Under rating threshold (hideshow)
Great game, great potential, great playability, I agree with hotkeys for spells.
I like the levelling system on the towers though I tend to find that levelling my towers becomes more of a priority to me than actually building them strategically xD
Love the game, I spend aaaaages on previous levels trying to get more skill points. I spam crypts :D
Under rating threshold (hideshow)
Am I the only one that keeps getting owned by assasins?
Anyway, great game, a solid TD like I haven't seen in a while.
Under rating threshold (hideshow)
okay people DONT EVER rate a game 5/5!!!!! beacause then the game is perfect and a game can never be perfect 0_0 anyway 4/5 great game
Under rating threshold (hideshow)
Hah. Have a game involving the phrases "tower defence" and "games" and it's pretty much guaranteed to go straight to the top of the weekly rankings, however dull and achingly unoriginal it is. This game sucks, hard, but that won't matter to most of the users here. 1/5, although I know that won't do any good - this crap is certain to beat something genuinely inventive like "Hello Worlds!"
Under rating threshold (hideshow)
Finally i got the "Didn't Touch My Gems Badge". It sure was hard and took a lot of time. But the trick is to use the frenzy spell often.
This game would be a lot easier if it possible to increase the frenzy time through a skill. Isn't it?
Under rating threshold (hideshow)
Just 1 of greatest games...I've spent manz hour playing it and it just haven't stopped beiing fun...old TTD style renewed into the cool game! 5/5 :)
Under rating threshold (hideshow)
Hey!!! I've played about 4 hours yesterday and completed 10 levels with "brilliant" status but today I've found that my progress didn't save!!! What a hell???!!!!!!
Under rating threshold (hideshow)
Solid game, but I do think the Ninja bosses are a tiny bit OP. I'm working on getting all brilliants, and while I'm making headway, I feel somewhat like I'm FORCED to spec Meteor just for them. It takes away a bit of the fun- I'd much rather put my points into something else rather than being railroaded into something I don't even like, and nothing else in the game has given me enough trouble that I feel the need to optimize my builds to deal with it. I propose either nerfing the Smoke Bomb or taking away Fast, especially for the boss forms, and maybe beefing up the HP a tiny bit to make up for it. On some of the levels, the smoke bomb keeps them covered almost the entire run to the gems, and that's just kinda silly.
Under rating threshold (hideshow)
It took me 3 days to get the Hard Badge and i have to truthfully say that i never got bored, the upgrades, the leveling, the monsters, the strategies, it's all great, I'd give a 10/5 if i could.
Regards
-Kill
Under rating threshold (hideshow)
Very good game, 5/5. Unfortunately I saw one glitch that messed with me twice already. It is where one of the enemies randomly run through the tower spaces (Snow, grass, rock) instead of the track and I can't tell if they take a gem or what but I can't speed up the next round or complete the level.
Under rating threshold (hideshow)
Level 14 last boss is impossible to defeat IMHO. I try killing him right off, i try attacking and forcing him to drop his smoke bomb right away, i have fully upgraded meteor, and he still has enough life to run to my gems and touch it before he becomes visible again...
Under rating threshold (hideshow)
This is one of the better tower defences I've played, it's not too easy, and not too hard, and the limited towers are balanced out by the skills. 5/5. (I got brilliant on all levels on a different site.)
Under rating threshold (hideshow)
OH LOOK, another Crappy Tower Defence Game, please get a life if this genre of games are the only games you are good at.
Under rating threshold (hideshow)
@KnightKai, @Metawicks, How does this game suck? Please provide details. I'm bad at this game does not count as a valid argument.