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Awesome game, but the brilliant achievement for some levels can only be achieved by either luck or overpowering it through leveling up and coming back.
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It's a good game, but I fell that the ninjas and assassins are annoying. I'd also like if gems slowly moved back to their starting point, because often a gem right at the edge of the screen will be taken by a champion without any hope of fighting the champion.
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Think I have to agree with Froodjakle on the ninjas - the normal ones are all right, but the bosses can get to the gems in one cloak. My suggestion would be more weakness towards the meteor, or as mentioned by someone else a hotkey for the Meteor spell - at the moment it's a nightmarish test of reactions to kill the boss, often on the last stage.
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True, Ilfirin, it was just one of the things that came to my mind. Don't get me wrong, I love most of the ideas in this game, and the unique additions are EXTREMELY refreshing, but some of them are just broken. Although I would have to agree, making a kind of tower able to hit/decloak them would work just as well, although I would say it should be any of the Crypt towers, since they feel underpowered except for the ability to fear on a random chance.
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I think removing the ninja would reduce the game's variety, I think it would be much better if the Orcish Den would be able to hit ninjas even if they are invisible, would add some strategy
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By the way, a few suggestions on things you could do to fix the cheapness of the Ninja/Thief enemy class would be A) Remove the Ninja/Thief enemy completely, B) Shorten their invisibility from 5 to 2 or 3 seconds, C) Make them visible the SECOND they grab a gem (and possibly take double damage after their invisibility wears off, visibility alone would still make them OP,) D) Give them significantly less health to improve the likelihood of instant-killing them before they can even activate invisibility.
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5/5 Better than Desktop TD pro + Gemcraft.
My favorite thing is that you have a chance to save your gem after they get in the base.
BUT! I would like some badges , but hopefully i wont have to redo the game to get them.
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This is a great game, but for the love of GOD, FIX/REMOVE THE NINJAS/THIEFS. They RUIN this game! Once they show up it's impossible for me to get a perfect ranking no matter how the hell I place towers, and past the 3rd level I never got anything above a "good" ranking. This would be my absolute favorite TD game if it weren't for those enemies. There's no way to combat them, even if you hit them the second they enter the room they almost always make it to your gems, and usually get them far enough so other classes can finish the job. I absolutely cannot overlook a flaw like that while rating this game, so I'm going to have to give it a 2.5/5, where it would be a 5/5 if you hadn't overlooked that glaring issue. How they got past your beta testers I'll never know..
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Great game 5/5! I think the best thing in this game is the nice exp/upgrade system, both from the player and the towers themselves. The spells with no cooldown time is also a very nice and inovating idea. The idea that u are the villain and have to keep ur treasure from heroes isnt new, but its rare to find in TD games (normally is always u vs creepers/monsters...) Only one thing bugs me: I think bosses should return after getting a gem and keep doing that until either u loose or he dies. The bosses are just too easy if u have plenty of gems. I noticed the game isnt as deep in strategy as for exemple Bloon TD 4, since it has less towers, but its simplicity is very nice. Great game, hope to see a sequel!
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Ii dunno. i mean, I'm a TD connoisseur, but i wasn't too struck on this game. I'm not too sure what it is, but it just doesn't seem too... enveloping.
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Other than the 50% dodge on the assassins I have nothing to complain about but 50% is too bloody high and giving them the ability to dodge the fireball spell is just plain stupid so many times i've dropped a fireball on a group of around 5 of them and got no hits. At least make the spell able to hit them.
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The only thing I feel that this game is lacking are hotkeys. That would help with the dealing with Ninja bosses as well as actually being able to keep up when you want to build or cast quickly.
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I want to see more games like this :) Please make a sequel because most people here love this game(including me) My favorite race in this game is the Demons. Hellfire Temple FTW
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Very very well done game. Definitely 5/5. A few suggestions for improvements: 1. Some sort of achievement system. 2. Skill reset button. 3. Either make the levels a bit longer (path-wise) or else make the enemies a bit slower. Some levels are literally impossible to get "brilliant" medals on unless you get VERY lucky with fright/freeze towers due to the ninjas.
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one of the best newest games and TDs ive played! 5/5 Could do with more hotkeys for upgrading, towers and spells and a skills point reset button, apart from that WELL DONE!
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its like impossible to get brilliant on some levels with the exception of HUGE luck (ie freeze on first hit) because of the thief captains whose invisibility lasts long enough for him to reach the gems
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I quote: ninjas should appear when catching a jem, otherwise it really makes you off seeing your defence passed by with the 5 seconds skill... it get's on my nerves!!
For everything else: a really good game, I love setting skills!
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The ninja's are rediculous. Even if you hit them right at the beginning they can still prevent you from getting a Brilliant rating on some levels. Flawed game design imo.
The rest is great though. Could use a few more towers and enemies.
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~~ I think that this game should have in-game achievements to make it even more awesome! As well as a skills reset button! Would be awesome if there was more missions to be honest, I completed all 40 to brilliant and thought (damn wish I could make my own missions to play more)
But excellent game! Everythings beautiful about this game, would rate 20/5 if I could. Mm I know I cant wait for a second game! (please say you will release another:P)!! Thank you.
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The game is actually very good but the invisible bosses that you have to fireball spam very quickly to maybe kill and the 50% dodge guys are just way too stupid...
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Great game, but 15 levels aren't enough.. also, how do you improve your rank (from excellent to brillant)?
Very good game, anyway!