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Make that only 14, I just kicked ass at 15.
For people looking for a tactic (one that worked for me anyway), is three dens at the top (middle on the high ground) levelling to critical, then two temples levelling to blasters on the high grounds below it and 3 crypts on the 3 high grounds around your base levelled to fear.
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Fun version of the classic Tower Defense genre. I was level 31 when I won the hard badge. I wish I found out about the shift trick to cast multiple fireballs earlier. :P
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fot hose having trouble with L14, put ice on all 4 towers with one freeze and one snow at the top and bottom (level them both to gold). at the bottom left side, u'll need 3 lava and 1 furminate. u also need 3 huts at the bottom on the center island (at least 1 gold and 2 L3). at the top u need 2 ice on the center islan (L3). on the right and left sides 1 grass hut at the opening leveled up to gold archer. on the right side put 2 lava (1 furminate) and 3 ice. good-luck
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level 14 final boss is a ninja 2500 HP is INPASSIBLE KILL to gems 5 x 400 meteor + first hit is 200... only excelent not brilliant... help me
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Excellent game, simply masterful. Good challenge, tower experience goes off without a hitch, and the character skills are just great. 5/5 and favorited.
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I managed to fear the level 15 boss, and hit him with 5 meteors (max powered). I spammed temples last minute and nailed him with a 6th meteor shower. He still lived and walk up to my gem and touched it while still stealthed. I did this all again sans the 6th meteor and hitting him first with a splash temple to slow him and he still made it to my gem stealthed. I try to build up and hit him with a disarm on 3 different occasions but that first hit never was just "lucky" enough to get off. Any suggestions? I am level 42 just now, and I have played that level around a dozen times I figure. I have no issues getting any build up and having max mana at the end with enough gold to ususally get a 6th meteor (though I am not always fast enough).
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I sure hope those ninjas die a horrible ninjaids related death, several times they (along with the hordes of assassins and priests) have danced past all my fully uppgraded Beholder Temples, Orc Dens and whatnot. Leaving me with "Good" and "Exelent" ratings.
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I find it hilarious that I can fight so hard through a level only to be ended by a level 10 champion Ninja even after hitting him with five meteors, and the assassins in this game are ridiculous. I believe their dodge rate to actually be closer to 75%. I have watched them just parade through my defences and just steal gems. There will just be a flurry of misses way more than the apparent 50%. I have enjoyed the game very much except for those two factors.
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ways to deals with ninjas or just about any enemy; build freezing/fearing towers near the beginning of the map. owns ninjas if highly upgraded.
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Among one of the best tower defense games i have ever played. I love how theres different skillz to build off of and it helps with wanting to go back and beat the earlier levels with new abilities. And the meteor shower spell is my favorite part of the game, nice touch :]
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One suggestion is to split the "Sound On/Off" button to "music on/off" and "SFX on/off". Sometimes I like to hear the screams of the dying to my own choice of music, y'know?
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Is a "brilliant" rating even possible on the second-to-last level? Five fully-upgraded meteors aren't taking it out, and it only uncloaks after he's already got the gem.
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level 14 is impossible
cant do it to save my life i dont know how many time ive tried excellent is easy enough to get but brilliant is ridiculous even with full meteor costing 100 a pop
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There are 3 towers you can place, a orc tower which attacks one unit instantly, a undead tower, which attack follows a unit, and a demon tower which fires rapidly. There is a tech tree for orc, undead and demon.Orc has some things to do with gold, undead has mana, and demon has experiance. When you level up, you gain 3 skill points, and for each point you put in a tech tree, the towers get a + X% damage boost, were x = number of skill points spent.There are 3 towers and go on the respected terrain matching their colour. When towers attack, they get experiance and you can upgrade them, and when reached a certain level, can become a more advanced tower out of a selection of two towers. "High Ground" = any tower can be made on and its range is increase. 3 spells that can be used, forest cut, frenzy which attack speed increase(which is cast instantly) and meteor, which damage spell. You gain mana over time, and can gain it faster if you build a tower on a "Mana" spot.
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There's one unit I hate wáy more than the ninjas... those bloody dodgers. Ninjas can be countered, those folks who dodge 50% can't
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I'm sorry but I honestly don't see why people are liking this game compared to the many good tower defense games out there. So few choices to be made every map, I fail to see the skill involved. Well different strokes for different folks I guess. 2/5.
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wow ... i finally got the hard badge ... my family will be so happy ... unless you add a new level after completing all brilliants that let's you play till you drop ... great game thnx
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And just when I thought ninjas where bad enough here comes a bloody army of everything dodging saraceans. VERY FUNNY IRIYSOFT!