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4/5 from me (TD gets boring too fast).
would've loved keyboard shortcuts for buildings/spells and the option to move tower windows around (sometimes you can't see critical points because of an opened upgrading window)
i like gemcraft a little more than this somehow and there is no competition to flash element TD ;)
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was wird eigentlich aus nem tempel stufe 4?^^ ich hatte noch nedmal einen stufe 3 :D die sind iwie naja :p nur gut zum dmg support^^
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Only one thing needed, longer gameplay. Therefore this game is just a little bit less good than gemcrafts, but great job anyway!
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too easy. Great concept, ...took some good ideas from existing td's and merged them...but it could be epic with more towers, like combo towers and better maps and more levels...how about a story line...add these elements and its a 5 star epic TD game....until then, its 2nd to the gem craft series...but a very good TD game, 5 stars, but could be better, lots of room to improve
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crituqe:
-when does the game end? I defeated all levels but no ending
- a storyline misses altogether
- the more you play, the less tactical the game gets. Just repeat former levels again to get XP and when you are powerful ebough beat the next levels without much tactical skill
- the blue psycho towers are way too strong, the other two towers are far too weak compared.
Great concept, with a bit finetuning very great !;)
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Really nice game, but there a a few things that make it incomplete to me..
-It seems that the demon-towers are weaker than others (very low range & exp.gain).
-Stealth enemys are much harder than others! You get strong very fast i think.. Most enemys have no chance to pass then, but stealth ones have.. and the stealth bosses are annoying as hell! There a a few Levels you cant even win "Brilliant" (maybewith the demon-tree and the fireballs or much luck & undead-towers..), just because of their stealth & speed.
-You get strong very fast but it takes much too long time to achieve all "skills".
4/5
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Ninja champions are practically the only thing that matter once you level up all the way, impossible to get brilliant with them on the harder levels because they're so goddamn lame
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Overall, a very nice game, easy to complete, a tiny biy harder to master.
Getting "Brilliant" on levels with ninja champions is sometimes impossible, because you can't have enough undead towers close to freeze/fear it before it goes invis and grabs a gem...
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Got Brilliant on 14 and 15 finally at level 30.
For level 14: A) Have maxed out AOE Temple on the high points by each entrance so it is the first to hit enemies. B) Put leveled up crit strike dens on the high points by the gems as well as well as along the sides (where they can cover both the gems and the opposite entrance). C) Max out mana pool, and both meteor skills.
Level 15: http://imgur.com/6zv1w
A) Start off by building orc dens and a pair of temples surrounding the gems with orcs on the three lower high points. Let these towers level up a bit on early levels. I would leave the snow mana point alone until later. B) Around level 10, build AOE temples at the top left and right corners and the top high point.
You want to allow the towers around your gems to level up early so they are able to take out ninjas in one salvo once they reappear. Save up mana for meteor and try to max out the temples at the top of the screen by level 40 when the ninja champion appears.
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very fun game. my only problem would be the lack of reset skills button. if it was there it would make life much better.
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"when thief champions come up, you have no chance against them." thats so wrong. i got nearly all levels on brilliant...
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for most level the last round is an invisible boss...and move rather fast too! so hard to prevent him from sneaking the gems.
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Secondary note about ninjas: using a smoke bomb stops missiles that have already been launched, whether they are homing or not. Why? Smoke bombs do not, to my knowledge, stop fire, balls of ice, or physical bolts and ballistae from reaching their prior-determined destination.
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Oh, along with a delay with the ninja flash to activate, also to make it shorter so that there is a bit more time to attack them before they reach a gem.(or at least so that they decloack at the same point in the map, that the delay in the activation doesn't push it further up)
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This is a wonderful gem (ha, ha) of a game on this site (which, I'm sure, is why it is currently the top-rated game).
The TWO things that could make it infinitely better are: 1) A reset skills button and 2) Hotkeys or SOME other way of dealing with a boss ninja. Slower movement would be an option.
As it is, killing a boss ninja for "Brilliant" depends entirely on luck (freeze is the ONLY thing that will stop them) or excellent control of mouse movement. Hotkeys would allow meteor spam, and slower ninjas could be hit on entrance, break stealth before arriving, and die.
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This has to be the greatest Tower game up to now. And yeah, It is better than Gemcraft.
BUT!!!
Some levels are impossible to get at ''Brilliant'' because the last champion is a Ninja. I tried EVERYTHING !!! For example, level 7. I had like everything with a tower, I made them fast with the spell, turned him invisible as soon as possible with a Temple and blasted him repeatedly with Meteor. Guess what ? He touches ONE gem everytime, and I dont get ''Brilliant''... :-(
It's the onky thing I didn't like and its my ego that is pissed, not me against the game.
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WooooT!! All Brilliant at Lvl 40!! the key to defeat the ninja boss are Fear Tower, Beholder Temple and Lots of Luck.
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Great game. The only annoying thing is when you have last wave and one gem and the boss gets away with your last gem. Stuck at a wave and it happened to me 4 times now...