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at level 9 i lost all gems and the game kept going...
and i won after last wave...
and i really had all gems stolen...none were dropped outside of the map
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Assassins need to be fixed...at least make the magic fireball hit them every time. Though it doesn't make sense that the area effect attack from the demon tower can miss it, either.
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You have made an excellent game, thank you. It's so intense and lots of cool strategies. It takes a while to learn which towers are better in which situations. I love the ice and the fire towers, but can't figure out why the grass ones are even with my time... I just want to point out that all the comments are extremely positive and people are requesting very specific strategic changes, which is a testament to the great game making you have done. Keep up the good work, man.
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Undead fearful tower with 25% freeze and 40% fear ANNIHILATES enemies the other towers don't even come close in efficiency.
If you want to get brilliant for all levels undead is the way to go.
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Great game except for two issues with the monsters; with the ninjas, their disappearance rate can be obscenely long on occasion, especially as bosses, as has been mentioned earlier. I also don't think it's appropriate that the assassins can dodge magic meteors and fire lasers since they're supposed to just dodge "missiles".
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Very good game except the part when the towers delay shooting all at once. I have found typically on a boss...it wrecks getting the excellent rating. I have found it the worst on lvl 6 so far. Other than that very very good td.
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cons: you need more towers, Theifs are really hard. Pros: lvling up system is good. graphics are good. I like the skill points. The lvling your towers up is awesome too. Multiple path awesomeness. If i could i would rate it 4.99, but ill rate it 5.00= 5/5
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Needs to be some way of getting the stealthed units besides meteors because they are the only reason I don't have excellents across the board
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make the ninjas easier plz cause its just too hard with the ninjas the first wave of ninjas drag the gems out then the second wave brings em out to teh spawn point near impossible >:/
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I hate how assassins sneak in, dodge most of your shots + 2 meteor strikes and run off with 4 gems. >=(
The RNG hates me.
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I like this verymuch.
Couple of thoughts; would like to see more variety in upgrades, since the tower types are pretty set on what they do > (specifically, range increase? rate of fire increase, for the other tower types, if following a certain skill tree). Agree w/ most comments here, mute button, skill reset, etc.
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Ninjas are easy, Build one tower of any kind right at each entrance and then build a ton by you gems. By the time the Ninjas get close to your gems they'll be visible again and will get popped.
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great game except the ninja champion is an automatic gem lose, even when the hit that makes him smoke bomb is a fear he still has time to get a gem and make it 70% of the way out.
1/5 until that stops happening.
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my only complaint is that you can accidently sell one of your towers, a warning box notifying you of what you are about to do would be nice. Besides that 5/5 game.
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Great game!
But it would be nice if the game had more spells like change terrain type and a skill reset button. I hope to see a sequel!