The key is to hit the ninjas at the very beginning of their starting point and have stong towers in the middle (or end, depending on the map) so that they return to being visible when your strong towers atteck them. Also, metoer helps for the ninja bosses!!
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This game is really great. I enjoy the levels system and the uprgrades you can earn and it has a brilliant concept. However technical features such as a save game mode resolution select system were the real fundamental errors in this game and for the scope of the game, was really curcial. However in all the game is brilliant and fun 4/5. One mark off for minor technical issues.
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1. Add spell hotkeys. I cannot emphasis this suggestion enough. You might call it a demand. 2. Toggle sound should be split into Music/SFX. 3. Add a level after the completion of the main 15 level, an extra 16th endless attack level. It will satisfy many people's request for difficulty, plus it adds another API category to track. Can't wait for the sequel, honestly! You got my 5/5, although I see great potential for even more features and improvement! Keep up the great work!
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Sometimes if an enemy walks into a cave with no gems in, it walks off the map but still exists, making it impossible to finish the level. I think this needs addressing pretty urgently if you're not already on it. Otherwise, great game 1/- err I mean 4/5.
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This game is an excellent tower defense game. The graphics are great and the skill tree is a nice addition. Keeps the game interesting.
My only criticism is the Champion Ninja on level 14. Despite tower defense games being based on strategy, this Champion requires luck. Even with your mana maxed and meteor damage maxed, you cannot kill the ninja before he reaches your gems unless he is (by chance) frozen. It's a very tedious process.
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UPVOTE THis if you think it's helpful.
Assassin waves = undead towers + frenzy ...
Ninja waves = demon towers at entrances to trigger the ninja's power early then undead down the road OR upgrade demon's meteor so that they are cheaper and manually kill the ninja's when they are close ...
Ninja champion = the ONLY thing that works on the higher levels with these punks is upgraded meteor cost and damage and using SHIFT+left click and just spamming the thing. ...
All the other champions = honestly, just upgrade undead towers and use the chill towers all the time and they'll be running away more than approaching
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WOW! What a game! Took me ages to get into a rhythmof slaughtering the people :) Probably the best plan of action: First just finish missions. I got the Easy badge and the the Reach Level 10 badge. IT IS CRUCIAL THAT YOU GET THE UPGRADE FOR THE SNOW CRYPT (So it has 3 charges) FIRST!! Now to get the card you must use the first 4 Levels and the 10 level. The first one you can get in doodle. For the rest use snow crypt the higher ground and dens around that, use the temples around the Treasure Chest thing. Always get the higher ground first and then the mana pool things second. This is my plan for most of the Levels as it is DEFINATELY the best way to Pwn a level :) Keep this comment alive so vote plus!
This game is really fun. Some glitches to fix but overall a brill game! 5/5!
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Assassins shouldn't dodge 50% of the time. They should take 50% of the damage, because it seems, like 95% of my attacks miss, thus i lost all my gems on wave 39/40, because i couldn't hit one single assassin.
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Remove or change the ninja enemies and the ones with the 50 & miss-thingy because those are seriously flawed. Either that or make a new tower that has a super high fire-rate and one that can detect invisible enemies.
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it was a really good game : )
hopefully we will see another one
with new enemies and towers and improved look that the first.
just one thing the crypts? did anyone else after having several of those things hurt there ears?
the make a weird noise that punished my ears evrytime i had it on a normal sound level so i had to turn the sound off xD
if someone else also experienced the same issue please let me know
would like to know if it was just me or my imagination ^^'
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this game is one of the best tower defense games ive ever played, everything is awesome in this game, and very nice to have a 'low quality' option. this upgrade-system is so fetching that i cant stop playing until everything is maxed out. its just a pity that if then finally after several days of nonstop-playing everything is maxed out the game is kinda over. i would appreciate if players could pump even more points into the skills (maybe 10 or 20 or even more), and if there would even more maps, i can imagine that there would be even more fun. :)))
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Best way to earn money easily: Fully upgrade 'Cut Down Study' and 'Cut Down Mastery' to trade 50 mana for one piece of new land and 100 Gold!!!
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@auronk231 You know, the bombarrows stay flying when their target disappears. So if you make 4 of these in a row, the ninja will be hit by 4 bombarrows. Allowing for your meteors to clean him up.
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level 14 is #$@# impossible to beat brilliant!!
the boss is a ninja and a very fast 1... he passes through all defenses, takes a gem, THEN appears again... meteors arent of much help either, his too fast to be hit with 5 meteors
otherwise its a great game!