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Now this is more like it. Classic TD with a enough to make it different. Infinitely preferable to Bloons. Second only to Villainous.
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I was just getting briliant on mission and then muy mouse somehow teleported on previus button on internet and good bye briliant!
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good game but what if you could have super tower that shoots giant huge fireballs and a second tower to help and its a chaingun with gems as bullets
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Has the savegame feature been fixed so that it isn't lost if the browser cookie gets lost or corrupted? It's been long enough since I played this that it might be fun again, but if I'm just going to lose all progress like that, why bother?
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OMG ....
what should i do , i finished 14 brilliant , and i can`t get the last one because of he ninja in lvl 14, how can i beat him 2750 hp i thik?
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There are many maps which i fun and I find it fun cuz: 1 i did it on the first try, 2 cuz the placement and the route of the enemies are fun like 8, 10, 13
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Hey i found out that this game is "Hackable" i can hack the upgrade number so i can upgrade everything at level 2, i would fix that :)
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Why not give us the option to roll a die at the beginning of level 14 to see whether or not we would get a brilliant? The ninja boss on wave 50 is precisely a die roll from brilliant to excellent. If it's frozen, you get brilliant. If not, you lose. (Remember that its HP is 2500, so you cannot kill it with meteors.)
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Scuse me , 4-5+ trolls below me. This game is extremely different in so many ways. First of all. This is the FIRST TD game to ever feature a tower that sends them back. Usually it's these lines: Fast/Weak then overpowered, Powerhouse that sucks later on, MINOR support units that later on are fairly essential, and then the balanced one. This has towers that are support, but also do serious damage. Crypt is essential because it's upgrade will send enemies back at 25% of the time (Level 6 I believe). and pudding264, you say this game rips off GemCraft, a game that "rips off" a very popular concept that has been around for years and made it great, yet also a challenge. It's called Tower Defense, not really a lot of room for differences. Zoucrew: No, people just love this game (although some people DO do that. However, I do agree this game needs to come off the Top Rated list, as it IS old.
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gemcrafts better becuase when you replay levels in gemcraft its with different kinds of battle settings like ten times enemy health, unlimited waves ect... but with this game it gets reeeaaaaaly boring and repetitive after you have to start replaying levels over and over again 3/5
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are you people so mindless you just get on kongregate, see this in the top three, give a 5/5 just cause every other zombie did, and then try your hardest to love the game even though its barely mediocre(thats being generous)
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I don't understand how this game keeps reclaiming top spots. It's old, grindy and is identical to a hundred games out there, but must have an army of raters for it.
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The most difficult one to achieve as a BRILLIANT is in fact mission number 14, The Secret Passage. And only because of the last champion - Ninja with 2500 hp, whom you simply can't Meteor into oblivion. So far my attempts include:
---Slow him with Red Burst - he still is too fast.
---One-shot him for 500 damage with a tower - not even the best dens are capable of that, because the bastard goes invisible before additional strikes land.
It means that this one is essentially luck-based, I have concluded that possible ways are to inflict status ailments, with the crypts. Either Disarm, Fear or Freeze ought to work. And they are chance-based.
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They should make a skill that allows that specific "environment"s tower able to see the stealth enemies. I hate those small stealth rushers touching my gems, even if I can dominate champion enemies.
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This is so damn discouraging. I manage to keep my gems untouched the whole level and the last wave consists of such a f... stealth champion that resists three meteor storms and rushes through the level grabbing a gem... -.- Of course he can't get back alive, but he touched it...
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to be honest this game gets really boring when you have to start replaying levels over again, maybe if the developer made you get xp from acheivements then this game would be better