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What they need:
.A descreption of the towers
.MORE TOWERS
.a mute button
.and a never ending stage for upgrading the towers to full and get more towers on the map.
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I killed the last guy (on level 8, I think) and it won't leave the game screen! And the attack button wouldn't work for the second half of that level! I want my experience points... I don't want to replay the whole level because of a glitch...
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this is a great game except for those $#%&*%^ ninjas (i really wish i could swear because no other word is strong enough to describe how annoying these %^@#^ are and typing a bunch of symbols is stupid. grow up already, nobody gives a poop about swearing... there are extremely violent games on here but no swearing is allow that makes sense...)
i'm taking a point off for the ninjas 4/5
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Have to say - Awesome game. I think it's the first flash game that I actually put some quality time into. I'm on my way to getting the hard badge, just a few more brilliants to get. Only problem I found is that more then half the time the Shift key doesn't work for multiple shots, and that cost me brilliants on those wicked ninjas. I had the mana, it just didn't work. Could be cause I'm on a mac, Dunno.
Just looking at the title page - Is that a Peasant with a jewel?! Ha! I think you'd have to do absolutely nothing for that to happen.
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Pros:
- Addictive gameplay
- User friendly interface
- Cute graphics
- Game can be sped up (major bonus point)
- Excellent level ups
- RPG-like skill point allocation
Cons:
- Gameplay a little too simple; not much strategy needed
- Gets a little tedious towards the end
- Difficulty jumps between levels in each of the Easy, Medium and Hard categories tends to be on the larger side
- Difficulty levels inconsistent (e.g. some further stages are easier to complete than earlier ones)
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@BlueHook: Radiance increases the damage caused to a creature by towers. So, after a creature is radiated, it becomes weaker to future attacks.
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A very elegant well executed and well balanced take on Tower Defense. Unbelievably well done. The only thing stopping me from giving a 5/5 is that this game does not introduce anything new (it is at the end of the day just another tower defense, albeit with some RPG elements). 4/5
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games that have multiple routes to win are awesome, but when you need a specefic route to win then it really isent a choice, the only way to stop the champion ninjas from reaching your gems is to take the fire spell aproach, 5 sec of invisibility is enough to reach your gems and only the fire spell can hit them
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It seems to me that the Fastest way to earn the first 5 Brilliants is to Build Alot of Dens since they do alot of Crits when you upgrade their Critical Chance i got them by building Alot of Dens than Fire and Chill Towers
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I have to say all the towers have their own benefits but the Ice towers are definitely the ones to go on high spots and to max out at the skills room. The fear seems to be decent and the maxed out "FREEZE" ability seems to work really well. Also, a couple good tips for the Skills Room is to lower the price of Meteor Spell as much as you can and to get that 1+ gem in the beginning. This could help with Brilliants!
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how the hell does someone get a brilliant on stage 14 the final ninja keeps making it to the gems before it turns visible!
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Great game. Balanced really nicely and I love the upgrades, only problem is that there isn't enough towers/spells, and the game gets a bit tedious towards the end. Still though, 4/5
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The smoke bomb boss on end levels and ninja monsters make me want to kill myself.
Usually out of mana meteoring the small smoke bomb monsters and the boss comes, breaking my chance at brilliant. Ninja monsters........freaking die when your under attack by 5 maxed towers + 3 meteors. Stupid luck :D
But otherwise, great game. Original and innovative, really fun.
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Some things:
Ninjas sucks, (OMG, srsly???), But asssasins are worst. To kill ninjas, mainly upgrade things of the ice tower (the one that makes thing return or gert confused), and put them on the first and tall parts. "BUT THE NINJA OF LVL 14 IS SO HARD!!!" yes, it is, but, if you have trouble with him: (This is the part where I wish there were hotkeys for actions)If you're a fast typer; Sell red towers (with the hability to return Mana) And create another one, sell, create, throw meteor, create, throw meteor, etc... there you will have enough mana. And if you can´t do that... youre screwed, you have to be VERY lucky to make him freeze or return.
Also... Assasin (#Hp) Dancing blade 50%(takes half of the damage recieved)... Anyone with me? (This may be risky but... 50% LUCK?!? ARE YOU SERIUS?)
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HA! Got the hard badge easily with the following strategy: Meteor Study 5/5 Meteor Mastery 5/5 Adoration 1/1. Spam the meteors for 2,000 damage obviously, then spam 5 temples (gains 100 mana because of adoration) and hit him again. If you STILL need more damage, just make 10 temples total and hit him 2 extra times. (total of 2800 damage, he only has 2500 hp) So there. Easy Peasy. Oh, do it in slow mode by the way....
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i dont know what happened but the game wont load. ive been able to play it but now its just red where the game is. :(
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liking this game is definately an aquired taste, at first I hated it, but the more I played, the more I fell in love with it! 4.7/5
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herea a good way to get xp ;)
choose the highest lv with brilliant rank(unless it was from pure luck) and find a way to make a good combination my crypts freeze and only cost 38g to upgrade, i put my crypts on the high points and put a temple in a mana spot and i cut a tree tile and make another tower, i just went on building, if u place 3 temples in the three posts neat the first high point, 2 AoE and 1 radiant :) u got my radiant temp in the spawning top to get thos nasty ninjas and just in time to re-appear and get blown by the AoE temps lol