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Very nice game, I enjoyed it a lot. It would be nice if there were hotkeys for the spells, since the ninja bosses get away with a gem because I can't cast 5 meteors fast enough...still, 5/5 from me~
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Very fun TD game. There's a niggly bug though: sometimes a gem will get stolen and its carrier will die just off-screen, before the game registers it's been taken that far. The enemies for that level will never be able to get it, and you'll win even if all your other gems get taken.
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A confirmation message after you click the sell button would be really useful. I just accidentally sold one of my best towers. :(
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Seems there's a bug when you kill an ennemy with a gem at the last moment. The gems isn't anymore on the screen, you haven't loose it, it doesn't reapear after the right time and the best, ennemy are not interested anymore by it. It help me pass level 13 and have an excellent mark on another level
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5/5, one of the few creative and worthy tower defense games. Given how many upgrades there are, I would have appreciated a few more levels.
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Finally Brilliant on all levels :). Ninjas can be easily beaten with crypts that have max freeze and fear, 12 - 15 disks that hit it simultaneously will either freeze it or fear it, and then just kill it with meteors.
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There is a skill to retrieve your gems after they were removed from the cave but not if they were removed from the screen
this game really needs lv 16 - 20
after finishing lv 15 I didn't even master 1 tower, and the game isn't hard enough, so lv 16 - 20 with a higher difficulty would only benefit the game
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This game is really good 5/5, I just think it needs badges, and a unit upgrade so the towers can see through the camo on those pesky ninjas.
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This is a great game, but there really needs to be a way to get your gems back after someone takes them part of the way to the entrance. Maby there could be a spell to retrieve them. One other minor thing I didn't like was that at the end of each level, the 3 things you get exp for are pretty much the same. If you miss one person then you lose one gem and fail to destroy the wave. It's not a big deal, but still something i would like to see changed. Overall I give this game 4/5 the way it is right now.
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Best way to beat ninjas: Put a temple as early as possible to force them into an early stealth. Put crypts on high ground, or near gems, and they'll burst damage the ninjas down when they pop from stealth. Also, save your frenzies and meteors for ninjas.
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Love the game, very well made and probably one of the best TD's I've played. The only bad thing about it is the ninja's. I just did the last level and was still on brilliant at wave 40. Then the ninja guardian came, it came from the upperright corner, went invisible immediately, ran to the cave, and halfway back to the entrance before becoming visible. Hadnt it been for the fear he got he wouldve easily reached the end. You should either make something to remove the invisibility or reduce the length of it to ensure brilliant ratings are at least possible.
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Most likely you won't see this, but I have a complaint about the assassains. Having a random chance to dodge your attacks throws all semblance of strategy out the 10th story window and uses it's body to clean up the shards. I literally had one run to the gem pile, take my last gem, and run out all while taking 2 hits of damage, out of maybe 30-40 projectiles shooting at him.
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When I sad down to play this, I spent the next 6 hours having a blast. I liked it so much, I'm back the next day to play more. I hope to see a sequel with more tower and upgrade options. Keep up the good work!
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Finding getting a Brilliant is either near impossible or is impossible on levels where the last boss is a Stealth unit.
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Really fantastic TD game! The only addition I would REALLY like to see would be some quick keys for the tower and spells. Otherwise balance and challenge are quite good.
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This game is awesome!
The skill trees are well thought out and diverse. While the tower system is refreshingly simple. later levels are challenging enough to be fun but not so much as to be frustrating. 5/5
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Pwned all with crypt towers. They might look slow but if you do fright towers they will scare and if you upgrade with skill points in menu they can have the ability to freeze those pesky opponents in their track!
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best TD game to date. not too micro, not too easy (to get all brilliants). great replay value. keep em coming! (except for those damnable ninjas. they can rot.)
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Very nice BUT I think the idea is stolen a bit off gemcraft, give em some credit? but i can't not give it 5/5. Very nice and appealing.