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I agree with plumpmousie about assassins. Sometimes one assassin just dodges everything not just 50%. I really can't get brilliant from last two tracks, because every time at least one assassin dodges every shot and even 5 meteors.
Save between rounds would help so you wouldn't need to start all over again.
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could be a problem with linux or ubuntu 10.04 but I noticed that when in fullscreen of newest version of firefox that the sceen stalls or lags for 15 sec.at a time....wil check flash software, but game screen always refeshes on time when browser is not in fullsceebn mode.
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if anything were to be unfair I would say the ability to doge entire payloads from crypts is unbelievably frustrating, much more so than ninjas.
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My biggest problem getting the brilliant ratings hasn't been the ninjas, just don't make the same mistake i did, get your mana up early game along with your start money (HUGE help throughout) and i actually put almost all of my points into the temples (red) the extra damage was useful and early game the temples seem to be nearly useless. It was tempting to just pump up the crypts but paid off to be patient about getting around to them, hope to see a sequel soon!
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the title screen gave me an idea i think someone should make an opposite tower defens game where you try to get through and towers shoot at u please rate this comment high
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Great twist on a tower defense game! The different land system is wonderful, and the enemies are tough (Oh, how I despise the Ninja Champion)! Hotkeys would be useful, and a skill reset that costs exp or something would be appreciated.
Lastly, I can't wait for a sequal, and maybe (if you care to be as epically awesome as I already think you are for making this game) a map creator! Imagine being able to design your own maps, I have a feeling it would catch on.
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You really need to decrease how long it takes to level up, I am only at level 6, and it takes about 5 repeat plays of old maps to level up, I can only imagine how long it will take later on.
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I hate to say it, but this seems like just another run of the mill tower defence. there isnt much variety in towers or gameplay, it all kind of seems more like working for a badge. 3/5
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the guys that dodge dont dodge 50% of the shots, they have a 50% chance of doding every shot individually, each shot being calculated seperately.
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the assassins on level 6 are completely bugged. It says that they have a 50% chance to dodge, but they dodge more like 90%.
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YEAH I GOT THE CARD! and @plumpmousie if their was a tower to destroy invisible ninjas, it would kind of ruin the challenge. btw AWESOME game, I love it
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well, ive got the most updated version of flash, and yet i still cant play this game, ive tried for over a week now, and nothing. so all i can do is give it a 1/5
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I love this. Cyrpts are the bomb, and also I love that this game doesn't have the common td glitch where multiple shots hit the same enemy and lots are wasted. Great Game!
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Rate this up please. It has helped quite a few people defeat level 14 with brilliant rating. Meteor Study and Mastery only does 2,000 damage, but the ninja has 2500. How do we get that last 500? Get Adoration, the skill that grants 20 mana per temple built. Build five really quickly (+100 mana), and then shoot him again. Repeat if he still isn't dead. You will need to be in slow mode. GL :D
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@Not Applicable.
"this game is god damn RUINED, by ninjas. they're bullshit."
This game is ruined without them, as it would be to easy.
"are you just supposed to always have 5 meteors on hand? what if there's 3 ninja waves in a row?"
Have you seen 3 ninja waves in a row? I haven't played through yet, but I don't believe the creator would make an impossible level.
"i can't even build towers there to kill them because towers out of action don't get expierience."
Thats what Meteors are for...
"there is no way to deal with them other than using meteors"
HEY YOU'RE ON THE RIGHT TRACK...
"and they are limited and bad because they take exp that your towers could be getting."
AND THEN YOU RUIN IT.
"NINJAS F UP THIS OTHERWISE KICK-ASS GAME"
Its not the ninjas, its you.
Next time you're going to post, please ask you're dead friend common sense for some help.
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Just beat the game with brilliants across the board at level 26.
Could have made it earlier if I hadn't spent points on some less useful skills. (probably 18 or so)
Tower wise maxed burst fire and a combination of scare/mana drain ice is incredible for any map. The freeze on ice towers in conjunction with three changes and mass aoe damage wipes out ninjas and assassins alike. You end up with enough mana to meteor burst the ninja boss. I've gone maps without using my mana until the ninja boss shows up.
Have not really found green towers all that useful. Crits usefulness is limited by monster hp, which in the case of normal monsters blue or red can easily take them out. Green towers "would" be nice boss killers but thats what we have meteor for.
Again, great game. Could improve by adding more levels and increasing the difficulty abit. But otherwise, 5/5.
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The only really annoying enemies are the ones that "MISS"... the fact that they can dodge magic is really overpowered, it takes off strategy and turn into a luck badge.
to kill ninja just put a crit tower in the beggining and 1 or 2 towers next to gem.. in the first hit the crit kill ninja or leave them with a very low life...
but the "MISS" creep really sucks.. i cant get brilliant beacause fo them.. they always dodge my meteor...
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Congratulations! You just earned the Darla Cross, the Saucy Wench card!
5 brilliant ratings earned – Earn a brilliant rating by not allowing anything to touch your gems -- not even for a second!
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honestly, i don't see the necessity to rank up all the way to get the hard badge.In fact, i am only lvl 23 and already have 11 brilliants, 3 excellents, and 1 good (lvls 1-11 brilliant, lvls 12-14 excellent, and 15=good). The Meteor is the only spell you really need to focus on anyway, so maxing ur max mana + lowering meteor mana cost + Increasing meteor dmg does real help in the start of the game when u are just starting to rank up.
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The only really annoying enemies are the ones that "MISS" and the ones that ppl call "Ninjas" or the ones that go "invisible" after 1 hit. i find it that a powerful attacker at the front could kill the Ninjas in 1 hit anyway. Well, at least for the most part. I only put Crypts on high spots since they are the beasts.
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i found a glitch. i dont know how it happens but when it do happen you cant skip to next wave with attack button. and at end you wont win you have to restart. happening to me on level 6 idk y
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this game is god damn RUINED, by ninjas. they're bullshit. are you just supposed to always have 5 meteors on hand? what if there's 3 ninja waves in a row? then what the hell are you supposed to do? THE MAPS AREN'T LONG ENOUGH TO ACCOMADATE FOR 5 SECONDS. 3 would be better. even if the maps were longer it wouldn't work because of the EXP system. my towers can kill everything save a few and i have long range to deal with them except if they;re invisible until they're right next to the gem box. i can't even build towers there to kill them because towers out of action don't get expierience. there is no way to deal with them other than using meteors and they are limited and bad because they take exp that your towers could be getting. NINJAS F UP THIS OTHERWISE KICK-ASS GAME.
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Good game, I like the upgrades, and once you learn the shift trick this because exponentially easier. Still difficult enough to be fun.
There is a MAJOR issue with the clicking, at least for me. It seems whenever I need to click on something badly (a tower, or a meteor to save my Brilliant round), I'll click on what I need but it won't show up to build or shoot. Some tinkering needs to be done to make clicking respond better.
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To beat level 14 with a score of brilliant: Upgrade your Ghost Towers' Freeze ability to maximum. Make sure nothing is around the both entrances except for one or more Ghost Towers, so that the first hit on the Champion Ninja is a potentially frosted hit. After the Ninja is frozen, shoot it five times with a fully upgraded fireball. Of course, there's only a chance the Ninja will be frozen, so you may have to attempt this several times. There may be a better way... but this is what I tried and it worked for me. If you know of a better way, I encourage you to post it. I would have liked a more reliable method.