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Very interesting and well balanced TD. Probably one of the more well polished best I've seen produced since the Skibi series of WC3. I'd love to see the list of soundbytes for this because the demon upgrade I swear is Aku from Samurai Jack, one of the deaths is #21 from The Venture Brothers and one of the pickup laughs is Dr.Drew. - I'm not a big fan of the Assassins due to the pure RNG Factor, i've had one just miraculously stroll through and it made me frustrated. I'd REALLY love to see some hotkeys put in (123 buildings and qwe for spells) but that's a personal gripe.
Nice job on this game. Definite 5/5 on this one.
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Great concept, I enjoyed it a lot. I agree with Klamp that the ninjas are a bit unbalanced, but it's definitly one of my top 5 tower d's. (prolly 3rd - PS gemcraft may be my first, but please... please don't EVER make something that long)
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The ninja bosses are stupid. They break the mechanics of the game. Little ninjas are great, but ninja bosses have no place in this game. Towers don't matter vs ninja bosses. Ninja bosses turn this game from a great tower defense into "can my meteors manage to kill him before he reaches the gems?" Remove ninja bosses. Beef up the other bosses, because none of the other bosses are any threat, and ninja bosses are entirely outside the mechanics of the game.
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@ axemurderer: just place some evileye towers at the entrance , and while the SuperNinja is radiated blast him with meteor. You can also count on dumb luck - if he gets his first hit from a crypt tower , he might get frozen , giving you some precious time.
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So I have played all the way through, and found out it is if not impossible, then very very hard to get an excellent or brilliant on level 15, please add a feature that when ninjas grab the gem they appear because it is not a fair chance.
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This game is fun. But I don't know how to stop cutting trees if I accidentally clicked on it. I hope it can work. I rated it 5!
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and yeah sucks that chat doesn't reset when a new thing is added or theres no way to look at past chat without going to the other link anyway :p well the game has many saves i guess so next time you know what build to go with to beat ninjas ............ unless your lucky and they get feared/ frozen then it's 10x easier
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I know it's been said before, but the specific reason why spell hotkeys MUST be implemented is because there are certain stages which end with "Ninja" Champions where there is simply not enough time to hit them with the required amount of meteors. Even with a full +40% fully upgraded AoE temple (the highest single hit damage in the game, with an additional slow effect), it takes four fully upgraded meteors to finish them off, and they invisibly reach the gems in enough time for three at best. Literally the ONLY other way to defeat them is to make sure they're hit by a Crypt and pray that the 25% chance to freeze triggers on them. If it fails, you have to restart the level. Period.
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Didn't Touch My Gems Badge (hard - 30 points)
You acquired this badge on May. 12, 2010.
The secret? Backbuild first, then after about 10 waves or so, crypts up front. The key is to have a lot of fully upgraded crypts. You hit ninjas hard and stun them so they come back visible and get hit by the backfield. Remember to chop down trees for the cash to build up. It is totally doable though. I didn't even need my meteors for the ninjas.
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This is the best tower defence game i have played in a LONG time!!!!! Great job, I wish there were more levels in this game 5/5
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How do you get Brilliant on level 14? The ninja champion seems like he can run all the way to the gems in 5 sec, nabbing one right before stealth breaks.
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im level 17 and got demon up all the way and getting up the frost one and the ninja bosses are getting easy idk about the orc area didnt use them all that much but they help a lot to get the ninja's to go invisible early
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beautiful game, well made, great upgrades, good variety of enemies, and lastly, my only complaint is that the thief champions are a little hard to kill, especially on lvl 7..... other than that INFINITY/5
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a Max damage +40% fearful tower + 5 full power meteors will kill the lvl 14 ninja boss without freeze or fear. basically build the lvl so that the non boss ninjas are hit near the entrances, even put a single orc next to each entrance. then delete any non-fearful that can reach the entrance after lvl 49. so use only frost on the hills and no orc/demon near the entrances. and you can do it.
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YAY for chat changes! and ninjas ruin this game SIGH why did there have to be a complete them all with brillaint badge :P
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Only complaint is that the only two types of enemies that you actually care about are ninjas, and to a smaller degree assassins.
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Ninjas - no problem - Ninja Champions, absolute BITCH! And thats not my main problem, my main problem is that once the Ninja champs come in, its almost impossible to stop them from getting to a gem, and as such it is almost impossible to get the brilliant medal on specific levels. I am not unreasonable, but I feel that brilliant should be rewarded if you save all 5 gems