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Enemy invisibility is beyond lame. Something needs to be able to see through it so other towers can attack invis enemies.
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The only thing keeping me from getting a gold (Brilliant) star on each level are the ninja masters. Even if you hit them early, they're already by your gems by the time they uncloak. The way I see it, I need to get lucky with a fear on the first hit or get the Ice Mastery skill and make sure my crypts hit the ninja master first.
5/5 from me because this particular TD is fun to the last level!
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Great game. Finally got them all "Brilliant", needed to pretty much go just crypts (only other towers were ones to up my mana). Then spammed fireballs and thief champions.
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Very nice game! i get addicted on it, the idea and graphic is awesome~ sound effect also help alot on the game 5/5 awesome gem defence!
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I got on Kong tonight and was surprised to see that there was a new top game. I mean, there is rarely a new top game. Sonny held the spot for a while, with GemCraft and Bloons TD 3, and then those got replaced, etc. Anyway, it's still surprising when a brand new game gets the very top spot, so I thought I'd check it out. My first thought was, "Wow, one of those boring tower defense games. How did one of these things really get the top spot?" Now let me tell you, I don't dislike TDs. But cmon, people, THEY'RE ALL THE SAME. Except for the occasional new one, (loved Creeper Sim!) TDs don't really change. So I started playing, and wondered if I should stop. But I didn't. And let me tell you, I don't regret it. This game has pretty much embodied why people love tower defenses. Fun, exciting (though still the same...) I did enjoy this game. And it may very well deserve the top spot. (Though it kicked off Sonny 2... :( )
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Needs different starting towers, ninjas need bit nerfing, more levels and endurance mode would be nice. great game in all other ways thoguh.
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It's pretty fun, but you have a serious balance problem: ninjas. Ninjas are not fun, and they're the only actually difficult enemy in the game. As a result, the game lacks serious decision-making because the only enemy you really have to care about is ninjas. The answer to everything else is "more." More towers/upgrades/whatever.
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the boss ninja is impossible to kill before he gets to gems... which means u cant brilliant the last level !!!! -1 which makes 3/5
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How to beat those annoying stealth enemies: Put one tower at the very beginning of each path, to force them to go into stealth, so it can start wearing off. Then place a bunch of towers near the gems.
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really great game like the different upgrade paths and spells desperately needs hot keys it doesnt take away from the game but it would make the game less mouse driven
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I used a point on "Return Portal" expecting a returned gem not count against me in the final rating of Brilliant->Excellent->Good->??? I was sadly disappointed :( I guess NONE of the enemies are to touch the gems at all to get the "Brilliant" rating?
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I also meant to add, when and if you make a sequel, make a map sort of like Risk or Gemcraft Chapter 0, where you need to complete one map to move on to the next maps. This is the ONLY change I would recommend.
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Great game, and very balanced. I enjoy how this one balances out both purchasing new towers and upgrading current ones from the beginning (level 1) without the hindrance of cash flow. Also the fact that three different towers though different all start at the same tier without one being more powerful than the other. Most TD games I've played have it where you need to build lower end towers and when you finally have the money you need to sell them lower ends just to make space for higher end ones. I am level 23 and I never sold a tower yet, and I think that is partly due to the nice strategic method you made of specific land placements. 4/5
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This game would be awesome IF thieves didn't stay in stealth so long. They make some levels near impossible, and not the fun kind of near impossible either.
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agreed. has that wow skilltree feel, needs the reset to go with it. i guess its short enough a game that i can just start over, but.. also, seems like a perfect game for some real badges. Not gonna say it's better than gemcraft, but f'in solid. I'm givin it a 4, but a 5 if you make these adds.
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The problem aint the Assasins but The DAMN NINJAS seriously at last lvl wave 40 the boss ninja have a LOT of HP and run very fast.. even with fireballs (each fireballs do 390 damage he run so fast so i can cast 3-4 even the fifth cant kill him) i Cant kill him. Can get a "Brilliant" Score in that wave. Omfg make some Anti-Invisibility ability or Tower. for that reason ill give you a 4/5
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it seems to me that the +% tower damage from the demons skill tree does nothing......i can see the added range and firerate passive bonus but not the damage
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Oddly addicting, the spells add a nice way to participate more than just placing and upgrading towers, and the steadily increasing tower cost as more are placed is a new touch.
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Even completely upgraded, it doesn't seem like there's any feasible way to stop an invisible boss. I try to load up the end by the gems, and try to ensure that the dude gets hit immediately upon coming into the screen, but even if i pelt him with meteors, he still manages to get to the den and dies with a gem in his hand - preventing me from getting a gold. Annoyed.
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Anyone else think these voices sound familiar? The one that screams "no no no" sounds like Bruce Willis, and the one that goes "uhuh" sounds like Jack Black.
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I love how this game isnt one of those terrible/poorly built ones. I like that you took some time and effort on this. especially the graphics which where pleasing to look at. ALSO KONGREGATE GET RID OF TO COMMENTS!! Get this to 10000+ some votes and maybe they will consider it!!
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This is the best TD game i've ever played, 5/5 and the idea of not having a reset button is really good as it tests your decision making as well.
This game needs BADGES.
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yeah very good game, one of the best TD, i don't have problems with theifs, if you get enough dmg on the first hit and have decent defense near your gems you'll get them, also if you use fear on the crypts on high ground that#ll work too
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Finally final lvl 14with Brilliant. Basically you just gotta use crypt fear on the last boss ninja (and no other attacks at all) but not too close to the entry because once an enemy touches the entry they run for gems even if fear is in effect.