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Missions get easier as they get near the end. Like Mission 9; once it goes from 13 ninjas to 2 warlocks, you can just keep it on fast forward. And having a single big guy as a leader is pointless. The worst he can do is steal one gem.
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Wait! The average rating of this game is 4.59, so why does Infectator appears as the highest rated game? Plz tell me if its just im my computer, cuz if its in the hole Kongregate, its a serious error tat must be corrected!
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If your "Attack" button goes out, don't bother finishing the round. It won't end. Must think there is still a guy left, but it sends future waves fine.
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You can kill the hero ninjas without maxed meteor. Especially in the second last level. Just place as many maxed out towers as possible right at the start of the track and they'll hit him before he cloaks. This helps for people seemingly having problems killing him just with meteor.
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If you're careful with your skill points you can get all brilliant by around level 26 or sooner, which means less grinding of levels. Start with Cut Down study and Mastery to get money. Mana Extraction adds to this combo later, and Bounty Hunting helps with money as well. For the ninja killer meteor to work you must have max MANA POOL as well as Meteor Study and Mastery. Basic Training, Soul Vault, and Adoration are well worth it, but skip Frenzy bonuses-- focus on Undead towers instead, pumping Fear and Freeze with remaining points. Return Portal and Mining are useless.
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How on earth are you supposed to beat the 2nd last level without having them to touch your gems?! ninja has 2500 hp. Meteors can hit for 2000 (5*400)... so you need to one-shot over 500 dmg... because even if you hit him as he enters he will still be fast enough to touch a gem...
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This game doesnet load for me, it just gets stuck at "Loading Kongregate API" anyone have any idea what i can do to fix this?
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Poor balancing makes challenge stupidly difficult without lots of grinding. Casual players will be dissapoint. Game isn't good enough to be worth grinding out levels like that -_-; 1.5/5 for generic tower defense with nothing outstanding.
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Amazing game... got the 15 brilliants, and it was totally worth it. Only problem i have is the temples and evil eye towers level up way too slowly... Otherwise perfect. 5/5
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here a enemy guide:
Peasants:just kill them, Rogue:read peasant Knight: has block that reduces damage bad news for fire towers, Bards: gains speed boost by 50%(white light)
towers with high damage and range like ice tower can do the trick, Priest: gain life by magic(green light) so kill them fast, Assassins: this guys are hard to kill because they can evade attack by 50% so use AoE(area of effect/splash) towers meteors might have a problem too so use frenzy instead, Ninja: the worst enemy of all they remain invisible for a few seconds after hit but there some strategies to kill them:- build towers near the entrance fire towers are good -use AoE towers like burning tower because it hits enemies even when invisible BUT it will not shoot if they are still invisible because towers won't shoot if they don't see enemies -use Meteors but use wisely because your towers don't gain exp when you use meteors.
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I think you should do something about assasins being able to dodge splash damage, shorching aura and the comet. It only says misile damage, so those shouldn't be dodgeable if you ask me, and it gets annoying in time. Other than that I give a 5/5, I think it's really fun.
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OMG to get assassins, the ones that dodge like all of your shots, DO NOT USE METEOR. it will always miss. instead, radiate them with fire, than use a ballita tower. works every time! rate up to keep this handy tip out there!
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Ice is only the best for the ninja ^^
If you try Defense with Single Colour you will definitly loose with frost.
Good Chances with Green imho the most balanced colour ;)
After this is Fire, Burning temple absolutely devastating but first you have to get there (many ups necessary) and most of time you dont have very good spots for the Temples ^^
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I am surprised to hear everyone saying Ice is the best. I most certainly found Fire to be the best. That area effect Fire attack is just devastating. I finished at level 21 or 22. fire for damage, a couple Ice for freezing and a couple Orcs for sniper shots.
Hot keys are needed BADLY! I hope for a sequel. Make it longer, larger maps, and less skill points to spend when leveling up. Maybe add some traps? Anyway 5/5
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I just hate those assassins. Three times a row I dropped from brilliant to excellent just because one of those bastards survived all my towers (which could kill any other creature) and 5 meteors. There really should be saving possibility between rounds...
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Congratulations! You just won the Didn't Touch My Gems Badge and 30 points!
:DDD
i was on lvl 30 :P who can do less? :)
cant wait for the sequel ^^
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its good that you ge more xp, but wats the point having enemies destroyed and gems saved? if youve destroyed every enemy wouldnt u hve saved all the crystals? also if you dont desrtoy and enemie u lose a crystal sooo i just dont get the point of having both of them. good game but. 5/5
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Put a temple/evileye next to entrance, the continous fire ability makes it hit every ninja right as it enters the map. Specials effects still have their usual chance to proc off even if Assassin dodges. They don't seem to be able to dodge the damage from poison cloud and blaze
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great game, but as of today, the shift key no longer lets me place multiple towers or cast multiple spells. Which means a lot of mousing back and forth, ruining the game. Hotkeys, please?
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Vote positive if you consider this game should be longer! (like Gemcraft or even more!)
Hotkeys, reset points and a super slow mode (like the 3x mode) would be awesome.
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how come 5 of the meteor can't kill the last ninja at level 14?!!?!?!?!?!?!?!?!?! i been trying and crying again and again....